Player Matchup

Kukulkan
Kukulkan
Blended Baby
Kukulkan
Level 117
God Stats
0W - 1L
1,554 SR
Queue Stats
3W - 5L
1,421 Elo+
Party 1
Anubis
Anubis
MrStarStruck
Anubis
Level 89
God Stats
1W - 5L
1,723 SR
Queue Stats
1W - 8L
1,278 Elo+
Party 1
Izanami
Izanami
THEPERVKING69
Izanami
Level 47
God Stats
0W - 1L
1,726 SR
Queue Stats
145W - 181L
1,411 Elo+
Solo
Ymir
Ymir
churilla4
Ymir
Level 13
God Stats
1W - 5L
1,210 SR
Queue Stats
2W - 8L
1,353 Elo+
Party 1
Rama
Rama
xCattieBrie
Rama
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 59
1,542 SR
1,393 Elo+

VS

Team Averages
Level 54
1,517 SR
1,370 Elo+
Ymir
Ymir
Boating
Ymir
Level 30
God Stats
6W - 7L
1,694 SR
Queue Stats
11W - 13L
1,490 Elo+
Party 2
Sol
Sol
ImpatientGamer0
Sol
Level 65
God Stats
1W - 0L
1,573 SR
Queue Stats
12W - 13L
1,379 Elo+
Party 3
Medusa
Medusa
Kanekiken245
Medusa
Level 114
God Stats
67W - 52L
1,526 SR
Queue Stats
118W - 113L
1,377 Elo+
Party 2
King Arthur
King Arthur
Purcell2013
King Arthur
Level 21
God Stats
16W - 22L
1,313 SR
Queue Stats
354W - 445L
1,316 Elo+
Party 3
Amaterasu
Amaterasu
omnishow
Amaterasu
Level 42
God Stats
46W - 45L
1,478 SR
Queue Stats
415W - 485L
1,287 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Blended Baby
Kukulkan
15
2 / 6 / 5
9,750
443
10,342
11,021
4,599
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Anubis
18
10 / 8 / 3
12,128
551
19,509
16,304
8,563
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Izanami
16
3 / 3 / 2
10,241
466
9,466
10,411
4,818
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ymir
14
2 / 9 / 6
9,145
416
6,366
20,643
15,286
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
2 / 6 / 3
10,438
474
10,592
14,668
4,735
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Boating
Ymir
17
3 / 5 / 10
10,752
489
8,544
19,885
20,237
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
12 / 6 / 8
14,232
647
17,750
19,705
6,265
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Medusa
18
4 / 2 / 5
12,023
547
13,805
14,198
5,220
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

King Arthur
Purcell2013
King Arthur
17
2 / 2 / 8
11,012
501
3,162
19,066
11,602
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Amaterasu
omnishow
Amaterasu
18
11 / 5 / 6
12,831
583
12,670
17,682
8,233
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
69
19
Kills
32
32
Deaths
20
19
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Blended Baby
Kukulkan
2
6
5
0.75
W
Ymir
Boating
Ymir
3
5
10
1.6
W
12
6
8
2.67
W
Medusa
4
2
5
3.25
L
Anubis
10
8
3
1.44
W
King Arthur
Purcell2013
King Arthur
2
2
8
3
L
Izanami
3
3
2
1.33
L
Ymir
2
9
6
0.56
W
Amaterasu
omnishow
Amaterasu
11
5
6
2.8
L
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,275
Damage
55,931
73,047
Taken
90,536
38,001
Mitigated
51,557
10,609
Healing
23,798
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Blended Baby
Kukulkan
10,342
504
291
1,008
11,021
4,599
179
2,856
8,165
47,616
0
W
Ymir
Boating
Ymir
8,544
1,146
0
948
19,885
20,237
740
6,646
13,093
48,606
0
W
17,750
6,630
0
8,260
19,705
6,265
7,303
10,790
8,823
84,872
0
W
Medusa
13,805
5,412
557
5,542
14,198
5,220
5,538
3,966
10,038
0
84,244
L
Anubis
19,509
945
498
3,984
16,304
8,563
0
7,526
8,778
55,786
0
W
King Arthur
Purcell2013
King Arthur
3,162
79
0
6,102
19,066
11,602
198
5,645
13,213
0
38,816
L
Izanami
9,466
7,183
0
2,110
10,411
4,818
541
2,517
7,894
0
68,680
L
Ymir
6,366
1,697
0
879
20,643
15,286
0
8,932
11,711
30,368
0
W
Amaterasu
omnishow
Amaterasu
12,670
6,129
974
1,415
17,682
8,233
2,318
8,347
9,152
0
84,394
L
10,592
8,511
171
1,668
14,668
4,735
666
4,463
10,205
0
63,726

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,702
Gold Earned
60,850
453
Minions Killed
568
0
Camps Cleared
0
1,860,519
Distance Traveled
2,006,846
8
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
9,750
443
90
4
0
413,972
1
W
Ymir
10,752
489
72
3
0
403,566
5
W
Sol
14,232
647
146
7
0
384,201
3
W
Medusa
12,023
547
144
7
0
367,099
5
L
Anubis
12,128
551
85
4
0
360,754
5
W
King Arthur
11,012
501
89
4
0
455,483
3
L
Izanami
10,241
466
141
6
0
302,236
1
L
Ymir
9,145
416
43
2
0
390,302
1
W
Amaterasu
12,831
583
117
5
0
396,497
0
L
Rama
10,438
474
94
4
0
393,255
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role