Player Matchup

Terra
Terra
 
Terra
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
Brightside
Athena
Level 45
God Stats
1W - 1L
1,260 SR
Queue Stats
60W - 58L
1,349 Elo+
Solo
Bellona
Bellona
ChippyTheSmol
Bellona
Level 101
God Stats
4W - 9L
1,420 SR
Queue Stats
602W - 620L
1,471 Elo+
Solo
Neith
Neith
Scoro05
Neith
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 8L
1,279 Elo+
Solo
Janus
Janus
doylest09
Janus
Level 46
God Stats
1W - 6L
1,216 SR
Queue Stats
232W - 284L
1,369 Elo+
Solo
Team Averages
Level 65
1,379 SR
1,393 Elo+

VS

Team Averages
Level 91
1,469 SR
1,319 Elo+
Tsukuyomi
Tsukuyomi
Da_large0n3
Tsukuyomi
Level 93
God Stats
2W - 2L
1,635 SR
Queue Stats
49W - 49L
1,403 Elo+
Solo
Rama
Rama
EndThisLie_
Rama
Level 67
God Stats
2W - 4L
1,824 SR
Queue Stats
239W - 295L
1,352 Elo+
Solo
Tyr
Tyr
NastyKillz315
Tyr
Level 101
God Stats
0W - 4L
1,276 SR
Queue Stats
150W - 146L
1,373 Elo+
Solo
Hel
Hel
byBraTher
Hel
Level 48
God Stats
1W - 3L
1,414 SR
Queue Stats
173W - 153L
1,222 Elo+
Solo
Hun Batz
Hun Batz
opieits
Hun Batz
Level 144
God Stats
0W - 1L
1,198 SR
Queue Stats
13W - 26L
1,247 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
16
1 / 5 / 17
10,353
690
8,373
23,160
26,991
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Athena
Brightside
Athena
17
5 / 6 / 17
11,273
752
13,991
24,257
41,438
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bellona
18
5 / 2 / 16
10,810
721
18,378
21,076
25,373
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Neith
Scoro05
Neith
20
12 / 0 / 13
12,394
826
19,991
18,904
11,507
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Janus
doylest09
Janus
18
2 / 1 / 16
10,358
691
15,605
8,788
4,107
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Da_large0n3
Tsukuyomi
15
3 / 7 / 8
9,563
638
23,864
21,278
11,356
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
4 / 3 / 8
9,717
648
18,938
15,845
7,637
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
3 / 5 / 6
9,651
643
16,593
29,442
27,513
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
3 / 4 / 9
9,698
647
18,771
19,813
10,044
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
opieits
Hun Batz
11
1 / 6 / 4
8,032
535
5,918
9,644
3,819
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
49
25
Kills
14
14
Deaths
25
79
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Terra
 
Terra
1
5
17
1.9
W
Athena
Brightside
Athena
5
6
17
2.25
W
Bellona
5
2
16
6.5
L
Tsukuyomi
Da_large0n3
Tsukuyomi
3
7
8
1
L
4
3
8
2.67
L
3
5
6
1.2
W
Neith
Scoro05
Neith
12
0
13
18.5
L
3
4
9
1.88
W
Janus
doylest09
Janus
2
1
16
10
L
Hun Batz
opieits
Hun Batz
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,338
Damage
84,084
96,185
Taken
96,022
109,416
Mitigated
60,369
36,224
Healing
48,681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
 
Terra
8,373
2,279
5,358
4,375
23,160
26,991
524
5,006
17,680
13,446
0
W
Athena
Brightside
Athena
13,991
4,818
3,174
2,765
24,257
41,438
877
6,174
17,816
21,545
0
W
Bellona
18,378
3,311
5,667
4,587
21,076
25,373
1,384
4,587
16,309
0
31,806
L
Tsukuyomi
Da_large0n3
Tsukuyomi
23,864
4,329
1,842
1,653
21,278
11,356
84
7,004
14,181
0
35,650
L
18,938
9,683
2,081
4,264
15,845
7,637
760
8,120
7,519
0
36,993
L
16,593
2,840
92
8,983
29,442
27,513
42
10,015
19,202
105
28,691
W
Neith
Scoro05
Neith
19,991
10,874
2,179
6,793
18,904
11,507
2,166
2,272
16,424
0
44,442
L
18,771
2,007
18,090
10,686
19,813
10,044
133
8,560
11,066
33,240
0
W
Janus
doylest09
Janus
15,605
2,244
957
369
8,788
4,107
1,227
837
7,891
32,328
0
L
Hun Batz
opieits
Hun Batz
5,918
847
628
362
9,644
3,819
67
3,559
6,085
0
14,113

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,188
Gold Earned
46,661
132
Minions Killed
133
0
Camps Cleared
0
1,371,545
Distance Traveled
1,236,996
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
10,353
690
2
0
0
280,560
1
W
Athena
11,273
752
10
1
0
243,536
0
W
Bellona
10,810
721
23
2
0
327,002
1
L
Tsukuyomi
9,563
638
26
2
0
281,326
0
L
Rama
9,717
648
44
3
0
232,442
2
L
Tyr
9,651
643
26
2
0
280,786
0
W
Neith
12,394
826
50
3
0
254,597
5
L
Hel
9,698
647
20
1
0
293,072
0
W
Janus
10,358
691
47
3
0
265,850
0
L
Hun Batz
8,032
535
17
1
0
149,370
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role