Player Matchup

Merlin
Merlin
ATTACKONTITAN_53
Merlin
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ares
Ares
Javcraft11
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Guan Yu
Guan Yu
Ltu_Solo
Guan Yu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Pele
Pele
ladydeat089
Pele
Level 28
God Stats
13W - 10L
1,729 SR
Queue Stats
53W - 47L
1,293 Elo+
Solo
Cthulhu
Cthulhu
werotu
Cthulhu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 8
1,546 SR
1,459 Elo+

VS

Team Averages
Level 19
1,443 SR
1,329 Elo+
Guan Yu
Guan Yu
DARK-_-STAR18
Guan Yu
Level 7
God Stats
3W - 0L
1,500 SR
Queue Stats
4W - 13L
1,500 Elo+
Party 1
Cernunnos
Cernunnos
Joona_Over
Cernunnos
Level 52
God Stats
5W - 4L
1,554 SR
Queue Stats
94W - 131L
1,382 Elo+
Party 1
Cerberus
Cerberus
MacabreNine6798
Cerberus
Level 22
God Stats
5W - 3L
1,256 SR
Queue Stats
125W - 108L
1,314 Elo+
Solo
Thor
Thor
SteelySpice965
Thor
Level 5
God Stats
5W - 3L
1,641 SR
Queue Stats
17W - 28L
1,243 Elo+
Solo
Merlin
Merlin
XxDWAYNExBARRYxX
Merlin
Level 10
God Stats
33W - 37L
1,266 SR
Queue Stats
65W - 64L
1,206 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 7 / 3
7,088
394
2,559
7,301
2,097
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
0 / 15 / 0
6,252
347
4,476
19,665
11,907
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Guan Yu
Ltu_Solo
Guan Yu
8
0 / 7 / 0
6,354
353
537
9,319
2,831
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

13
4 / 3 / 3
8,561
476
6,948
14,556
8,408
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cthulhu
werotu
Cthulhu
6
1 / 6 / 0
5,962
331
720
5,685
2,465
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
13
0 / 5 / 1
7,751
431
756
9,322
5,567
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cernunnos
Joona_Over
Cernunnos
17
11 / 1 / 5
11,010
612
17,719
11,228
4,781
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Cerberus
14
10 / 0 / 7
11,218
623
6,455
9,618
8,891
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
2 / 1 / 1
8,261
459
1,333
6,404
4,732
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
10 / 0 / 4
10,917
607
8,553
2,245
876
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
51
7
Kills
33
38
Deaths
7
6
Assists
18
Player
Kills
Deaths
Assists
KDA
L
2
7
3
0.5
W
Guan Yu
0
5
1
0.1
L
0
15
0
0
W
Cernunnos
Joona_Over
Cernunnos
11
1
5
13.5
L
Guan Yu
Ltu_Solo
Guan Yu
0
7
0
0
W
Cerberus
10
0
7
13.5
W
2
1
1
2.5
W
10
0
4
12
L
4
3
3
1.83
L
Cthulhu
werotu
Cthulhu
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,240
Damage
34,816
56,526
Taken
38,817
27,708
Mitigated
24,847
4,001
Healing
11,984
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,559
255
0
0
7,301
2,097
584
276
6,985
19,986
0
W
Guan Yu
756
266
226
2,018
9,322
5,567
374
983
8,167
0
18,429
L
4,476
1,072
0
151
19,665
11,907
43
7,696
11,705
20,603
0
W
Cernunnos
Joona_Over
Cernunnos
17,719
9,965
0
7,014
11,228
4,781
6,212
2,404
8,696
0
84,136
L
Guan Yu
Ltu_Solo
Guan Yu
537
28
0
722
9,319
2,831
0
3,175
5,814
0
13,858
W
Cerberus
6,455
1,458
0
2,351
9,618
8,891
929
2,495
7,123
35,430
0
W
1,333
431
0
0
6,404
4,732
821
381
5,943
0
37,923
W
8,553
760
0
375
2,245
876
1,711
1,112
1,133
54,155
0
L
6,948
1,836
87
3,041
14,556
8,408
38
730
13,826
0
29,995
L
Cthulhu
werotu
Cthulhu
720
31
0
0
5,685
2,465
0
2,250
3,188
8,186
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,217
Gold Earned
49,157
138
Minions Killed
388
0
Camps Cleared
0
1,283,681
Distance Traveled
1,588,407
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,088
394
26
1
0
235,531
0
W
Guan Yu
7,751
431
24
1
0
297,586
4
L
Ares
6,252
347
24
1
0
331,823
2
W
Cernunnos
11,010
612
137
8
0
290,151
0
L
Guan Yu
6,354
353
28
2
0
223,834
5
W
Cerberus
11,218
623
65
4
0
339,387
0
W
Thor
8,261
459
56
3
0
319,367
0
W
Merlin
10,917
607
106
6
0
341,916
9
L
Pele
8,561
476
42
2
0
366,118
2
L
Cthulhu
5,962
331
18
1
0
126,375
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role