Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
Kao 10k
Jormungandr
Level 13
God Stats
29W - 34L
1,347 SR
Queue Stats
59W - 61L
1,316 Elo+
Solo
Ra
Ra
KingOfSiege23
Ra
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 29L
1,811 Elo+
Solo
Chronos
Chronos
YaboyJavi2005
Chronos
Level 18
God Stats
3W - 4L
1,500 SR
Queue Stats
67W - 58L
1,424 Elo+
Solo
Ymir
Ymir
Yzzuf
Ymir
Level 7
God Stats
2W - 4L
1,549 SR
Queue Stats
3W - 4L
1,520 Elo+
Solo
Team Averages
Level 15
1,479 SR
1,514 Elo+

VS

Team Averages
Level 16
1,527 SR
1,460 Elo+
King Arthur
King Arthur
BuffetSoleil947
King Arthur
Level 7
God Stats
23W - 18L
1,506 SR
Queue Stats
131W - 110L
1,301 Elo+
Solo
Medusa
Medusa
Henny_Jav
Medusa
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
128W - 60L
1,673 Elo+
Solo
Jing Wei
Jing Wei
Kilam13XIXV
Jing Wei
Level 23
God Stats
4W - 3L
1,451 SR
Queue Stats
4W - 5L
1,360 Elo+
Solo
Kukulkan
Kukulkan
Kugeta
Kukulkan
Level 5
God Stats
2W - 1L
1,677 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Cthulhu
Cthulhu
MateoZ8918
Cthulhu
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 18L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
16
2 / 12 / 5
10,643
968
15,737
23,800
13,732
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jormungandr
Kao 10k
Jormungandr
17
2 / 6 / 6
11,013
1,001
17,582
26,321
19,004
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
0 / 10 / 7
9,782
889
11,521
20,984
14,827
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chronos
17
3 / 6 / 5
10,930
994
16,742
26,265
16,998
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
Yzzuf
Ymir
16
3 / 9 / 4
10,454
950
9,983
21,843
24,400
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

272

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BuffetSoleil947
King Arthur
18
4 / 4 / 21
11,841
1,076
6,961
17,501
9,602
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Medusa
Henny_Jav
Medusa
19
17 / 3 / 12
13,346
1,213
30,441
12,762
5,267
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Jing Wei
Kilam13XIXV
Jing Wei
18
6 / 1 / 18
11,874
1,079
13,245
13,668
5,116
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
Kugeta
Kukulkan
19
3 / 0 / 20
11,944
1,086
30,630
10,013
4,112
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cthulhu
MateoZ8918
Cthulhu
19
13 / 2 / 15
13,546
1,231
31,376
25,171
21,702
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
129
10
Kills
43
43
Deaths
10
27
Assists
86
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
2
12
5
0.38
W
King Arthur
BuffetSoleil947
King Arthur
4
4
21
3.63
W
Medusa
Henny_Jav
Medusa
17
3
12
7.67
L
Jormungandr
Kao 10k
Jormungandr
2
6
6
0.83
W
Jing Wei
Kilam13XIXV
Jing Wei
6
1
18
15
L
0
10
7
0.35
W
Kukulkan
Kugeta
Kukulkan
3
0
20
13
W
Cthulhu
MateoZ8918
Cthulhu
13
2
15
10.25
L
Chronos
3
6
5
0.92
L
Ymir
Yzzuf
Ymir
3
9
4
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,565
Damage
112,653
119,213
Taken
79,115
88,961
Mitigated
45,799
12,283
Healing
14,317
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
15,737
2,047
0
3,266
23,800
13,732
0
9,371
14,213
21,834
0
W
King Arthur
BuffetSoleil947
King Arthur
6,961
1,801
0
0
17,501
9,602
0
16,191
1,108
0
15,543
W
Medusa
Henny_Jav
Medusa
30,441
14,159
0
1,132
12,762
5,267
0
10,172
2,231
0
51,607
L
Jormungandr
Kao 10k
Jormungandr
17,582
5,228
0
4,728
26,321
19,004
0
15,414
10,168
46,620
0
W
Jing Wei
Kilam13XIXV
Jing Wei
13,245
12,642
255
3,151
13,668
5,116
0
12,846
645
0
19,500
L
11,521
2,293
688
843
20,984
14,827
0
11,030
9,493
25,521
0
W
Kukulkan
Kugeta
Kukulkan
30,630
595
1,518
1,621
10,013
4,112
0
9,508
505
44,193
0
W
Cthulhu
MateoZ8918
Cthulhu
31,376
2,964
703
5,937
25,171
21,702
0
22,348
2,823
56,952
0
L
Chronos
16,742
6,046
0
2,450
26,265
16,998
0
11,643
14,058
33,165
0
L
Ymir
Yzzuf
Ymir
9,983
1,587
0
308
21,843
24,400
0
12,521
9,087
17,466
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,822
Gold Earned
62,551
156
Minions Killed
200
3
Camps Cleared
6
847,873
Distance Traveled
1,010,228
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
10,643
968
15
1
0
178,732
0
W
King Arthur
11,841
1,076
23
2
1
184,361
0
W
Medusa
13,346
1,213
54
5
3
179,420
0
L
Jormungandr
11,013
1,001
65
6
3
165,238
0
W
Jing Wei
11,874
1,079
16
1
0
218,351
0
L
Ra
9,782
889
31
3
0
155,859
0
W
Kukulkan
11,944
1,086
42
4
1
205,079
1
W
Cthulhu
13,546
1,231
65
6
1
223,017
2
L
Chronos
10,930
994
32
3
0
201,414
3
L
Ymir
10,454
950
13
1
0
146,630
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role