Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
DripethTim
Anubis
Level 19
God Stats
11W - 12L
1,139 SR
Queue Stats
125W - 149L
1,508 Elo+
Solo
Mulan
Mulan
NUWATHICC
Mulan
Level 18
God Stats
6W - 4L
1,710 SR
Queue Stats
132W - 100L
1,619 Elo+
Solo
Cabrakan
Cabrakan
SoloLaneDog
Cabrakan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 2L
1,910 Elo+
Solo
Tsukuyomi
Tsukuyomi
StopFeedingThem
Tsukuyomi
Level 17
God Stats
9W - 5L
1,766 SR
Queue Stats
130W - 112L
1,641 Elo+
Solo
Team Averages
Level 17
1,523 SR
1,636 Elo+

VS

Team Averages
Level 28
1,602 SR
1,628 Elo+
Xbalanque
Xbalanque
Highifu2
Xbalanque
Level 29
God Stats
3W - 0L
1,944 SR
Queue Stats
165W - 71L
1,780 Elo+
Solo
Ravana
Ravana
Oogragon
Ravana
Level 27
God Stats
1W - 1L
1,211 SR
Queue Stats
150W - 111L
1,690 Elo+
Solo
Vamana
Vamana
Terban
Vamana
Level 28
God Stats
23W - 20L
1,609 SR
Queue Stats
132W - 136L
1,594 Elo+
Solo
Ymir
Ymir
TheHaHaKid2
Ymir
Level 28
God Stats
120W - 91L
1,608 SR
Queue Stats
205W - 179L
1,627 Elo+
Solo
Scylla
Scylla
burtonsniper
Scylla
Level 27
God Stats
4W - 2L
1,637 SR
Queue Stats
18W - 26L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
15
0 / 3 / 3
9,517
501
5,229
15,289
5,357
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Anubis
DripethTim
Anubis
12
0 / 8 / 2
7,745
408
6,113
11,133
4,532
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Mulan
NUWATHICC
Mulan
18
6 / 3 / 1
10,948
576
15,502
15,438
15,888
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cabrakan
SoloLaneDog
Cabrakan
12
2 / 2 / 1
8,324
438
4,985
15,132
17,653
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Tsukuyomi
StopFeedingThem
Tsukuyomi
17
9 / 5 / 2
10,382
546
8,401
15,006
5,543
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Highifu2
Xbalanque
19
3 / 1 / 5
11,490
605
12,508
10,289
3,785
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ravana
Oogragon
Ravana
18
8 / 2 / 9
11,548
608
14,422
9,139
5,640
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Vamana
Terban
Vamana
16
2 / 3 / 4
9,084
478
6,872
13,153
12,405
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

15
5 / 3 / 6
9,590
505
6,029
13,304
9,036
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Scylla
15
3 / 8 / 7
9,606
506
7,995
13,037
4,583
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
52
17
Kills
21
21
Deaths
17
9
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
0
3
3
0.5
L
Anubis
DripethTim
Anubis
0
8
2
0.13
W
Xbalanque
Highifu2
Xbalanque
3
1
5
5.5
L
Mulan
NUWATHICC
Mulan
6
3
1
2.17
W
Ravana
Oogragon
Ravana
8
2
9
6.25
L
Cabrakan
SoloLaneDog
Cabrakan
2
2
1
1.25
L
Tsukuyomi
StopFeedingThem
Tsukuyomi
9
5
2
2
W
Vamana
Terban
Vamana
2
3
4
1.33
W
5
3
6
2.67
W
Scylla
3
8
7
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,230
Damage
47,826
71,998
Taken
58,922
48,973
Mitigated
35,449
20,208
Healing
16,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
5,229
2,032
0
7,221
15,289
5,357
0
1,342
13,947
0
73,851
L
Anubis
DripethTim
Anubis
6,113
170
0
1,732
11,133
4,532
0
4,443
6,366
29,391
0
W
Xbalanque
Highifu2
Xbalanque
12,508
7,743
0
6,288
10,289
3,785
0
1,480
8,809
0
98,456
L
Mulan
NUWATHICC
Mulan
15,502
1,781
0
5,228
15,438
15,888
0
1,395
14,035
0
78,819
W
Ravana
Oogragon
Ravana
14,422
4,986
0
891
9,139
5,640
0
1,421
7,357
0
87,685
L
Cabrakan
SoloLaneDog
Cabrakan
4,985
1,024
0
1,467
15,132
17,653
0
4,591
10,337
24,240
0
L
Tsukuyomi
StopFeedingThem
Tsukuyomi
8,401
1,458
0
4,560
15,006
5,543
50
1,601
13,289
0
60,398
W
Vamana
Terban
Vamana
6,872
2,824
0
6,631
13,153
12,405
40
693
12,448
0
50,096
W
6,029
1,111
0
1,000
13,304
9,036
76
1,840
11,342
32,519
0
W
Scylla
7,995
751
0
1,252
13,037
4,583
116
5,154
7,415
47,006
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,916
Gold Earned
51,318
484
Minions Killed
536
0
Camps Cleared
0
1,709,577
Distance Traveled
1,734,950
16
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
9,517
501
130
7
0
336,761
3
L
Anubis
7,745
408
67
4
0
321,993
3
W
Xbalanque
11,490
605
169
9
0
354,110
6
L
Mulan
10,948
576
160
8
0
355,608
1
W
Ravana
11,548
608
116
6
0
403,531
3
L
Cabrakan
8,324
438
39
2
0
327,125
4
L
Tsukuyomi
10,382
546
88
5
0
368,090
5
W
Vamana
9,084
478
101
5
0
303,753
6
W
Ymir
9,590
505
59
3
0
350,350
5
W
Scylla
9,606
506
91
5
0
323,206
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role