Player Matchup

Nemesis
Nemesis
DerSchnüffler149
Nemesis
Level 16
God Stats
14W - 28L
1,320 SR
Queue Stats
40W - 46L
1,390 Elo+
Party 3
Kukulkan
Kukulkan
Granteous
Kukulkan
Level 3
God Stats
2W - 1L
1,442 SR
Queue Stats
2W - 1L
1,357 Elo+
Party 2
Cupid
Cupid
Horcher
Cupid
Level 13
God Stats
15W - 15L
1,586 SR
Queue Stats
40W - 45L
1,486 Elo+
Party 3
Eset
Eset
snipingstengels
Eset
Level 124
God Stats
3W - 0L
1,503 SR
Queue Stats
10W - 9L
1,434 Elo+
Party 2
Neith
Neith
twistymint
Neith
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
85W - 93L
1,358 Elo+
Solo
Team Averages
Level 35
1,470 SR
1,405 Elo+

VS

Team Averages
Level 15
1,494 SR
1,351 Elo+
Chiron
Chiron
BigCasino
Chiron
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 13L
1,313 Elo+
Solo
Sobek
Sobek
Kylew1600
Sobek
Level 27
God Stats
1W - 1L
1,609 SR
Queue Stats
14W - 20L
1,382 Elo+
Solo
Tiamat
Tiamat
LordxGore
Tiamat
Level 11
God Stats
1W - 3L
1,500 SR
Queue Stats
76W - 94L
1,358 Elo+
Party 1
Serqet
Serqet
Stinwar
Serqet
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 40L
1,459 Elo+
Solo
Ra
Ra
oRekLaWo
Ra
Level 15
God Stats
6W - 9L
1,362 SR
Queue Stats
68W - 61L
1,242 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
13 / 3 / 17
12,737
1,158
12,577
11,082
5,171
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
Granteous
Kukulkan
19
9 / 0 / 25
12,845
1,168
19,200
7,238
3,101
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cupid
Horcher
Cupid
18
7 / 3 / 24
11,548
1,050
19,098
9,848
4,103
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

19
8 / 0 / 26
11,644
1,059
15,182
8,315
3,138
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
18
6 / 0 / 22
11,311
1,028
17,550
8,256
3,333
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Team 1 Tickets

266

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
BigCasino
Chiron
16
3 / 8 / 3
10,832
985
12,375
18,376
7,253
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sobek
Kylew1600
Sobek
15
0 / 6 / 2
9,018
820
5,160
21,226
19,066
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tiamat
LordxGore
Tiamat
16
0 / 6 / 3
9,438
858
4,673
17,957
8,935
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Serqet
Stinwar
Serqet
16
2 / 11 / 4
10,116
920
8,720
17,593
6,222
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

15
1 / 12 / 3
9,640
876
10,227
18,348
7,392
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

157
Kill Participation
21
43
Kills
6
6
Deaths
43
114
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Chiron
BigCasino
Chiron
3
8
3
0.56
W
13
3
17
7.17
W
Kukulkan
Granteous
Kukulkan
9
0
25
21.5
W
Cupid
Horcher
Cupid
7
3
24
6.33
L
Sobek
Kylew1600
Sobek
0
6
2
0.17
L
Tiamat
LordxGore
Tiamat
0
6
3
0.25
L
Serqet
Stinwar
Serqet
2
11
4
0.36
L
1
12
3
0.21
W
8
0
26
21
W
Neith
6
0
22
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,607
Damage
41,155
44,739
Taken
93,500
18,846
Mitigated
48,868
13,423
Healing
11,476
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
BigCasino
Chiron
12,375
5,031
972
1,450
18,376
7,253
0
6,417
11,940
0
32,508
W
12,577
6,576
0
290
11,082
5,171
0
5,351
5,574
0
21,836
W
Kukulkan
Granteous
Kukulkan
19,200
1,846
799
3,390
7,238
3,101
0
4,203
2,890
61,602
0
W
Cupid
Horcher
Cupid
19,098
10,718
279
1,342
9,848
4,103
0
3,435
6,209
0
31,343
L
Sobek
Kylew1600
Sobek
5,160
322
0
2,152
21,226
19,066
0
5,264
15,962
18,937
0
L
Tiamat
LordxGore
Tiamat
4,673
1,157
0
2,232
17,957
8,935
0
7,563
10,394
19,986
0
L
Serqet
Stinwar
Serqet
8,720
1,844
448
744
17,593
6,222
0
7,747
9,846
0
13,417
L
10,227
1,645
1,294
2,184
18,348
7,392
0
7,391
10,957
52,183
0
W
15,182
1,198
1,084
3,539
8,315
3,138
0
4,273
3,876
23,737
0
W
Neith
17,550
8,754
0
2,700
8,256
3,333
0
2,798
5,458
0
33,485

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,085
Gold Earned
49,044
211
Minions Killed
192
6
Camps Cleared
5
1,021,561
Distance Traveled
944,685
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
10,832
985
40
4
0
191,489
0
W
Nemesis
12,737
1,158
21
2
4
235,936
0
W
Kukulkan
12,845
1,168
102
9
0
208,181
1
W
Cupid
11,548
1,050
35
3
2
173,310
0
L
Sobek
9,018
820
22
2
1
186,926
0
L
Tiamat
9,438
858
21
2
1
189,438
1
L
Serqet
10,116
920
13
1
3
204,043
0
L
Ra
9,640
876
96
9
0
172,789
0
W
Eset
11,644
1,059
23
2
0
201,558
3
W
Neith
11,311
1,028
30
3
0
202,576
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role