Player Matchup

Danzaburou
Danzaburou
GALAXY_025
Danzaburou
Level 29
God Stats
4W - 9L
1,427 SR
Queue Stats
40W - 78L
1,427 Elo+
Party 1
Nike
Nike
INV3RSE_Nate
Nike
Level 26
God Stats
31W - 18L
1,514 SR
Queue Stats
70W - 69L
1,379 Elo+
Party 1
Cthulhu
Cthulhu
SharkGrind
Cthulhu
Level 3
God Stats
0W - 2L
1,184 SR
Queue Stats
0W - 2L
1,162 Elo+
Solo
Scylla
Scylla
TitanForge63
Scylla
Level 8
God Stats
0W - 4L
1,869 SR
Queue Stats
2W - 7L
1,394 Elo+
Solo
Thoth
Thoth
shawn21cayer
Thoth
Level 19
God Stats
1W - 5L
1,500 SR
Queue Stats
36W - 48L
1,349 Elo+
Party 1
Team Averages
Level 17
1,499 SR
1,342 Elo+

VS

Team Averages
Level 16
1,483 SR
1,396 Elo+
Izanami
Izanami
BCOG AIpha
Izanami
Level 12
God Stats
10W - 5L
1,519 SR
Queue Stats
12W - 10L
1,408 Elo+
Party 2
Ymir
Ymir
BCOG Limits
Ymir
Level 16
God Stats
10W - 8L
1,479 SR
Queue Stats
15W - 16L
1,377 Elo+
Party 2
Tsukuyomi
Tsukuyomi
BCOG Wise
Tsukuyomi
Level 16
God Stats
13W - 9L
1,439 SR
Queue Stats
15W - 18L
1,377 Elo+
Party 2
Loki
Loki
GeckoPaladin505
Loki
Level 29
God Stats
7W - 8L
1,532 SR
Queue Stats
65W - 92L
1,408 Elo+
Solo
Medusa
Medusa
XxKrAcXx13
Medusa
Level 7
God Stats
15W - 17L
1,447 SR
Queue Stats
59W - 59L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
GALAXY_025
Danzaburou
11
0 / 5 / 1
6,370
425
1,886
7,750
2,363
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

13
2 / 3 / 0
7,743
516
2,710
10,189
3,765
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cthulhu
SharkGrind
Cthulhu
9
0 / 8 / 2
5,712
381
6,064
13,380
9,075
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Scylla
6
0 / 11 / 1
4,808
321
780
7,568
1,371
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes

Shoes

+6%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

8
1 / 9 / 0
5,635
376
4,258
8,800
2,611
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BCOG AIpha
Izanami
14
18 / 0 / 5
9,983
666
18,205
9,983
3,918
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
5 / 0 / 2
8,131
542
6,478
7,807
4,425
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tsukuyomi
BCOG Wise
Tsukuyomi
12
6 / 3 / 8
7,813
521
4,365
7,880
2,560
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

11
3 / 1 / 2
6,867
458
3,632
6,040
1,949
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Medusa
XxKrAcXx13
Medusa
13
3 / 0 / 1
7,555
504
5,509
5,973
1,862
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
53
3
Kills
35
36
Deaths
4
4
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Izanami
BCOG AIpha
Izanami
18
0
5
20.5
W
5
0
2
6
W
Tsukuyomi
BCOG Wise
Tsukuyomi
6
3
8
3.33
L
Danzaburou
GALAXY_025
Danzaburou
0
5
1
0.1
W
3
1
2
4
L
2
3
0
0.67
L
Cthulhu
SharkGrind
Cthulhu
0
8
2
0.13
L
Scylla
0
11
1
0.05
W
Medusa
XxKrAcXx13
Medusa
3
0
1
3.5
L
1
9
0
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,698
Damage
38,189
47,687
Taken
37,683
19,185
Mitigated
14,714
1,668
Healing
8,014
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
BCOG AIpha
Izanami
18,205
12,539
0
4,699
9,983
3,918
2,191
6,216
3,373
0
63,170
W
6,478
1,657
0
1,877
7,807
4,425
1,017
1,295
6,387
48,482
0
W
Tsukuyomi
BCOG Wise
Tsukuyomi
4,365
483
0
478
7,880
2,560
738
2,427
5,269
0
33,769
L
Danzaburou
GALAXY_025
Danzaburou
1,886
970
0
366
7,750
2,363
0
3,208
4,542
0
28,890
W
3,632
757
0
960
6,040
1,949
511
0
6,040
0
17,096
L
2,710
1,399
0
550
10,189
3,765
1,056
1,139
9,050
0
45,124
L
Cthulhu
SharkGrind
Cthulhu
6,064
811
0
737
13,380
9,075
0
1,228
12,152
20,160
0
L
Scylla
780
286
0
0
7,568
1,371
0
170
7,398
3,192
0
W
Medusa
XxKrAcXx13
Medusa
5,509
2,503
0
0
5,973
1,862
1,707
353
5,620
0
44,592
L
4,258
548
0
15
8,800
2,611
0
733
8,067
21,441
988

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,268
Gold Earned
40,349
226
Minions Killed
353
0
Camps Cleared
0
1,305,164
Distance Traveled
1,285,209
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,983
666
114
8
0
241,993
1
W
Ymir
8,131
542
88
6
0
263,831
0
W
Tsukuyomi
7,813
521
64
4
0
287,944
0
L
Danzaburou
6,370
425
56
4
0
243,640
0
W
Loki
6,867
458
26
2
0
266,193
0
L
Nike
7,743
516
92
6
0
309,545
0
L
Cthulhu
5,712
381
33
2
0
272,877
1
L
Scylla
4,808
321
2
0
0
235,735
3
W
Medusa
7,555
504
61
4
0
225,248
1
L
Thoth
5,635
376
43
3
0
243,367
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role