Player Matchup

Baron Samedi
Baron Samedi
Epicman0706
Baron Samedi
Level 41
God Stats
12W - 11L
1,468 SR
Queue Stats
318W - 349L
1,414 Elo+
Party 1
Mercury
Mercury
Fright2000
Mercury
Level 48
God Stats
21W - 28L
1,358 SR
Queue Stats
236W - 252L
1,414 Elo+
Party 1
Khepri
Khepri
Hetzy1
Khepri
Level 63
God Stats
5W - 6L
1,513 SR
Queue Stats
377W - 381L
1,437 Elo+
Party 1
Anhur
Anhur
Kacperb100
Anhur
Level 18
God Stats
3W - 3L
1,500 SR
Queue Stats
178W - 182L
1,389 Elo+
Party 1
King Arthur
King Arthur
R0ryk
King Arthur
Level 37
God Stats
7W - 9L
1,264 SR
Queue Stats
179W - 197L
1,377 Elo+
Party 1
Team Averages
Level 41
1,421 SR
1,406 Elo+

VS

Team Averages
Level 65
1,501 SR
1,327 Elo+
Jormungandr
Jormungandr
BH Lycan
Jormungandr
Level 63
God Stats
6W - 7L
1,588 SR
Queue Stats
376W - 528L
1,334 Elo+
Party 2
Chaac
Chaac
Bvxvz
Chaac
Level 109
God Stats
6W - 7L
1,588 SR
Queue Stats
221W - 306L
1,364 Elo+
Party 2
Anhur
Anhur
FTMSMITH98
Anhur
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 8L
1,244 Elo+
Party 2
Ra
Ra
ObiWanJacobi186
Ra
Level 26
God Stats
18W - 20L
1,342 SR
Queue Stats
130W - 173L
1,278 Elo+
Party 2
Neith
Neith
Richard21101976
Neith
Level 120
God Stats
50W - 55L
1,487 SR
Queue Stats
258W - 281L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Epicman0706
Baron Samedi
20
5 / 7 / 14
15,742
508
24,835
23,396
12,086
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mercury
Fright2000
Mercury
20
12 / 7 / 13
16,032
517
24,676
25,260
13,360
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Khepri
Hetzy1
Khepri
19
1 / 5 / 18
13,692
442
9,538
28,228
40,151
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Anhur
20
10 / 7 / 9
14,565
470
30,135
22,662
10,521
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

King Arthur
R0ryk
King Arthur
20
14 / 1 / 13
16,905
545
32,002
24,851
36,895
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BH Lycan
Jormungandr
17
2 / 7 / 11
12,895
416
17,636
38,788
44,212
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chaac
Bvxvz
Chaac
20
11 / 9 / 7
15,916
513
29,103
39,441
28,077
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Anhur
14
1 / 9 / 6
10,458
337
5,717
17,619
4,829
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

19
3 / 11 / 10
14,175
457
16,024
25,502
11,482
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
8 / 7 / 0
17,063
550
19,278
26,639
12,195
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
59
42
Kills
25
27
Deaths
43
67
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
BH Lycan
Jormungandr
2
7
11
1.07
L
Chaac
Bvxvz
Chaac
11
9
7
1.61
W
Baron Samedi
Epicman0706
Baron Samedi
5
7
14
1.71
L
Anhur
1
9
6
0.44
W
Mercury
Fright2000
Mercury
12
7
13
2.64
W
Khepri
Hetzy1
Khepri
1
5
18
2
W
Anhur
10
7
9
2.07
L
3
11
10
0.73
W
King Arthur
R0ryk
King Arthur
14
1
13
20.5
L
8
7
0
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

121,186
Damage
87,758
124,397
Taken
147,989
113,013
Mitigated
100,795
26,446
Healing
47,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
BH Lycan
Jormungandr
17,636
4,419
1,134
9,029
38,788
44,212
0
8,062
30,511
49,860
0
L
Chaac
Bvxvz
Chaac
29,103
12,675
1,235
13,881
39,441
28,077
0
15,219
23,581
0
133,050
W
Baron Samedi
Epicman0706
Baron Samedi
24,835
2,367
3,283
8,188
23,396
12,086
1,476
4,077
19,166
104,655
0
L
Anhur
5,717
1,717
279
792
17,619
4,829
0
3,345
14,242
0
20,751
W
Mercury
Fright2000
Mercury
24,676
13,408
0
1,571
25,260
13,360
2,095
8,243
16,599
0
163,394
W
Khepri
Hetzy1
Khepri
9,538
1,294
430
3,686
28,228
40,151
146
10,871
17,223
35,961
0
W
Anhur
30,135
16,933
0
7,113
22,662
10,521
2,082
8,620
13,974
0
96,575
L
16,024
3,117
2,010
5,186
25,502
11,482
1,203
4,897
20,223
84,844
0
W
King Arthur
R0ryk
King Arthur
32,002
3,518
0
2,175
24,851
36,895
241
4,407
20,324
846
105,977
L
19,278
11,453
0
13,688
26,639
12,195
2,009
2,773
23,809
0
133,667

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,936
Gold Earned
70,507
614
Minions Killed
558
0
Camps Cleared
0
2,914,716
Distance Traveled
2,509,105
24
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
12,895
416
60
2
0
492,412
3
L
Chaac
15,916
513
137
4
0
572,825
6
W
Baron Samedi
15,742
508
153
5
0
505,259
4
L
Anhur
10,458
337
33
1
0
457,265
0
W
Mercury
16,032
517
143
5
0
746,335
12
W
Khepri
13,692
442
31
1
0
529,351
1
W
Anhur
14,565
470
127
4
0
506,063
4
L
Ra
14,175
457
139
4
0
487,235
0
W
King Arthur
16,905
545
160
5
0
627,708
3
L
Neith
17,063
550
189
6
0
499,368
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role