Player Matchup

Bellona
Bellona
DanTheSexBomb
Bellona
Level 6
God Stats
7W - 6L
1,500 SR
Queue Stats
15W - 15L
1,351 Elo+
Party 1
Aphrodite
Aphrodite
LordZedd2018
Aphrodite
Level 29
God Stats
2W - 1L
1,674 SR
Queue Stats
189W - 201L
1,544 Elo+
Solo
Loki
Loki
PyCooy
Loki
Level 5
God Stats
2W - 0L
1,766 SR
Queue Stats
5W - 1L
1,693 Elo+
Solo
Agni
Agni
Sephsta
Agni
Level 62
God Stats
11W - 6L
1,593 SR
Queue Stats
206W - 231L
1,326 Elo+
Party 1
Chaac
Chaac
meliewx
Chaac
Level 29
God Stats
3W - 6L
1,319 SR
Queue Stats
203W - 240L
1,336 Elo+
Party 1
Team Averages
Level 26
1,571 SR
1,450 Elo+

VS

Team Averages
Level 18
1,403 SR
1,526 Elo+
Danzaburou
Danzaburou
AzimTR
Danzaburou
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 8L
1,250 Elo+
Solo
Anhur
Anhur
Bruno20345
Anhur
Level 28
God Stats
0W - 1L
1,254 SR
Queue Stats
22W - 14L
1,523 Elo+
Solo
Neith
Neith
JesúsJara14
Neith
Level 4
God Stats
0W - 2L
1,262 SR
Queue Stats
1W - 3L
1,350 Elo+
Solo
Ah Puch
Ah Puch
Saprolyng
Ah Puch
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,754 Elo+
Party 2
Scylla
Scylla
paneja
Scylla
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,754 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
20
7 / 7 / 17
15,015
1,001
17,619
41,230
33,370
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Aphrodite
LordZedd2018
Aphrodite
20
1 / 6 / 16
13,827
922
8,234
26,310
21,172
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Loki
PyCooy
Loki
20
8 / 9 / 13
14,373
958
20,499
20,042
7,811
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Agni
Sephsta
Agni
20
13 / 2 / 14
17,133
1,142
40,668
22,745
8,990
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chaac
meliewx
Chaac
20
5 / 8 / 13
14,108
941
17,884
35,677
43,509
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Team 1 Tickets

1

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AzimTR
Danzaburou
20
3 / 11 / 17
14,618
975
20,027
28,764
12,197
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Anhur
20
18 / 3 / 10
18,387
1,226
48,567
22,233
10,765
Manikin Hidden Blade

Manikin Hidden Blade

+65
Magical Power
+45
Physical Power
+25
Physical Protection
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
0 / 15 / 11
12,873
858
10,267
26,339
10,728
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ah Puch
Saprolyng
Ah Puch
20
4 / 2 / 18
15,083
1,006
26,311
13,673
5,862
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Scylla
paneja
Scylla
20
7 / 3 / 21
16,339
1,089
32,699
17,101
6,117
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
109
34
Kills
32
32
Deaths
34
73
Assists
77
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
AzimTR
Danzaburou
3
11
17
1.05
L
Anhur
18
3
10
7.67
W
Bellona
7
7
17
2.21
L
0
15
11
0.37
W
Aphrodite
LordZedd2018
Aphrodite
1
6
16
1.5
W
Loki
PyCooy
Loki
8
9
13
1.61
L
Ah Puch
Saprolyng
Ah Puch
4
2
18
6.5
W
Agni
Sephsta
Agni
13
2
14
10
W
Chaac
meliewx
Chaac
5
8
13
1.44
L
Scylla
paneja
Scylla
7
3
21
5.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,904
Damage
137,871
146,004
Taken
108,110
114,852
Mitigated
45,669
40,516
Healing
12,612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
AzimTR
Danzaburou
20,027
9,120
0
3,449
28,764
12,197
0
15,146
13,618
0
40,935
L
Anhur
48,567
38,495
0
6,257
22,233
10,765
0
12,499
9,734
0
89,444
W
Bellona
17,619
3,879
0
1,930
41,230
33,370
0
19,695
21,535
589
43,918
L
10,267
7,397
0
1,700
26,339
10,728
0
9,069
17,270
0
27,222
W
Aphrodite
LordZedd2018
Aphrodite
8,234
1,651
16,581
10,305
26,310
21,172
0
11,575
14,735
33,448
0
W
Loki
PyCooy
Loki
20,499
4,710
0
0
20,042
7,811
0
6,135
13,907
0
37,119
L
Ah Puch
Saprolyng
Ah Puch
26,311
1,422
0
1,072
13,673
5,862
0
4,260
9,413
56,330
0
W
Agni
Sephsta
Agni
40,668
2,783
916
4,687
22,745
8,990
0
6,815
15,930
84,498
0
W
Chaac
meliewx
Chaac
17,884
2,879
0
6,097
35,677
43,509
0
14,790
20,887
0
43,428
L
Scylla
paneja
Scylla
32,699
2,979
0
134
17,101
6,117
0
8,475
8,626
64,825
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,456
Gold Earned
77,300
334
Minions Killed
315
9
Camps Cleared
7
1,552,183
Distance Traveled
1,413,807
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
14,618
975
56
4
0
269,230
1
L
Anhur
18,387
1,226
85
6
7
287,000
0
W
Bellona
15,015
1,001
69
5
0
320,504
1
L
Neith
12,873
858
34
2
0
256,851
0
W
Aphrodite
13,827
922
77
5
1
295,543
0
W
Loki
14,373
958
25
2
6
308,834
2
L
Ah Puch
15,083
1,006
64
4
0
295,084
0
W
Agni
17,133
1,142
106
7
2
318,113
0
W
Chaac
14,108
941
57
4
0
309,189
0
L
Scylla
16,339
1,089
76
5
0
305,642
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role