Player Matchup

Yemoja
Yemoja
ApexVector1
Yemoja
Level 8
God Stats
106W - 97L
1,533 SR
Queue Stats
124W - 122L
1,437 Elo+
Solo
Bastet
Bastet
BClarkie707
Bastet
Level 5
God Stats
3W - 6L
1,500 SR
Queue Stats
70W - 77L
1,347 Elo+
Solo
Bellona
Bellona
Blackbird9508
Bellona
Level 29
God Stats
7W - 8L
1,213 SR
Queue Stats
99W - 76L
1,472 Elo+
Solo
Chang'e
Chang'e
FugalCoyote3579
Chang'e
Level 26
God Stats
3W - 1L
1,578 SR
Queue Stats
29W - 27L
1,389 Elo+
Solo
Arachne
Arachne
ThyArtofRuins
Arachne
Level 26
God Stats
45W - 34L
1,497 SR
Queue Stats
103W - 90L
1,445 Elo+
Solo
Team Averages
Level 19
1,464 SR
1,418 Elo+

VS

Team Averages
Level 17
1,524 SR
1,405 Elo+
Hades
Hades
BluerayCLT
Hades
Level 20
God Stats
1W - 3L
1,338 SR
Queue Stats
43W - 41L
1,390 Elo+
Solo
Da Ji
Da Ji
LostClohr
Da Ji
Level 17
God Stats
2W - 4L
1,695 SR
Queue Stats
200W - 225L
1,427 Elo+
Party 1
Arachne
Arachne
Rencox12
Arachne
Level 7
God Stats
4W - 5L
1,472 SR
Queue Stats
8W - 11L
1,346 Elo+
Solo
Izanami
Izanami
TristenNichols1
Izanami
Level 13
God Stats
8W - 11L
1,419 SR
Queue Stats
20W - 18L
1,442 Elo+
Solo
Guan Yu
Guan Yu
teMasterGardian
Guan Yu
Level 27
God Stats
1W - 1L
1,695 SR
Queue Stats
255W - 281L
1,420 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
16
1 / 0 / 16
10,187
1,132
9,024
5,337
5,747
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Bastet
15
3 / 3 / 12
9,493
1,055
7,531
6,941
2,496
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Bellona
16
8 / 0 / 9
11,207
1,245
9,668
7,678
8,031
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

16
3 / 1 / 11
9,663
1,074
9,569
8,304
6,319
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Arachne
15
7 / 3 / 7
10,053
1,117
9,354
8,671
4,591
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Team 1 Tickets

331

VS

Team 2 Tickets

137

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
13
0 / 4 / 1
7,712
857
2,400
4,763
1,950
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Da Ji
LostClohr
Da Ji
15
3 / 7 / 2
9,568
1,063
9,823
13,132
5,472
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Arachne
Rencox12
Arachne
14
2 / 3 / 4
8,780
976
9,386
11,408
4,670
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
1 / 4 / 3
8,299
922
6,870
9,636
3,668
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
1 / 4 / 5
8,838
982
3,098
14,175
11,146
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
22
22
Kills
7
7
Deaths
22
55
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Yemoja
1
0
16
9
W
Bastet
3
3
12
3
W
Bellona
8
0
9
12.5
L
Hades
0
4
1
0.13
W
3
1
11
8.5
L
Da Ji
LostClohr
Da Ji
3
7
2
0.57
L
Arachne
Rencox12
Arachne
2
3
4
1.33
W
Arachne
7
3
7
3.5
L
1
4
3
0.63
L
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,146
Damage
31,577
36,931
Taken
53,114
27,184
Mitigated
26,906
11,730
Healing
5,181
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
9,024
701
1,796
1,176
5,337
5,747
0
41
5,296
26,876
0
W
Bastet
7,531
3,674
0
0
6,941
2,496
0
42
6,899
0
18,308
W
Bellona
9,668
3,415
0
1,116
7,678
8,031
0
455
7,223
0
20,265
L
Hades
2,400
235
296
596
4,763
1,950
0
1,245
3,518
12,949
0
W
9,569
1,721
2,055
2,687
8,304
6,319
0
842
7,462
33,147
0
L
Da Ji
LostClohr
Da Ji
9,823
2,293
349
1,021
13,132
5,472
0
3,509
9,623
0
31,263
L
Arachne
Rencox12
Arachne
9,386
6,050
0
1,737
11,408
4,670
0
4,719
6,689
0
14,953
W
Arachne
9,354
7,465
299
2,601
8,671
4,591
0
1,020
7,651
0
19,833
L
6,870
5,829
0
195
9,636
3,668
0
4,107
5,529
0
24,504
L
3,098
463
316
671
14,175
11,146
0
5,013
8,346
0
8,736

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,603
Gold Earned
43,197
180
Minions Killed
144
6
Camps Cleared
4
814,423
Distance Traveled
661,810
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
10,187
1,132
41
5
0
150,421
1
W
Bastet
9,493
1,055
23
3
2
194,912
0
W
Bellona
11,207
1,245
30
3
1
176,376
0
L
Hades
7,712
857
23
3
0
53,394
1
W
Chang'e
9,663
1,074
65
7
0
153,305
2
L
Da Ji
9,568
1,063
51
6
1
160,039
0
L
Arachne
8,780
976
11
1
2
174,623
0
W
Arachne
10,053
1,117
21
2
3
139,409
0
L
Izanami
8,299
922
45
5
0
101,818
1
L
Guan Yu
8,838
982
14
2
1
171,936
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role