Player Matchup

Danzaburou
Danzaburou
BORDA-XD-11
Danzaburou
Level 18
God Stats
49W - 41L
1,532 SR
Queue Stats
64W - 60L
1,443 Elo+
Solo
Cerberus
Cerberus
I King Wax I
Cerberus
Level 61
God Stats
78W - 70L
1,516 SR
Queue Stats
133W - 120L
1,459 Elo+
Party 1
Nemesis
Nemesis
KindaFakeDoe
Nemesis
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,263 Elo+
Party 1
Neith
Neith
KingOfSiege23
Neith
Level 9
God Stats
12W - 9L
1,854 SR
Queue Stats
37W - 29L
1,656 Elo+
Solo
Ymir
Ymir
YvnG x dodo
Ymir
Level 22
God Stats
109W - 86L
1,586 SR
Queue Stats
180W - 173L
1,529 Elo+
Party 1
Team Averages
Level 26
1,597 SR
1,470 Elo+

VS

Team Averages
Level 15
1,490 SR
1,422 Elo+
Baba Yaga
Baba Yaga
BarbaNegraAzul
Baba Yaga
Level 5
God Stats
2W - 2L
1,673 SR
Queue Stats
4W - 6L
1,385 Elo+
Solo
Artemis
Artemis
Brand0nius
Artemis
Level 13
God Stats
3W - 3L
1,453 SR
Queue Stats
17W - 22L
1,392 Elo+
Solo
Gilgamesh
Gilgamesh
N0Obz VRCN
Gilgamesh
Level 28
God Stats
12W - 5L
1,340 SR
Queue Stats
55W - 59L
1,438 Elo+
Party 2
Cthulhu
Cthulhu
assasn VRCN
Cthulhu
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Olorun
Olorun
olliedigital
Olorun
Level 23
God Stats
46W - 41L
1,486 SR
Queue Stats
75W - 80L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BORDA-XD-11
Danzaburou
15
1 / 2 / 7
9,309
846
2,911
3,097
1,278
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cerberus
I King Wax I
Cerberus
20
22 / 2 / 18
14,744
1,340
39,994
21,685
12,397
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Nemesis
KindaFakeDoe
Nemesis
19
13 / 2 / 17
13,011
1,183
20,726
15,139
9,690
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

18
1 / 5 / 23
10,899
991
12,163
9,167
4,550
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Bow

Short Bow

+15%
Attack Speed

19
5 / 0 / 27
12,796
1,163
10,025
14,254
17,920
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Team 1 Tickets

261

VS

Team 2 Tickets

37

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
BarbaNegraAzul
Baba Yaga
16
2 / 8 / 7
9,942
904
12,053
16,192
8,630
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artemis
Brand0nius
Artemis
16
0 / 8 / 6
9,419
856
6,325
13,035
3,873
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gilgamesh
N0Obz VRCN
Gilgamesh
16
4 / 10 / 4
10,838
985
13,589
22,970
9,257
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
assasn VRCN
Cthulhu
17
2 / 7 / 5
10,437
949
11,532
17,334
19,556
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Olorun
16
3 / 9 / 3
11,019
1,002
12,213
23,611
7,402
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

134
Kill Participation
36
42
Kills
11
11
Deaths
42
92
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
BORDA-XD-11
Danzaburou
1
2
7
2.25
L
Baba Yaga
BarbaNegraAzul
Baba Yaga
2
8
7
0.69
L
Artemis
Brand0nius
Artemis
0
8
6
0.38
W
Cerberus
I King Wax I
Cerberus
22
2
18
15.5
W
Nemesis
KindaFakeDoe
Nemesis
13
2
17
10.75
W
1
5
23
2.5
L
Gilgamesh
N0Obz VRCN
Gilgamesh
4
10
4
0.6
W
5
0
27
18.5
L
Cthulhu
assasn VRCN
Cthulhu
2
7
5
0.64
L
Olorun
3
9
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,819
Damage
55,712
63,342
Taken
93,142
45,835
Mitigated
48,718
15,983
Healing
11,744
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
BORDA-XD-11
Danzaburou
2,911
1,274
249
512
3,097
1,278
0
1,398
1,674
0
11,649
L
Baba Yaga
BarbaNegraAzul
Baba Yaga
12,053
1,673
0
885
16,192
8,630
0
8,216
7,976
20,803
0
L
Artemis
Brand0nius
Artemis
6,325
3,174
0
825
13,035
3,873
0
7,902
5,133
0
19,373
W
Cerberus
I King Wax I
Cerberus
39,994
939
1,337
9,064
21,685
12,397
0
12,001
9,504
62,106
0
W
Nemesis
KindaFakeDoe
Nemesis
20,726
11,530
0
1,317
15,139
9,690
0
7,562
7,342
0
34,470
W
12,163
5,662
0
1,032
9,167
4,550
0
5,428
3,709
0
31,491
L
Gilgamesh
N0Obz VRCN
Gilgamesh
13,589
2,717
405
924
22,970
9,257
0
11,603
11,367
0
25,602
W
10,025
1,590
717
1,755
14,254
17,920
0
8,739
5,315
18,704
0
L
Cthulhu
assasn VRCN
Cthulhu
11,532
873
426
1,124
17,334
19,556
0
8,598
8,736
20,679
0
L
Olorun
12,213
8,626
600
6,555
23,611
7,402
0
13,700
9,911
36,753
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,759
Gold Earned
51,655
192
Minions Killed
143
4
Camps Cleared
7
830,357
Distance Traveled
810,766
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,309
846
18
2
2
65,590
0
L
Baba Yaga
9,942
904
19
2
1
190,009
0
L
Artemis
9,419
856
20
2
0
142,792
2
W
Cerberus
14,744
1,340
73
7
0
207,539
0
W
Nemesis
13,011
1,183
34
3
2
232,060
0
W
Neith
10,899
991
51
5
0
127,888
0
L
Gilgamesh
10,838
985
26
2
0
178,776
1
W
Ymir
12,796
1,163
16
1
0
197,280
0
L
Cthulhu
10,437
949
38
3
0
151,042
1
L
Olorun
11,019
1,002
40
4
6
148,147
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role