Player Matchup

Fenrir
Fenrir
ItsDylDoe
Fenrir
Level 19
God Stats
9W - 13L
1,082 SR
Queue Stats
264W - 237L
1,306 Elo+
Solo
Odin
Odin
MillersHere
Odin
Level 28
God Stats
4W - 2L
1,500 SR
Queue Stats
48W - 43L
1,473 Elo+
Solo
The Morrigan
The Morrigan
Mrgrateful91
The Morrigan
Level 8
God Stats
1W - 2L
1,500 SR
Queue Stats
128W - 114L
1,472 Elo+
Solo
Cthulhu
Cthulhu
Myraxel
Cthulhu
Level 4
God Stats
0W - 2L
1,296 SR
Queue Stats
4W - 3L
1,114 Elo+
Solo
Rama
Rama
TrueDamage1
Rama
Level 29
God Stats
3W - 4L
1,500 SR
Queue Stats
35W - 30L
1,501 Elo+
Solo
Team Averages
Level 18
1,376 SR
1,373 Elo+

VS

Team Averages
Level 18
1,575 SR
1,385 Elo+
Ra
Ra
Croutch866484
Ra
Level 7
God Stats
2W - 1L
1,500 SR
Queue Stats
30W - 44L
1,303 Elo+
Party 2
Anubis
Anubis
Tabl0Escobar
Anubis
Level 22
God Stats
11W - 7L
1,905 SR
Queue Stats
92W - 75L
1,460 Elo+
Party 1
Neith
Neith
TimmyDrew
Neith
Level 24
God Stats
42W - 24L
1,606 SR
Queue Stats
107W - 96L
1,445 Elo+
Party 1
Kukulkan
Kukulkan
pepitoxico
Kukulkan
Level 7
God Stats
4W - 7L
1,469 SR
Queue Stats
15W - 28L
1,333 Elo+
Party 2
Kali
Kali
wolfthrall
Kali
Level 29
God Stats
6W - 4L
1,395 SR
Queue Stats
129W - 175L
1,386 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
ItsDylDoe
Fenrir
16
8 / 4 / 3
9,681
510
11,993
16,749
5,904
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
6 / 4 / 3
9,757
514
12,105
12,407
11,065
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

The Morrigan
Mrgrateful91
The Morrigan
12
1 / 11 / 6
7,856
413
4,940
11,180
3,178
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
Myraxel
Cthulhu
12
1 / 5 / 3
7,545
397
4,300
13,293
5,855
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
3 / 4 / 5
8,202
432
5,632
13,128
4,859
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 8 / 6
8,752
461
3,995
8,804
2,949
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Anubis
18
10 / 2 / 12
11,132
586
20,569
16,825
9,101
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Neith
TimmyDrew
Neith
16
7 / 2 / 8
10,931
575
8,120
10,071
4,036
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kukulkan
pepitoxico
Kukulkan
16
8 / 4 / 10
10,732
565
10,474
9,792
3,879
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
2 / 3 / 10
9,622
506
6,859
14,626
6,227
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
74
19
Kills
28
28
Deaths
19
20
Assists
46
Player
Kills
Deaths
Assists
KDA
W
1
8
6
0.5
L
Fenrir
ItsDylDoe
Fenrir
8
4
3
2.38
L
6
4
3
1.88
L
The Morrigan
Mrgrateful91
The Morrigan
1
11
6
0.36
L
Cthulhu
Myraxel
Cthulhu
1
5
3
0.5
W
Anubis
10
2
12
8
W
Neith
TimmyDrew
Neith
7
2
8
5.5
L
3
4
5
1.38
W
Kukulkan
pepitoxico
Kukulkan
8
4
10
3.25
W
2
3
10
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,970
Damage
50,017
66,757
Taken
60,118
30,861
Mitigated
26,192
9,817
Healing
19,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,995
945
0
446
8,804
2,949
2,589
271
8,233
30,710
0
L
Fenrir
ItsDylDoe
Fenrir
11,993
2,452
0
5,594
16,749
5,904
0
8,084
8,545
0
54,445
L
12,105
2,285
0
510
12,407
11,065
620
8,294
3,903
0
56,131
L
The Morrigan
Mrgrateful91
The Morrigan
4,940
529
0
576
11,180
3,178
0
5,761
4,951
30,180
0
L
Cthulhu
Myraxel
Cthulhu
4,300
0
101
225
13,293
5,855
111
6,601
6,511
28,470
0
W
Anubis
20,569
1,243
0
10,383
16,825
9,101
1,695
3,415
13,110
82,243
0
W
Neith
TimmyDrew
Neith
8,120
3,271
0
2,464
10,071
4,036
2,020
544
9,467
0
53,360
L
5,632
4,660
0
2,811
13,128
4,859
0
5,191
7,809
0
35,468
W
Kukulkan
pepitoxico
Kukulkan
10,474
1,135
0
1,500
9,792
3,879
1,471
1,302
8,340
49,344
0
W
6,859
3,823
0
4,583
14,626
6,227
448
3,318
11,128
0
55,316

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,041
Gold Earned
51,169
365
Minions Killed
456
0
Camps Cleared
0
1,533,335
Distance Traveled
1,709,057
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
8,752
461
84
4
0
327,484
0
L
Fenrir
9,681
510
84
4
0
371,206
2
L
Odin
9,757
514
121
6
0
312,510
0
L
The Morrigan
7,856
413
67
4
0
240,527
1
L
Cthulhu
7,545
397
42
2
0
277,502
0
W
Anubis
11,132
586
103
5
0
338,966
2
W
Neith
10,931
575
78
4
0
355,045
4
L
Rama
8,202
432
51
3
0
331,590
0
W
Kukulkan
10,732
565
112
6
0
333,589
0
W
Kali
9,622
506
79
4
0
353,973
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role