Player Matchup

Fenrir
Fenrir
G-Bone32
Fenrir
Level 18
God Stats
21W - 23L
1,378 SR
Queue Stats
117W - 141L
1,536 Elo+
Party 1
Yemoja
Yemoja
Lr11Santos
Yemoja
Level 21
God Stats
9W - 3L
1,721 SR
Queue Stats
39W - 68L
1,536 Elo+
Party 1
Apollo
Apollo
Senhor_Be
Apollo
Level 5
God Stats
1W - 0L
1,342 SR
Queue Stats
3W - 4L
1,186 Elo+
Solo
Discordia
Discordia
Y0LOKM4
Discordia
Level 44
God Stats
9W - 8L
1,693 SR
Queue Stats
119W - 149L
1,512 Elo+
Party 1
Ra
Ra
fachaboy69
Ra
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 64L
1,417 Elo+
Solo
Team Averages
Level 23
1,527 SR
1,438 Elo+

VS

Team Averages
Level 17
1,492 SR
1,342 Elo+
Scylla
Scylla
Atat666
Scylla
Level 24
God Stats
2W - 2L
1,714 SR
Queue Stats
43W - 66L
1,306 Elo+
Solo
Medusa
Medusa
Lethoe
Medusa
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,388 Elo+
Solo
Susano
Susano
LifelikeLime103
Susano
Level 13
God Stats
1W - 3L
1,500 SR
Queue Stats
24W - 32L
1,385 Elo+
Solo
Aphrodite
Aphrodite
l bad witch
Aphrodite
Level 27
God Stats
50W - 46L
1,501 SR
Queue Stats
292W - 330L
1,339 Elo+
Solo
Yemoja
Yemoja
rdw3sfres
Yemoja
Level 6
God Stats
0W - 2L
1,243 SR
Queue Stats
4W - 12L
1,292 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
G-Bone32
Fenrir
10
1 / 0 / 3
6,809
454
2,720
7,964
2,832
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Yemoja
Lr11Santos
Yemoja
13
1 / 0 / 4
7,920
528
1,548
3,158
2,755
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Apollo
Senhor_Be
Apollo
11
2 / 3 / 4
7,448
497
4,110
8,626
3,034
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Discordia
Y0LOKM4
Discordia
12
9 / 0 / 2
8,473
565
9,594
5,539
2,093
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

16
10 / 0 / 0
9,995
666
6,975
3,420
1,433
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Atat666
Scylla
11
2 / 8 / 0
6,603
440
3,232
9,130
2,729
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
Lethoe
Medusa
9
0 / 3 / 1
5,795
386
2,257
8,133
2,448
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
0 / 4 / 2
5,613
374
1,308
8,353
2,281
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Aphrodite
l bad witch
Aphrodite
12
1 / 1 / 0
7,153
477
3,242
6,292
2,701
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Yemoja
rdw3sfres
Yemoja
5
0 / 7 / 0
4,816
321
192
5,674
1,877

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
6
23
Kills
3
3
Deaths
23
13
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Scylla
Atat666
Scylla
2
8
0
0.25
W
Fenrir
G-Bone32
Fenrir
1
0
3
2.5
L
Medusa
Lethoe
Medusa
0
3
1
0.17
L
0
4
2
0.25
W
Yemoja
Lr11Santos
Yemoja
1
0
4
3
W
Apollo
Senhor_Be
Apollo
2
3
4
1.33
W
Discordia
Y0LOKM4
Discordia
9
0
2
10
W
10
0
0
10
L
Aphrodite
l bad witch
Aphrodite
1
1
0
1
L
Yemoja
rdw3sfres
Yemoja
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,947
Damage
10,231
28,707
Taken
37,582
12,147
Mitigated
12,036
11,915
Healing
6,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Atat666
Scylla
3,232
623
0
800
9,130
2,729
43
4,656
4,179
28,313
0
W
Fenrir
G-Bone32
Fenrir
2,720
522
0
3,992
7,964
2,832
0
0
7,964
0
29,575
L
Medusa
Lethoe
Medusa
2,257
725
0
0
8,133
2,448
0
2,474
5,441
0
24,791
L
1,308
137
0
1,930
8,353
2,281
0
1,561
6,684
0
24,036
W
Yemoja
Lr11Santos
Yemoja
1,548
106
3,195
392
3,158
2,755
68
485
2,673
24,516
0
W
Apollo
Senhor_Be
Apollo
4,110
2,755
433
1,633
8,626
3,034
1,645
3,029
5,325
0
34,019
W
Discordia
Y0LOKM4
Discordia
9,594
783
0
198
5,539
2,093
724
2,091
3,384
42,076
0
W
6,975
763
263
1,809
3,420
1,433
2,172
633
2,695
60,499
0
L
Aphrodite
l bad witch
Aphrodite
3,242
328
252
3,497
6,292
2,701
0
3,570
2,582
37,702
0
L
Yemoja
rdw3sfres
Yemoja
192
85
60
0
5,674
1,877
0
4,741
579
4,274
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,645
Gold Earned
29,980
363
Minions Killed
234
0
Camps Cleared
0
1,436,242
Distance Traveled
1,067,466
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
6,603
440
54
4
0
242,666
0
W
Fenrir
6,809
454
52
3
0
294,773
3
L
Medusa
5,795
386
45
3
0
274,921
1
L
Susano
5,613
374
43
3
0
194,852
0
W
Yemoja
7,920
528
45
3
0
284,065
4
W
Apollo
7,448
497
69
5
0
279,327
2
W
Discordia
8,473
565
67
4
0
293,259
2
W
Ra
9,995
666
130
9
0
284,818
3
L
Aphrodite
7,153
477
88
6
0
248,497
6
L
Yemoja
4,816
321
4
0
0
106,530
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role