Player Matchup

Yemoja
Yemoja
GramDobrze
Yemoja
Level 29
God Stats
38W - 37L
1,456 SR
Queue Stats
139W - 156L
1,503 Elo+
Solo
Vamana
Vamana
Ichopyouup
Vamana
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,556 Elo+
Party 3
Zeus
Zeus
KinkyPreben
Zeus
Level 85
God Stats
1W - 2L
1,382 SR
Queue Stats
80W - 52L
1,540 Elo+
Party 3
Jing Wei
Jing Wei
MimikoUmi
Jing Wei
Level 17
God Stats
21W - 17L
1,689 SR
Queue Stats
99W - 89L
1,499 Elo+
Solo
Arachne
Arachne
SteakOnSpear
Arachne
Level 21
God Stats
8W - 8L
1,260 SR
Queue Stats
52W - 48L
1,491 Elo+
Party 3
Team Averages
Level 34
1,457 SR
1,518 Elo+

VS

Team Averages
Level 9
1,506 SR
1,526 Elo+
Ymir
Ymir
BlùeWolf
Ymir
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,457 Elo+
Party 1
Janus
Janus
LoveMyKing
Janus
Level 3
God Stats
5W - 2L
1,500 SR
Queue Stats
6W - 3L
1,666 Elo+
Party 2
Ne Zha
Ne Zha
LovеMyQueen
Ne Zha
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,666 Elo+
Party 2
Thoth
Thoth
SSKzje
Thoth
Level 15
God Stats
4W - 2L
1,529 SR
Queue Stats
33W - 30L
1,375 Elo+
Party 1
Izanami
Izanami
sheitanibra
Izanami
Level 19
God Stats
2W - 0L
1,500 SR
Queue Stats
56W - 55L
1,466 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
GramDobrze
Yemoja
11
3 / 6 / 0
7,210
451
3,108
10,326
5,283
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Vamana
Ichopyouup
Vamana
13
4 / 5 / 4
9,089
568
6,263
16,003
6,211
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
4 / 7 / 3
8,824
552
8,687
10,377
3,533
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Jing Wei
MimikoUmi
Jing Wei
12
0 / 5 / 3
6,909
432
3,842
10,887
3,450
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
SteakOnSpear
Arachne
11
4 / 6 / 4
7,344
459
5,767
14,287
5,022
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
13
2 / 4 / 11
7,881
493
4,893
8,328
5,553
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Janus
18
11 / 1 / 6
10,820
676
14,829
7,675
3,094
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ne Zha
16
6 / 3 / 11
9,777
611
10,519
13,440
6,619
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Thoth
SSKzje
Thoth
13
2 / 6 / 1
8,397
525
6,723
7,903
2,512
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Izanami
sheitanibra
Izanami
16
8 / 2 / 5
9,475
592
11,541
8,881
3,738
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
63
15
Kills
29
29
Deaths
16
14
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Ymir
2
4
11
1.88
L
Yemoja
GramDobrze
Yemoja
3
6
0
0.5
L
Vamana
Ichopyouup
Vamana
4
5
4
1.2
L
4
7
3
0.79
W
Janus
11
1
6
14
W
Ne Zha
6
3
11
3.83
L
Jing Wei
MimikoUmi
Jing Wei
0
5
3
0.3
W
Thoth
SSKzje
Thoth
2
6
1
0.42
L
Arachne
SteakOnSpear
Arachne
4
6
4
1
W
Izanami
sheitanibra
Izanami
8
2
5
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,667
Damage
48,505
61,880
Taken
46,227
23,499
Mitigated
21,516
12,346
Healing
13,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
4,893
310
0
1,129
8,328
5,553
41
3,141
5,187
18,545
0
L
Yemoja
GramDobrze
Yemoja
3,108
561
469
1,330
10,326
5,283
0
3,747
6,579
16,185
0
L
Vamana
Ichopyouup
Vamana
6,263
2,866
0
3,387
16,003
6,211
0
8,849
7,154
0
23,671
L
8,687
1,380
0
1,661
10,377
3,533
0
5,148
5,229
39,138
0
W
Janus
14,829
964
180
3,700
7,675
3,094
858
2,114
5,561
77,599
0
W
Ne Zha
10,519
3,388
0
5,274
13,440
6,619
1,200
2,634
10,806
0
70,703
L
Jing Wei
MimikoUmi
Jing Wei
3,842
2,620
0
1,600
10,887
3,450
0
2,567
8,320
0
38,439
W
Thoth
SSKzje
Thoth
6,723
533
0
721
7,903
2,512
825
868
7,035
42,737
0
L
Arachne
SteakOnSpear
Arachne
5,767
3,309
0
3,899
14,287
5,022
0
6,134
8,153
0
27,264
W
Izanami
sheitanibra
Izanami
11,541
8,333
0
2,271
8,881
3,738
1,409
3,038
5,843
0
63,114

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,376
Gold Earned
46,350
280
Minions Killed
520
0
Camps Cleared
0
1,363,643
Distance Traveled
1,478,422
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,881
493
35
2
0
270,688
4
L
Yemoja
7,210
451
24
2
0
244,333
4
L
Vamana
9,089
568
39
2
0
290,273
1
L
Zeus
8,824
552
87
5
0
270,076
2
W
Janus
10,820
676
167
10
0
314,919
1
W
Ne Zha
9,777
611
113
7
0
325,356
4
L
Jing Wei
6,909
432
79
5
0
268,738
2
W
Thoth
8,397
525
103
6
0
274,266
4
L
Arachne
7,344
459
51
3
0
290,223
1
W
Izanami
9,475
592
102
6
0
293,193
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role