Player Matchup

Arachne
Arachne
Deadeye_ELO
Arachne
Level 24
God Stats
6W - 13L
1,643 SR
Queue Stats
15W - 28L
1,376 Elo+
Solo
Loki
Loki
Eidolon31
Loki
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Solo
Bellona
Bellona
Masteroftime212
Bellona
Level 15
God Stats
14W - 12L
1,545 SR
Queue Stats
98W - 98L
1,500 Elo+
Solo
Janus
Janus
XtolandX
Janus
Level 22
God Stats
1W - 2L
1,393 SR
Queue Stats
33W - 43L
1,274 Elo+
Solo
Anhur
Anhur
inter86375
Anhur
Level 3
God Stats
0W - 2L
1,243 SR
Queue Stats
0W - 4L
912 Elo+
Solo
Team Averages
Level 17
1,465 SR
1,312 Elo+

VS

Team Averages
Level 17
1,502 SR
1,304 Elo+
Sol
Sol
L3DSAVOR
Sol
Level 18
God Stats
9W - 11L
1,582 SR
Queue Stats
36W - 54L
1,343 Elo+
Solo
Odin
Odin
WrongMedz
Odin
Level 14
God Stats
16W - 14L
1,390 SR
Queue Stats
42W - 39L
1,338 Elo+
Solo
Sun Wukong
Sun Wukong
dopimam
Sun Wukong
Level 21
God Stats
5W - 3L
1,313 SR
Queue Stats
51W - 60L
1,182 Elo+
Solo
Loki
Loki
kallejero_2
Loki
Level 26
God Stats
153W - 148L
1,724 SR
Queue Stats
551W - 638L
1,276 Elo+
Solo
Athena
Athena
ll Fruitii ll
Athena
Level 6
God Stats
10W - 8L
1,500 SR
Queue Stats
127W - 130L
1,382 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Deadeye_ELO
Arachne
14
6 / 6 / 3
9,596
480
10,739
15,754
7,090
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Loki
15
0 / 6 / 0
8,841
442
1,178
11,497
4,028
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
4 / 7 / 3
9,541
477
10,925
18,197
14,380
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Janus
XtolandX
Janus
15
1 / 2 / 4
9,209
460
7,404
5,579
1,706
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Anhur
6
0 / 8 / 0
6,048
302
198
8,020
2,073
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 1 / 2
13,034
652
17,357
14,017
5,497
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Odin
15
3 / 2 / 9
10,007
500
2,951
11,167
6,882
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sun Wukong
dopimam
Sun Wukong
15
4 / 2 / 7
10,205
510
6,686
13,596
6,699
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Bow

Short Bow

+15%
Attack Speed

14
3 / 4 / 1
9,689
484
3,092
9,316
3,216
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

14
4 / 2 / 3
9,955
498
2,813
9,223
6,097
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
48
11
Kills
26
29
Deaths
11
10
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Arachne
Deadeye_ELO
Arachne
6
6
3
1.25
L
Loki
0
6
0
0
W
12
1
2
13
L
4
7
3
0.79
W
Odin
3
2
9
3.75
L
Janus
XtolandX
Janus
1
2
4
1.5
W
Sun Wukong
dopimam
Sun Wukong
4
2
7
3.75
L
Anhur
0
8
0
0
W
3
4
1
0.88
W
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,444
Damage
32,899
59,047
Taken
57,319
29,277
Mitigated
28,391
10,477
Healing
21,900
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Deadeye_ELO
Arachne
10,739
7,669
123
6,344
15,754
7,090
85
5,035
10,719
0
45,936
L
Loki
1,178
531
0
1
11,497
4,028
2,412
5,079
6,418
0
37,118
W
17,357
7,232
231
10,470
14,017
5,497
13,636
1,907
12,002
121,816
0
L
10,925
4,248
0
2,446
18,197
14,380
1,845
6,150
12,047
0
52,472
W
Odin
2,951
1,193
0
2,533
11,167
6,882
1,013
2,363
8,648
0
33,439
L
Janus
XtolandX
Janus
7,404
61
0
1,162
5,579
1,706
0
2,415
3,164
53,373
0
W
Sun Wukong
dopimam
Sun Wukong
6,686
1,659
672
5,332
13,596
6,699
1,445
2,025
11,477
0
40,727
L
Anhur
198
198
0
401
8,020
2,073
0
1,491
6,529
0
6,832
W
3,092
742
0
2,092
9,316
3,216
326
293
8,997
0
36,381
W
2,813
838
0
570
9,223
6,097
92
414
8,791
27,450
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,235
Gold Earned
52,890
350
Minions Killed
459
0
Camps Cleared
0
1,581,872
Distance Traveled
1,751,365
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
9,596
480
71
4
0
430,597
0
L
Loki
8,841
442
66
3
0
310,441
1
W
Sol
13,034
652
199
10
0
305,714
2
L
Bellona
9,541
477
89
4
0
293,544
2
W
Odin
10,007
500
70
4
0
368,330
0
L
Janus
9,209
460
113
6
0
354,038
0
W
Sun Wukong
10,205
510
72
4
0
369,006
0
L
Anhur
6,048
302
11
1
0
193,252
0
W
Loki
9,689
484
56
3
0
355,727
0
W
Athena
9,955
498
62
3
0
352,588
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role