Player Matchup

Sobek
Sobek
BetterImp16
Sobek
Level 26
God Stats
6W - 14L
1,708 SR
Queue Stats
428W - 532L
1,355 Elo+
Party 1
Amaterasu
Amaterasu
IIIIIBiaBrIIIII
Amaterasu
Level 13
God Stats
53W - 93L
1,500 SR
Queue Stats
568W - 707L
1,344 Elo+
Party 1
Danzaburou
Danzaburou
NextSirAnakin
Danzaburou
Level 28
God Stats
3W - 3L
1,516 SR
Queue Stats
8W - 10L
1,479 Elo+
Solo
Vulcan
Vulcan
Platinum667
Vulcan
Level 23
God Stats
9W - 11L
1,274 SR
Queue Stats
512W - 611L
1,470 Elo+
Party 1
Zeus
Zeus
bitaudeau
Zeus
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,315 Elo+
Solo
Team Averages
Level 20
1,500 SR
1,393 Elo+

VS

Team Averages
Level 22
1,554 SR
1,405 Elo+
Pele
Pele
Caue_Simoes
Pele
Level 12
God Stats
7W - 4L
1,459 SR
Queue Stats
150W - 147L
1,399 Elo+
Solo
Scylla
Scylla
MatheusCFrota
Scylla
Level 17
God Stats
5W - 2L
1,500 SR
Queue Stats
204W - 217L
1,455 Elo+
Solo
Merlin
Merlin
PatoElCerdito
Merlin
Level 25
God Stats
10W - 10L
1,596 SR
Queue Stats
53W - 50L
1,452 Elo+
Solo
Rama
Rama
RockZy___
Rama
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 17L
1,326 Elo+
Party 2
Athena
Athena
alubaro_
Athena
Level 34
God Stats
2W - 0L
1,712 SR
Queue Stats
23W - 24L
1,392 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 5
7,943
441
4,146
10,472
9,660
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amaterasu
IIIIIBiaBrIIIII
Amaterasu
13
0 / 5 / 0
7,822
435
1,113
9,672
5,512
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Danzaburou
NextSirAnakin
Danzaburou
13
6 / 3 / 1
8,212
456
12,736
9,496
3,361
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vulcan
15
2 / 3 / 1
8,516
473
6,176
8,054
2,865
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zeus
8
0 / 9 / 2
5,935
330
1,096
7,440
2,066

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 2 / 5
9,807
545
4,213
11,826
3,943
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
9 / 0 / 1
11,506
639
7,606
7,475
2,284
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
4 / 1 / 2
10,465
581
7,113
6,379
2,671
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rama
12
1 / 4 / 5
7,785
433
5,836
9,663
3,009
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
alubaro_
Athena
12
2 / 2 / 4
8,635
480
3,567
11,118
7,709
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
36
9
Kills
19
20
Deaths
9
9
Assists
17
Player
Kills
Deaths
Assists
KDA
L
1
0
5
3.5
W
3
2
5
2.75
L
Amaterasu
IIIIIBiaBrIIIII
Amaterasu
0
5
0
0
W
9
0
1
9.5
L
Danzaburou
NextSirAnakin
Danzaburou
6
3
1
2.17
W
4
1
2
5
L
Vulcan
2
3
1
0.83
W
Rama
1
4
5
0.88
W
Athena
alubaro_
Athena
2
2
4
2
L
Zeus
0
9
2
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,267
Damage
28,335
45,134
Taken
46,461
23,464
Mitigated
19,616
10,068
Healing
9,522
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,146
452
414
5,765
10,472
9,660
0
3,431
6,936
20,127
0
W
4,213
877
0
1,425
11,826
3,943
1,648
2,179
9,647
0
74,685
L
Amaterasu
IIIIIBiaBrIIIII
Amaterasu
1,113
375
0
1,343
9,672
5,512
0
3,539
5,919
0
45,820
W
7,606
868
160
2,541
7,475
2,284
1,643
2,178
5,297
68,132
0
L
Danzaburou
NextSirAnakin
Danzaburou
12,736
5,690
0
1,930
9,496
3,361
48
3,759
5,619
0
49,522
W
7,113
187
0
1,106
6,379
2,671
386
2,940
3,439
65,449
0
L
Vulcan
6,176
1,518
0
616
8,054
2,865
248
3,862
3,654
51,196
0
W
Rama
5,836
4,666
405
2,488
9,663
3,009
448
1,719
7,944
0
33,532
W
Athena
alubaro_
Athena
3,567
1,002
0
1,397
11,118
7,709
112
2,402
8,716
12,976
0
L
Zeus
1,096
176
0
0
7,440
2,066
0
2,518
4,720
12,517
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,428
Gold Earned
48,198
339
Minions Killed
479
0
Camps Cleared
0
1,604,357
Distance Traveled
1,691,672
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
7,943
441
27
2
0
379,752
1
W
Pele
9,807
545
116
6
0
382,119
4
L
Amaterasu
7,822
435
108
6
0
354,152
0
W
Scylla
11,506
639
154
9
0
298,150
5
L
Danzaburou
8,212
456
88
5
0
293,579
4
W
Merlin
10,465
581
133
7
0
324,926
0
L
Vulcan
8,516
473
93
5
0
313,934
2
W
Rama
7,785
433
57
3
0
322,919
1
W
Athena
8,635
480
19
1
0
363,558
1
L
Zeus
5,935
330
23
1
0
262,940
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role