Player Matchup

Guan Yu
Guan Yu
Jimakiad
Guan Yu
Level 26
God Stats
12W - 14L
1,508 SR
Queue Stats
69W - 76L
1,437 Elo+
Party 2
Zeus
Zeus
Thanos_Roups
Zeus
Level 42
God Stats
56W - 63L
1,390 SR
Queue Stats
145W - 150L
1,410 Elo+
Party 2
Aphrodite
Aphrodite
Tximango
Aphrodite
Level 40
God Stats
15W - 22L
1,433 SR
Queue Stats
192W - 202L
1,472 Elo+
Solo
Achilles
Achilles
Waljker
Achilles
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
Райлаг
Bakasura
Level 38
God Stats
0W - 1L
1,325 SR
Queue Stats
0W - 2L
1,307 Elo+
Solo
Team Averages
Level 38
1,431 SR
1,425 Elo+

VS

Team Averages
Level 68
1,709 SR
1,545 Elo+
Da Ji
Da Ji
DgilF0204
Da Ji
Level 101
God Stats
35W - 23L
1,691 SR
Queue Stats
135W - 99L
1,586 Elo+
Party 1
Artemis
Artemis
Josera22
Artemis
Level 25
God Stats
1W - 0L
1,913 SR
Queue Stats
3W - 2L
1,495 Elo+
Party 1
Ares
Ares
MaybeKus
Ares
Level 106
God Stats
3W - 2L
1,731 SR
Queue Stats
234W - 209L
1,536 Elo+
Party 1
Chang'e
Chang'e
YäggerMS
Chang'e
Level 80
God Stats
11W - 8L
1,542 SR
Queue Stats
57W - 33L
1,607 Elo+
Party 1
Kukulkan
Kukulkan
xFiveQx
Kukulkan
Level 29
God Stats
1W - 1L
1,667 SR
Queue Stats
4W - 5L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Jimakiad
Guan Yu
16
2 / 6 / 6
9,609
961
6,322
19,551
21,165
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

15
1 / 9 / 4
9,575
958
10,375
14,448
5,173
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Aphrodite
Tximango
Aphrodite
15
4 / 8 / 3
10,216
1,022
9,658
16,029
7,961
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
Waljker
Achilles
17
2 / 0 / 7
10,976
1,098
6,221
11,631
13,880
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bakasura
Райлаг
Bakasura
15
3 / 10 / 3
10,028
1,003
7,817
17,620
6,935
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Team 1 Tickets

68

VS

Team 2 Tickets

275

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
DgilF0204
Da Ji
18
18 / 2 / 10
13,300
1,330
20,308
6,335
2,848
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artemis
Josera22
Artemis
17
3 / 1 / 16
10,457
1,046
13,966
7,157
2,767
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ares
18
4 / 3 / 24
12,067
1,207
14,728
12,660
12,606
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chang'e
YäggerMS
Chang'e
17
4 / 3 / 20
10,792
1,079
14,285
11,527
4,869
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Kukulkan
xFiveQx
Kukulkan
17
4 / 3 / 19
10,881
1,088
10,367
7,394
3,146
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
122
12
Kills
33
33
Deaths
12
23
Assists
89
Player
Kills
Deaths
Assists
KDA
W
Da Ji
DgilF0204
Da Ji
18
2
10
11.5
L
Guan Yu
Jimakiad
Guan Yu
2
6
6
0.83
W
Artemis
Josera22
Artemis
3
1
16
11
W
Ares
4
3
24
5.33
L
1
9
4
0.33
L
Aphrodite
Tximango
Aphrodite
4
8
3
0.69
L
Achilles
Waljker
Achilles
2
0
7
5.5
W
Chang'e
YäggerMS
Chang'e
4
3
20
4.67
W
Kukulkan
xFiveQx
Kukulkan
4
3
19
4.5
L
Bakasura
Райлаг
Bakasura
3
10
3
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,393
Damage
73,654
79,279
Taken
45,073
55,114
Mitigated
26,236
13,425
Healing
10,087
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
DgilF0204
Da Ji
20,308
6,952
0
427
6,335
2,848
0
3,933
2,292
0
28,804
L
Guan Yu
Jimakiad
Guan Yu
6,322
521
1,997
2,218
19,551
21,165
0
10,419
9,132
0
10,567
W
Artemis
Josera22
Artemis
13,966
8,433
0
0
7,157
2,767
0
1,601
4,690
0
38,634
W
Ares
14,728
692
0
1,121
12,660
12,606
0
6,114
6,096
20,216
0
L
10,375
1,411
0
175
14,448
5,173
0
7,518
6,930
53,641
0
L
Aphrodite
Tximango
Aphrodite
9,658
727
2,899
3,912
16,029
7,961
0
6,363
9,666
18,788
0
L
Achilles
Waljker
Achilles
6,221
812
188
1,102
11,631
13,880
0
6,839
4,792
0
9,404
W
Chang'e
YäggerMS
Chang'e
14,285
982
2,728
3,998
11,527
4,869
0
5,908
5,309
40,884
0
W
Kukulkan
xFiveQx
Kukulkan
10,367
577
728
1,085
7,394
3,146
0
2,839
3,907
29,276
0
L
Bakasura
Райлаг
Bakasura
7,817
4,966
0
934
17,620
6,935
0
8,241
9,379
362
20,044

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,404
Gold Earned
57,497
145
Minions Killed
205
5
Camps Cleared
8
982,137
Distance Traveled
1,001,975
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
13,300
1,330
22
2
1
213,809
0
L
Guan Yu
9,609
961
3
0
0
200,239
2
W
Artemis
10,457
1,046
50
5
4
197,007
1
W
Ares
12,067
1,207
5
1
0
205,596
2
L
Zeus
9,575
958
82
8
1
165,694
0
L
Aphrodite
10,216
1,022
17
2
0
161,291
0
L
Achilles
10,976
1,098
7
1
0
239,765
2
W
Chang'e
10,792
1,079
70
7
0
191,991
0
W
Kukulkan
10,881
1,088
58
6
3
193,572
0
L
Bakasura
10,028
1,003
36
4
4
215,148
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role