Player Matchup

Hercules
Hercules
Bafomed
Hercules
Level 65
God Stats
4W - 3L
1,686 SR
Queue Stats
393W - 351L
1,471 Elo+
Party 1
Chaac
Chaac
Flokushka
Chaac
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Discordia
Discordia
HoneyBadger666
Discordia
Level 46
God Stats
1W - 2L
1,399 SR
Queue Stats
100W - 129L
1,386 Elo+
Solo
Team Averages
Level 53
1,528 SR
1,452 Elo+

VS

Team Averages
Level 82
1,582 SR
1,712 Elo+
Anhur
Anhur
OscarLP10
Anhur
Level 24
God Stats
4W - 0L
1,812 SR
Queue Stats
6W - 0L
1,798 Elo+
Party 2
Tiamat
Tiamat
TemJKeeeeeeea
Tiamat
Level 66
God Stats
1W - 0L
1,157 SR
Queue Stats
46W - 53L
1,434 Elo+
Solo
Sylvanus
Sylvanus
sykeN23
Sylvanus
Level 156
God Stats
64W - 26L
1,779 SR
Queue Stats
117W - 46L
1,904 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Bafomed
Hercules
14
4 / 5 / 2
10,280
643
12,171
20,411
18,183
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Chaac
Flokushka
Chaac
13
2 / 3 / 4
9,906
619
14,929
23,405
13,526
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Discordia
HoneyBadger666
Discordia
11
1 / 7 / 4
9,022
564
7,139
11,049
3,010
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
OscarLP10
Anhur
16
9 / 1 / 6
11,947
747
18,239
15,539
8,348
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
0 / 6 / 6
9,287
580
9,016
13,285
7,559
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
sykeN23
Sylvanus
16
6 / 0 / 9
12,345
772
18,765
16,183
18,053
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
36
7
Kills
15
15
Deaths
7
10
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Hercules
Bafomed
Hercules
4
5
2
1
L
Chaac
Flokushka
Chaac
2
3
4
1.33
L
Discordia
HoneyBadger666
Discordia
1
7
4
0.43
W
Anhur
OscarLP10
Anhur
9
1
6
12
W
0
6
6
0.5
W
Sylvanus
sykeN23
Sylvanus
6
0
9
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,239
Damage
46,020
54,865
Taken
45,007
34,719
Mitigated
33,960
21,234
Healing
23,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Bafomed
Hercules
12,171
2,849
927
7,667
20,411
18,183
450
10,931
9,480
0
34,199
L
Chaac
Flokushka
Chaac
14,929
2,940
735
10,438
23,405
13,526
432
11,087
12,318
0
61,240
L
Discordia
HoneyBadger666
Discordia
7,139
519
0
1,467
11,049
3,010
353
5,941
5,108
25,948
0
W
Anhur
OscarLP10
Anhur
18,239
13,450
0
5,406
15,539
8,348
2,372
2,502
12,917
0
74,788
W
9,016
1,445
306
1,278
13,285
7,559
217
1,505
11,410
40,455
0
W
Sylvanus
sykeN23
Sylvanus
18,765
5,104
7,336
9,531
16,183
18,053
762
3,164
12,749
37,920
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,208
Gold Earned
33,579
163
Minions Killed
184
0
Camps Cleared
0
809,732
Distance Traveled
826,973
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
10,280
643
55
3
0
275,913
2
L
Chaac
9,906
619
73
5
0
307,438
2
L
Discordia
9,022
564
35
2
0
226,381
1
W
Anhur
11,947
747
117
7
0
274,303
2
W
Tiamat
9,287
580
50
3
0
272,107
1
W
Sylvanus
12,345
772
17
1
0
280,563
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role