Player Matchup

Amaterasu
Amaterasu
CommanderschnigZ
Amaterasu
Level 67
God Stats
8W - 9L
1,619 SR
Queue Stats
8W - 11L
1,399 Elo+
Party 2
Arachne
Arachne
Ghostrider-_-216
Arachne
Level 107
God Stats
26W - 19L
1,648 SR
Queue Stats
78W - 93L
1,445 Elo+
Party 2
Baron Samedi
Baron Samedi
Stalker_HDXD
Baron Samedi
Level 67
God Stats
0W - 2L
1,229 SR
Queue Stats
16W - 26L
1,411 Elo+
Party 2
Neith
Neith
ekmekspor42
Neith
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,331 Elo+
Party 2
Ymir
Ymir
sasch2401
Ymir
Level 103
God Stats
5W - 7L
1,532 SR
Queue Stats
12W - 19L
1,386 Elo+
Party 2
Team Averages
Level 74
1,505 SR
1,395 Elo+

VS

Team Averages
Level 62
1,526 SR
1,481 Elo+
Nemesis
Nemesis
BallinBasey
Nemesis
Level 98
God Stats
4W - 2L
1,524 SR
Queue Stats
423W - 353L
1,582 Elo+
Party 1
Cthulhu
Cthulhu
Djow7
Cthulhu
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
100W - 142L
1,367 Elo+
Solo
Anubis
Anubis
DomusG
Anubis
Level 29
God Stats
15W - 13L
1,578 SR
Queue Stats
90W - 80L
1,498 Elo+
Party 1
Tyr
Tyr
NM Weezy
Tyr
Level 102
God Stats
11W - 11L
1,529 SR
Queue Stats
89W - 76L
1,557 Elo+
Party 1
Artemis
Artemis
dark-team125
Artemis
Level 45
God Stats
6W - 5L
1,500 SR
Queue Stats
87W - 110L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
12
2 / 4 / 3
7,324
488
6,982
12,007
6,007
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

10
2 / 1 / 2
6,395
426
2,681
7,089
2,228
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Baron Samedi
Stalker_HDXD
Baron Samedi
12
0 / 5 / 1
6,683
446
7,192
8,744
3,110
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

12
3 / 3 / 3
7,181
479
4,255
9,052
2,951
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ymir
13
3 / 3 / 4
7,748
517
6,023
13,439
9,224
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BallinBasey
Nemesis
15
7 / 2 / 7
8,699
580
9,691
9,627
4,934
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cthulhu
Djow7
Cthulhu
11
0 / 4 / 11
6,471
431
6,914
12,264
8,317
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Anubis
DomusG
Anubis
15
2 / 1 / 3
8,403
560
3,413
8,311
3,922
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
3 / 3 / 4
8,201
547
7,066
10,728
7,449
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Artemis
dark-team125
Artemis
13
4 / 1 / 5
7,708
514
10,194
5,789
2,216
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
46
10
Kills
16
16
Deaths
11
13
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Nemesis
BallinBasey
Nemesis
7
2
7
5.25
L
Amaterasu
2
4
3
0.88
W
Cthulhu
Djow7
Cthulhu
0
4
11
1.38
W
Anubis
DomusG
Anubis
2
1
3
3.5
L
2
1
2
3
W
3
3
4
1.67
L
Baron Samedi
Stalker_HDXD
Baron Samedi
0
5
1
0.1
W
Artemis
dark-team125
Artemis
4
1
5
6.5
L
3
3
3
1.5
L
Ymir
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,133
Damage
37,278
50,331
Taken
46,719
23,520
Mitigated
26,838
15,495
Healing
13,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
BallinBasey
Nemesis
9,691
5,111
0
308
9,627
4,934
0
1,831
7,671
0
60,987
L
Amaterasu
6,982
2,516
0
3,854
12,007
6,007
1,014
1,700
10,307
0
33,007
W
Cthulhu
Djow7
Cthulhu
6,914
619
34
942
12,264
8,317
0
3,989
8,271
20,076
0
W
Anubis
DomusG
Anubis
3,413
374
0
5,188
8,311
3,922
763
3,827
4,102
61,144
0
L
2,681
1,406
0
2,137
7,089
2,228
40
473
6,616
0
20,826
W
7,066
1,611
0
4,370
10,728
7,449
596
1,262
9,416
0
49,031
L
Baron Samedi
Stalker_HDXD
Baron Samedi
7,192
0
187
1,912
8,744
3,110
0
2,863
5,881
38,454
0
W
Artemis
dark-team125
Artemis
10,194
4,794
0
2,960
5,789
2,216
473
1,739
4,044
0
37,299
L
4,255
1,028
207
3,703
9,052
2,951
0
2,186
6,866
0
23,171
L
Ymir
6,023
1,007
537
2,958
13,439
9,224
0
3,105
10,334
35,833
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,331
Gold Earned
39,482
269
Minions Killed
429
0
Camps Cleared
0
1,266,664
Distance Traveled
1,349,464
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
8,699
580
101
7
0
334,104
3
L
Amaterasu
7,324
488
53
4
0
267,947
4
W
Cthulhu
6,471
431
37
2
0
254,561
3
W
Anubis
8,403
560
112
7
0
255,852
3
L
Arachne
6,395
426
42
3
0
241,841
2
W
Tyr
8,201
547
111
7
0
264,745
3
L
Baron Samedi
6,683
446
58
4
0
223,456
2
W
Artemis
7,708
514
68
5
0
240,202
2
L
Neith
7,181
479
42
3
0
255,778
0
L
Ymir
7,748
517
74
5
0
277,642
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role