Player Matchup

Mercury
Mercury
Brilli4nt
Mercury
Level 25
God Stats
8W - 5L
1,587 SR
Queue Stats
38W - 26L
1,658 Elo+
Solo
Ares
Ares
FlintCreighton
Ares
Level 8
God Stats
1W - 2L
1,522 SR
Queue Stats
3W - 5L
1,538 Elo+
Solo
Kuzenbo
Kuzenbo
GamingWizard01
Kuzenbo
Level 24
God Stats
23W - 15L
1,686 SR
Queue Stats
182W - 154L
1,617 Elo+
Solo
Artemis
Artemis
MORTISSMOK
Artemis
Level 15
God Stats
2W - 1L
1,702 SR
Queue Stats
4W - 3L
1,789 Elo+
Solo
Zhong Kui
Zhong Kui
Vascolele
Zhong Kui
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 13L
1,253 Elo+
Solo
Team Averages
Level 20
1,600 SR
1,571 Elo+

VS

Team Averages
Level 17
1,439 SR
1,424 Elo+
Arachne
Arachne
KerBexTV
Arachne
Level 29
God Stats
1W - 2L
1,197 SR
Queue Stats
22W - 35L
1,415 Elo+
Solo
Zeus
Zeus
LKont
Zeus
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,375 Elo+
Party 1
King Arthur
King Arthur
PlayingSafe
King Arthur
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
57W - 65L
1,574 Elo+
Solo
Izanami
Izanami
Sfrtgs
Izanami
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 2L
1,268 Elo+
Party 1
Ra
Ra
Tadeusszzek
Ra
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Brilli4nt
Mercury
20
15 / 5 / 8
13,939
581
28,775
23,911
14,006
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
0 / 10 / 5
8,591
358
3,907
21,205
13,368
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

19
7 / 6 / 5
11,866
494
16,408
25,189
29,254
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Artemis
MORTISSMOK
Artemis
16
4 / 10 / 7
10,631
443
12,859
12,969
5,993
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Zhong Kui
Vascolele
Zhong Kui
18
7 / 7 / 10
12,002
500
16,716
16,547
9,854
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
KerBexTV
Arachne
20
13 / 7 / 2
14,408
600
18,573
24,139
13,231
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Zeus
LKont
Zeus
16
3 / 11 / 3
11,462
478
12,468
13,247
4,755
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

King Arthur
PlayingSafe
King Arthur
20
7 / 4 / 12
13,661
569
21,024
36,643
31,256
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Izanami
Sfrtgs
Izanami
18
8 / 7 / 5
12,899
537
15,787
15,207
7,366
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
7 / 5 / 11
13,455
561
12,445
16,272
14,983
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
71
33
Kills
38
38
Deaths
34
35
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Mercury
Brilli4nt
Mercury
15
5
8
3.8
L
0
10
5
0.25
L
7
6
5
1.58
W
Arachne
KerBexTV
Arachne
13
7
2
2
W
Zeus
LKont
Zeus
3
11
3
0.41
L
Artemis
MORTISSMOK
Artemis
4
10
7
0.75
W
King Arthur
PlayingSafe
King Arthur
7
4
12
3.25
W
Izanami
Sfrtgs
Izanami
8
7
5
1.5
W
7
5
11
2.5
L
Zhong Kui
Vascolele
Zhong Kui
7
7
10
1.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,665
Damage
80,297
99,821
Taken
105,508
72,475
Mitigated
71,591
17,170
Healing
31,535
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
Brilli4nt
Mercury
28,775
18,556
0
4,933
23,911
14,006
0
4,690
19,119
0
140,405
L
3,907
585
0
0
21,205
13,368
378
4,660
16,439
32,495
0
L
16,408
4,777
0
7,064
25,189
29,254
160
4,391
20,587
62,042
0
W
Arachne
KerBexTV
Arachne
18,573
13,590
0
9,805
24,139
13,231
3,821
8,425
15,714
0
103,149
W
Zeus
LKont
Zeus
12,468
2,201
0
673
13,247
4,755
863
7,564
5,683
46,782
0
L
Artemis
MORTISSMOK
Artemis
12,859
5,745
0
30
12,969
5,993
412
4,629
8,282
0
48,658
W
King Arthur
PlayingSafe
King Arthur
21,024
1,738
0
13,498
36,643
31,256
0
10,515
26,128
0
77,619
W
Izanami
Sfrtgs
Izanami
15,787
10,673
0
1,917
15,207
7,366
6,736
6,103
9,104
0
71,922
W
12,445
1,645
1,785
3,857
16,272
14,983
1,220
4,702
11,570
68,210
0
L
Zhong Kui
Vascolele
Zhong Kui
16,716
1,294
0
5,143
16,547
9,854
792
5,798
10,421
62,249
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,029
Gold Earned
65,885
521
Minions Killed
639
0
Camps Cleared
0
2,195,029
Distance Traveled
2,061,734
10
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
13,939
581
188
8
0
526,570
2
L
Ares
8,591
358
31
1
0
421,066
2
L
Kuzenbo
11,866
494
97
4
0
418,748
3
W
Arachne
14,408
600
161
7
0
449,552
3
W
Zeus
11,462
478
95
4
0
366,951
4
L
Artemis
10,631
443
86
4
0
390,716
2
W
King Arthur
13,661
569
132
6
0
400,925
9
W
Izanami
12,899
537
134
6
0
401,974
1
W
Ra
13,455
561
117
5
0
442,332
3
L
Zhong Kui
12,002
500
119
5
0
437,929
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role