Player Matchup

Discordia
Discordia
Platinum I
Sbix
Discordia
Platinum I
Level 158
God Stats
3W - 2L
1,735 SR
Queue Stats
56W - 41L
2,116 MMR
Solo
Osiris
Osiris
Masters
YebaćPolaczkow
Osiris
Masters
Level 105
God Stats
8W - 0L
1,814 SR
Queue Stats
71W - 4L
2,473 MMR
Party 2
King Arthur
King Arthur
Masters
ℓaиdяуикα
King Arthur
Masters
Level 75
God Stats
9W - 2L
1,729 SR
Queue Stats
133W - 33L
2,062 MMR
Party 2
Team Averages
Diamond II
Diamond II
Average Tier
Level 113
1,759 SR
2,217 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 120
1,620 SR
2,101 MMR
Sol
Sol
Masters
Dexter9696
Sol
Masters
Level 158
God Stats
30W - 23L
1,668 SR
Queue Stats
390W - 295L
2,445 MMR
Solo
Mulan
Mulan
Platinum III
barkisehol
Mulan
Platinum III
Level 137
God Stats
4W - 5L
1,629 SR
Queue Stats
125W - 102L
1,981 MMR
Party 1
Medusa
Medusa
Platinum I
dzsonzon02
Medusa
Platinum I
Level 65
God Stats
11W - 14L
1,561 SR
Queue Stats
97W - 81L
1,876 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Sbix
Discordia
20
7 / 3 / 13
15,020
715
30,444
18,406
8,541
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
11 / 3 / 8
17,319
825
24,204
35,943
41,062
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

King Arthur
ℓaиdяуикα
King Arthur
17
4 / 3 / 10
14,686
699
18,351
31,585
45,532
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bans
Guan YuAphroditeRaijinFenrirThoth

VS

Bans
AthenaCerberusCu ChulainnKumbhakarnaAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 5 / 2
14,390
685
30,073
27,562
11,043
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mulan
14
0 / 10 / 6
11,530
549
12,469
31,928
38,201
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Medusa
dzsonzon02
Medusa
15
2 / 7 / 7
13,157
627
23,554
22,324
8,729
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
24
22
Kills
9
9
Deaths
22
31
Assists
15
Player
Kills
Deaths
Assists
KDA
L
7
5
2
1.6
W
Discordia
Sbix
Discordia
7
3
13
4.5
W
11
3
8
5
L
Mulan
0
10
6
0.3
L
Medusa
dzsonzon02
Medusa
2
7
7
0.79
W
King Arthur
ℓaиdяуикα
King Arthur
4
3
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,999
Damage
66,096
85,934
Taken
81,814
95,135
Mitigated
57,973
32,083
Healing
29,596
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
30,073
12,316
0
14,329
27,562
11,043
1,659
7,821
19,245
100,618
0
W
Discordia
Sbix
Discordia
30,444
1,515
165
8,626
18,406
8,541
1,392
6,080
12,326
97,839
0
W
24,204
7,102
717
14,004
35,943
41,062
1,740
11,530
24,413
4,156
76,372
L
Mulan
12,469
1,740
704
8,647
31,928
38,201
0
14,820
16,133
0
39,834
L
Medusa
dzsonzon02
Medusa
23,554
12,309
0
5,916
22,324
8,729
0
7,436
14,462
0
75,088
W
King Arthur
ℓaиdяуикα
King Arthur
18,351
1,529
0
8,571
31,585
45,532
220
12,848
18,737
0
58,481

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,025
Gold Earned
39,077
254
Minions Killed
264
0
Camps Cleared
0
1,266,205
Distance Traveled
1,078,064
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
14,390
685
145
7
0
361,809
3
W
Discordia
15,020
715
148
7
0
403,400
6
W
Osiris
17,319
825
71
3
0
441,686
0
L
Mulan
11,530
549
30
1
0
349,322
5
L
Medusa
13,157
627
89
4
0
366,933
3
W
King Arthur
14,686
699
35
2
0
421,119
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role