Player Matchup

Kumbhakarna
Kumbhakarna
MrRedKill
Kumbhakarna
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,440 Elo+
Solo
Neith
Neith
WHAT500P
Neith
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Anubis
Anubis
YOURGUTC
Anubis
Level 28
God Stats
26W - 18L
1,458 SR
Queue Stats
128W - 134L
1,385 Elo+
Solo
Cthulhu
Cthulhu
phantomlord205
Cthulhu
Level 28
God Stats
25W - 26L
1,432 SR
Queue Stats
77W - 86L
1,346 Elo+
Solo
Nemesis
Nemesis
xCRACKEDxJUSTINx
Nemesis
Level 29
God Stats
10W - 13L
1,342 SR
Queue Stats
79W - 85L
1,392 Elo+
Solo
Team Averages
Level 22
1,446 SR
1,412 Elo+

VS

Team Averages
Level 20
1,558 SR
1,314 Elo+
Ra
Ra
Bryawn
Ra
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 10L
890 Elo+
Solo
Heimdallr
Heimdallr
NovaJord
Heimdallr
Level 20
God Stats
14W - 20L
1,602 SR
Queue Stats
195W - 234L
1,504 Elo+
Solo
Aphrodite
Aphrodite
Slavquesadilla0
Aphrodite
Level 18
God Stats
9W - 9L
1,552 SR
Queue Stats
144W - 168L
1,404 Elo+
Solo
Hades
Hades
The_BlaCkouT09
Hades
Level 24
God Stats
32W - 28L
1,472 SR
Queue Stats
85W - 100L
1,358 Elo+
Solo
Bakasura
Bakasura
switzzzay
Bakasura
Level 28
God Stats
5W - 1L
1,663 SR
Queue Stats
50W - 53L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
MrRedKill
Kumbhakarna
20
9 / 3 / 20
15,537
471
9,574
42,245
59,964
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Neith
WHAT500P
Neith
3
0 / 2 / 0
8,768
266
237
1,054
211
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Anubis
YOURGUTC
Anubis
20
42 / 6 / 9
23,379
708
74,620
38,559
26,230
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
5 / 8 / 15
15,188
460
17,635
30,525
20,833
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

20
3 / 10 / 9
14,250
432
16,110
31,725
17,780
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
20
9 / 15 / 4
15,619
473
28,725
26,647
8,737
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Heimdallr
NovaJord
Heimdallr
20
3 / 11 / 2
14,926
452
14,824
27,855
7,479
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Aphrodite
Slavquesadilla0
Aphrodite
20
1 / 10 / 13
15,925
483
13,640
30,080
38,891
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
7 / 11 / 3
15,478
469
16,914
31,470
13,535
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bakasura
switzzzay
Bakasura
20
6 / 13 / 7
16,036
486
23,477
32,599
11,598
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
55
59
Kills
26
29
Deaths
60
53
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Ra
9
15
4
0.73
W
Kumbhakarna
MrRedKill
Kumbhakarna
9
3
20
6.33
L
Heimdallr
NovaJord
Heimdallr
3
11
2
0.36
L
Aphrodite
Slavquesadilla0
Aphrodite
1
10
13
0.75
L
7
11
3
0.77
W
Neith
WHAT500P
Neith
0
2
0
0
W
Anubis
YOURGUTC
Anubis
42
6
9
7.75
W
5
8
15
1.56
L
Bakasura
switzzzay
Bakasura
6
13
7
0.73
W
3
10
9
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

118,176
Damage
97,580
144,108
Taken
148,651
125,018
Mitigated
80,240
42,825
Healing
34,214
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
28,725
6,635
3,063
2,821
26,647
8,737
1,627
19,856
6,791
91,544
0
W
Kumbhakarna
MrRedKill
Kumbhakarna
9,574
1,418
0
250
42,245
59,964
1,198
17,064
23,542
36,718
0
L
Heimdallr
NovaJord
Heimdallr
14,824
8,698
0
4,371
27,855
7,479
3,421
20,020
7,835
0
83,392
L
Aphrodite
Slavquesadilla0
Aphrodite
13,640
2,905
5,467
11,796
30,080
38,891
1,046
21,399
8,681
62,319
0
L
16,914
623
510
4,753
31,470
13,535
1,598
20,787
10,683
86,024
0
W
Neith
WHAT500P
Neith
237
237
0
20
1,054
211
10
267
747
0
705
W
Anubis
YOURGUTC
Anubis
74,620
4,206
0
30,710
38,559
26,230
3,561
16,779
20,809
198,611
0
W
17,635
162
509
2,946
30,525
20,833
641
19,690
10,183
83,085
0
L
Bakasura
switzzzay
Bakasura
23,477
18,805
0
1,433
32,599
11,598
564
20,128
12,471
0
119,867
W
16,110
7,008
0
8,390
31,725
17,780
1,799
12,282
19,100
0
94,992

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,122
Gold Earned
77,984
515
Minions Killed
623
0
Camps Cleared
0
2,368,950
Distance Traveled
2,483,393
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
15,619
473
125
4
0
462,183
1
W
Kumbhakarna
15,537
471
43
1
0
679,723
0
L
Heimdallr
14,926
452
113
3
0
472,328
0
L
Aphrodite
15,925
483
93
3
0
522,838
1
L
Hades
15,478
469
149
5
0
469,559
0
W
Neith
8,768
266
3
0
0
37,243
0
W
Anubis
23,379
708
223
7
0
479,149
0
W
Cthulhu
15,188
460
125
4
0
609,713
3
L
Bakasura
16,036
486
143
4
0
556,485
0
W
Nemesis
14,250
432
121
4
0
563,122
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role