Player Matchup

Hades
Hades
ChrisSea
Hades
Level 145
God Stats
2W - 0L
1,283 SR
Queue Stats
62W - 45L
1,798 Elo+
Solo
Ganesha
Ganesha
Crashmk1
Ganesha
Level 112
God Stats
3W - 0L
1,787 SR
Queue Stats
146W - 115L
1,626 Elo+
Solo
Danzaburou
Danzaburou
Pennybags78
Danzaburou
Level 152
God Stats
8W - 19L
1,456 SR
Queue Stats
810W - 828L
1,633 Elo+
Solo
Anubis
Anubis
Waltrr
Anubis
Level 129
God Stats
5W - 5L
1,664 SR
Queue Stats
203W - 201L
1,600 Elo+
Solo
Agni
Agni
ZingyMedusa867
Agni
Level 104
God Stats
1W - 2L
1,500 SR
Queue Stats
92W - 86L
1,711 Elo+
Solo
Team Averages
Level 128
1,538 SR
1,673 Elo+

VS

Team Averages
Level 140
1,451 SR
1,603 Elo+
Ravana
Ravana
CourageSpirits
Ravana
Level 128
God Stats
3W - 2L
1,500 SR
Queue Stats
301W - 282L
1,613 Elo+
Solo
Kuzenbo
Kuzenbo
Ignoringgecko
Kuzenbo
Level 104
God Stats
1W - 2L
1,693 SR
Queue Stats
87W - 76L
1,587 Elo+
Solo
Artemis
Artemis
LuGanghu
Artemis
Level 157
God Stats
4W - 2L
1,597 SR
Queue Stats
379W - 376L
1,623 Elo+
Solo
Thor
Thor
oTHEORYo
Thor
Level 160
God Stats
0W - 2L
1,284 SR
Queue Stats
68W - 62L
1,636 Elo+
Solo
Khepri
Khepri
xRipSaitama
Khepri
Level 149
God Stats
2W - 3L
1,180 SR
Queue Stats
321W - 254L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
ChrisSea
Hades
19
9 / 1 / 15
11,411
878
11,402
13,270
11,407
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ganesha
Crashmk1
Ganesha
18
0 / 3 / 27
10,012
770
8,613
17,807
22,710
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
Pennybags78
Danzaburou
20
12 / 2 / 13
12,751
981
22,416
18,448
10,874
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Anubis
Waltrr
Anubis
16
4 / 4 / 17
10,158
781
9,759
12,756
6,616
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
5 / 5 / 14
9,966
767
12,427
12,719
5,287
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 7 / 5
9,929
764
9,514
14,374
10,616
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kuzenbo
16
4 / 6 / 10
8,931
687
13,054
17,074
27,349
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Artemis
LuGanghu
Artemis
15
3 / 6 / 5
9,303
716
14,719
10,516
4,306
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thor
16
2 / 6 / 8
8,784
676
11,691
12,540
13,115
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Khepri
16
1 / 5 / 11
8,928
687
10,733
15,693
17,779
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
54
30
Kills
15
15
Deaths
30
86
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Hades
ChrisSea
Hades
9
1
15
16.5
L
5
7
5
1.07
W
Ganesha
Crashmk1
Ganesha
0
3
27
4.5
L
Kuzenbo
4
6
10
1.5
L
Artemis
LuGanghu
Artemis
3
6
5
0.92
W
Danzaburou
Pennybags78
Danzaburou
12
2
13
9.25
W
Anubis
Waltrr
Anubis
4
4
17
3.13
W
5
5
14
2.4
L
Thor
2
6
8
1
L
Khepri
1
5
11
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,617
Damage
59,711
75,000
Taken
70,197
56,894
Mitigated
73,165
32,792
Healing
12,671
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
ChrisSea
Hades
11,402
2,570
5,140
5,420
13,270
11,407
825
5,872
7,398
30,271
0
L
9,514
3,266
2,160
2,182
14,374
10,616
0
9,107
5,267
0
18,073
W
Ganesha
Crashmk1
Ganesha
8,613
828
3,748
2,573
17,807
22,710
0
4,532
13,275
19,306
0
L
Kuzenbo
13,054
3,530
837
1,488
17,074
27,349
0
10,539
6,535
16,102
0
L
Artemis
LuGanghu
Artemis
14,719
4,388
497
1,819
10,516
4,306
0
6,776
3,740
0
30,193
W
Danzaburou
Pennybags78
Danzaburou
22,416
7,542
3,226
7,656
18,448
10,874
3,707
4,984
13,464
0
45,662
W
Anubis
Waltrr
Anubis
9,759
391
38
2,893
12,756
6,616
534
3,933
8,823
19,818
0
W
12,427
665
820
1,278
12,719
5,287
212
4,466
8,253
25,053
0
L
Thor
11,691
2,108
0
673
12,540
13,115
0
7,590
4,950
0
30,127
L
Khepri
10,733
610
675
2,340
15,693
17,779
0
8,189
7,504
19,355
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,298
Gold Earned
45,875
171
Minions Killed
112
0
Camps Cleared
0
1,160,463
Distance Traveled
1,018,854
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
11,411
878
46
4
0
226,477
0
L
Ravana
9,929
764
19
1
0
202,566
0
W
Ganesha
10,012
770
0
0
0
249,068
1
L
Kuzenbo
8,931
687
3
0
0
220,989
0
L
Artemis
9,303
716
24
2
0
170,948
0
W
Danzaburou
12,751
981
62
5
0
218,491
0
W
Anubis
10,158
781
33
3
0
230,731
4
W
Agni
9,966
767
30
2
0
235,696
0
L
Thor
8,784
676
29
2
0
217,071
0
L
Khepri
8,928
687
37
3
0
207,280
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role