Player Matchup

Neith
Neith
Clairdms
Neith
Level 5
God Stats
2W - 3L
1,324 SR
Queue Stats
4W - 8L
1,643 Elo+
Solo
Anhur
Anhur
Garchomp777
Anhur
Level 18
God Stats
1W - 1L
1,303 SR
Queue Stats
22W - 24L
1,368 Elo+
Party 1
Zeus
Zeus
Lopezinho197
Zeus
Level 23
God Stats
2W - 1L
1,274 SR
Queue Stats
19W - 38L
1,213 Elo+
Solo
Cerberus
Cerberus
RonaldKurtz
Cerberus
Level 21
God Stats
16W - 10L
1,434 SR
Queue Stats
63W - 60L
1,473 Elo+
Party 1
Anubis
Anubis
resol-virtuosa
Anubis
Level 11
God Stats
2W - 3L
1,500 SR
Queue Stats
9W - 9L
1,572 Elo+
Solo
Team Averages
Level 16
1,367 SR
1,454 Elo+

VS

Team Averages
Level 14
1,499 SR
1,446 Elo+
Anhur
Anhur
AmosSM
Anhur
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 65L
1,500 Elo+
Solo
Tyr
Tyr
FrogenNexus
Tyr
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 28L
1,452 Elo+
Solo
Bellona
Bellona
KING-MT24
Bellona
Level 8
God Stats
1W - 2L
1,493 SR
Queue Stats
17W - 15L
1,407 Elo+
Solo
Ra
Ra
Ridadel
Ra
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Loki
Loki
brteteu2
Loki
Level 28
God Stats
2W - 2L
1,500 SR
Queue Stats
28W - 23L
1,371 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Clairdms
Neith
15
0 / 4 / 11
9,012
1,001
2,241
8,190
2,448
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
3 / 3 / 16
10,148
1,128
9,997
7,720
2,653
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
5 / 1 / 9
10,195
1,133
8,556
5,084
1,784
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cerberus
RonaldKurtz
Cerberus
16
3 / 2 / 11
9,987
1,110
6,967
11,175
7,790
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

18
18 / 0 / 6
13,921
1,547
22,600
9,227
5,396
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

292

VS

Team 2 Tickets

122

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
AmosSM
Anhur
15
2 / 7 / 3
8,983
998
8,404
13,669
3,145
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
0 / 1 / 4
8,002
889
2,638
4,684
3,769
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bellona
KING-MT24
Bellona
14
2 / 5 / 1
8,693
966
5,651
14,513
8,067
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

15
1 / 5 / 3
9,140
1,016
4,643
6,104
1,461
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Loki
15
5 / 11 / 4
9,854
1,095
13,017
15,269
4,167
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
25
29
Kills
10
10
Deaths
29
53
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Anhur
AmosSM
Anhur
2
7
3
0.5
W
Neith
Clairdms
Neith
0
4
11
1.38
L
0
1
4
2
W
3
3
16
3.67
L
Bellona
KING-MT24
Bellona
2
5
1
0.5
W
5
1
9
9.5
L
1
5
3
0.5
W
Cerberus
RonaldKurtz
Cerberus
3
2
11
4.25
L
Loki
5
11
4
0.64
W
18
0
6
21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,361
Damage
34,353
41,396
Taken
54,239
20,071
Mitigated
20,609
9,415
Healing
724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
AmosSM
Anhur
8,404
3,309
0
246
13,669
3,145
0
10,801
2,868
0
24,246
W
Neith
Clairdms
Neith
2,241
2,241
0
481
8,190
2,448
0
997
7,193
0
10,998
L
2,638
771
0
117
4,684
3,769
0
3,458
1,226
0
5,121
W
9,997
4,753
0
680
7,720
2,653
0
1,018
6,702
0
19,131
L
Bellona
KING-MT24
Bellona
5,651
990
0
136
14,513
8,067
0
11,238
3,275
0
12,997
W
8,556
1,853
0
793
5,084
1,784
0
0
5,084
24,726
0
L
4,643
639
225
0
6,104
1,461
0
3,109
2,995
35,390
0
W
Cerberus
RonaldKurtz
Cerberus
6,967
829
0
294
11,175
7,790
0
800
10,375
23,798
0
L
Loki
13,017
4,947
0
0
15,269
4,167
0
9,517
5,752
0
24,162
W
22,600
1,285
430
6,737
9,227
5,396
0
1,828
7,399
50,200
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,263
Gold Earned
44,672
180
Minions Killed
133
7
Camps Cleared
5
823,368
Distance Traveled
715,019
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
8,983
998
18
2
0
165,387
0
W
Neith
9,012
1,001
13
1
1
146,643
3
L
Tyr
8,002
889
2
0
0
92,993
0
W
Anhur
10,148
1,128
18
2
0
160,235
1
L
Bellona
8,693
966
18
2
3
162,078
1
W
Zeus
10,195
1,133
35
4
3
170,354
0
L
Ra
9,140
1,016
78
9
0
124,262
0
W
Cerberus
9,987
1,110
43
5
0
169,707
0
L
Loki
9,854
1,095
17
2
2
170,299
0
W
Anubis
13,921
1,547
71
8
3
176,429
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role