Player Matchup

Sol
Sol
BrickyBirch5749
Sol
Level 29
God Stats
93W - 89L
1,541 SR
Queue Stats
488W - 491L
1,427 Elo+
Solo
Hades
Hades
OriginaLK-A-O-S-
Hades
Level 42
God Stats
7W - 3L
1,742 SR
Queue Stats
45W - 66L
1,373 Elo+
Party 2
Neith
Neith
TheWood13
Neith
Level 29
God Stats
30W - 29L
1,493 SR
Queue Stats
153W - 173L
1,367 Elo+
Solo
Vamana
Vamana
Yogibear6585
Vamana
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 7L
1,219 Elo+
Solo
Izanami
Izanami
nroccc
Izanami
Level 15
God Stats
31W - 41L
1,368 SR
Queue Stats
47W - 61L
1,320 Elo+
Party 2
Team Averages
Level 24
1,529 SR
1,341 Elo+

VS

Team Averages
Level 21
1,428 SR
1,381 Elo+
Cthulhu
Cthulhu
Hélian
Cthulhu
Level 17
God Stats
2W - 3L
1,265 SR
Queue Stats
4W - 5L
1,137 Elo+
Party 1
Fenrir
Fenrir
Puddingxxx
Fenrir
Level 18
God Stats
4W - 6L
1,316 SR
Queue Stats
125W - 118L
1,417 Elo+
Solo
Loki
Loki
SSJ_Kratos08
Loki
Level 24
God Stats
11W - 18L
1,368 SR
Queue Stats
49W - 45L
1,276 Elo+
Party 1
King Arthur
King Arthur
Unknown Digits
King Arthur
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 29L
1,654 Elo+
Solo
Nox
Nox
mistagod
Nox
Level 18
God Stats
4W - 5L
1,691 SR
Queue Stats
171W - 163L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 7 / 11
15,590
1,114
27,347
19,008
6,027
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

20
6 / 2 / 13
15,444
1,103
12,516
11,900
6,730
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
TheWood13
Neith
20
4 / 7 / 9
13,662
976
17,649
13,964
4,479
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Vamana
20
2 / 10 / 11
13,118
937
5,517
21,002
7,915
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Izanami
nroccc
Izanami
20
6 / 6 / 14
15,133
1,081
22,419
17,159
6,292
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

138

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Hélian
Cthulhu
20
1 / 4 / 15
13,594
971
5,340
20,628
27,119
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Fenrir
Puddingxxx
Fenrir
20
10 / 4 / 15
16,000
1,143
24,268
24,421
14,856
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

20
8 / 11 / 12
14,822
1,059
13,306
25,539
11,115
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
Unknown Digits
King Arthur
15
0 / 0 / 2
10,654
761
0
0
0
20
13 / 8 / 15
16,892
1,207
30,080
22,996
10,010
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
91
27
Kills
32
32
Deaths
27
58
Assists
59
Player
Kills
Deaths
Assists
KDA
W
9
7
11
2.07
L
Cthulhu
Hélian
Cthulhu
1
4
15
2.13
W
6
2
13
6.25
L
Fenrir
Puddingxxx
Fenrir
10
4
15
4.38
L
8
11
12
1.27
W
Neith
TheWood13
Neith
4
7
9
1.21
L
King Arthur
Unknown Digits
King Arthur
0
0
2
1
W
Vamana
2
10
11
0.75
L
13
8
15
2.56
W
Izanami
nroccc
Izanami
6
6
14
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,448
Damage
72,994
83,033
Taken
93,584
31,443
Mitigated
63,100
12,995
Healing
3,214
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
27,347
11,060
301
5,053
19,008
6,027
0
8,542
10,466
53,021
0
L
Cthulhu
Hélian
Cthulhu
5,340
340
958
735
20,628
27,119
0
9,188
11,440
24,841
0
W
12,516
51
236
2,365
11,900
6,730
0
5,069
6,831
35,361
0
L
Fenrir
Puddingxxx
Fenrir
24,268
2,452
0
419
24,421
14,856
0
9,283
15,138
0
34,023
L
13,306
3,311
246
780
25,539
11,115
0
9,363
16,176
0
44,824
W
Neith
TheWood13
Neith
17,649
10,549
223
2,358
13,964
4,479
0
8,031
5,933
0
39,044
L
King Arthur
Unknown Digits
King Arthur
0
0
0
0
0
0
0
0
0
0
0
W
Vamana
5,517
2,847
0
1,610
21,002
7,915
0
6,424
13,240
0
8,601
L
30,080
1,838
0
76
22,996
10,010
0
12,029
10,967
39,037
0
W
Izanami
nroccc
Izanami
22,419
19,564
0
849
17,159
6,292
0
7,354
9,805
0
68,923

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,947
Gold Earned
71,962
250
Minions Killed
165
14
Camps Cleared
2
1,303,397
Distance Traveled
1,082,759
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
15,590
1,114
58
4
6
246,298
0
L
Cthulhu
13,594
971
63
5
0
218,235
0
W
Hades
15,444
1,103
52
4
2
293,430
1
L
Fenrir
16,000
1,143
25
2
0
305,103
0
L
Loki
14,822
1,059
53
4
0
276,727
0
W
Neith
13,662
976
40
3
3
209,527
1
L
King Arthur
10,654
761
0
0
0
0
0
W
Vamana
13,118
937
5
0
1
300,798
4
L
Nox
16,892
1,207
24
2
2
282,694
0
W
Izanami
15,133
1,081
95
7
2
253,344
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role