Player Matchup

Awilix
Awilix
Gold V
Cooblewooble
Awilix
Gold V
Level 160
God Stats
10W - 9L
1,651 SR
Queue Stats
318W - 338L
1,313 MMR
Solo
Gilgamesh
Gilgamesh
Silver II
GIBBAAAAYY
Gilgamesh
Silver II
Level 116
God Stats
0W - 1L
1,684 SR
Queue Stats
8W - 12L
1,504 MMR
Party 1
Bacchus
Bacchus
Gold V
Swaggy_petey
Bacchus
Gold V
Level 106
God Stats
11W - 5L
1,634 SR
Queue Stats
128W - 128L
1,250 MMR
Solo
Hera
Hera
Bronze III
deathslasher316
Hera
Bronze III
Level 85
God Stats
1W - 1L
1,816 SR
Queue Stats
2W - 8L
1,358 MMR
Solo
Chiron
Chiron
Silver II
smittyboy135
Chiron
Silver II
Level 105
God Stats
3W - 3L
1,524 SR
Queue Stats
116W - 123L
1,152 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 114
1,662 SR
1,315 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 124
1,556 SR
1,338 MMR
Janus
Janus
Gold IV
 
Janus
Gold IV
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Hercules
Hercules
Gold IV
AL_JAGER-_-
Hercules
Gold IV
Level 128
God Stats
21W - 15L
1,576 SR
Queue Stats
618W - 630L
1,288 MMR
Solo
Izanami
Izanami
Gold IV
Jerrica0530
Izanami
Gold IV
Level 109
God Stats
6W - 11L
1,510 SR
Queue Stats
83W - 85L
1,351 MMR
Solo
Thanatos
Thanatos
Gold V
QuanntumRealm
Thanatos
Gold V
Level 144
God Stats
9W - 9L
1,421 SR
Queue Stats
190W - 178L
1,313 MMR
Party 2
Aphrodite
Aphrodite
Silver I
RonRicoFSU
Aphrodite
Silver I
Level 109
God Stats
6W - 3L
1,775 SR
Queue Stats
67W - 93L
1,238 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
20
14 / 5 / 6
13,778
530
18,522
18,846
7,761
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Gilgamesh
GIBBAAAAYY
Gilgamesh
20
6 / 6 / 2
14,011
539
17,396
20,403
14,557
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bacchus
Swaggy_petey
Bacchus
16
1 / 2 / 13
11,255
433
6,899
16,596
19,557
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
4 / 10 / 6
11,421
439
9,252
17,153
4,917
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Chiron
20
4 / 4 / 9
12,878
495
20,082
21,469
7,778
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
ApolloAthenaCu ChulainnSetScylla

VS

Bans
TiamatDanzaburouSobekTsukuyomiCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
20
4 / 4 / 7
13,439
517
15,181
14,176
4,917
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hercules
AL_JAGER-_-
Hercules
20
1 / 6 / 9
12,992
500
8,914
29,946
28,485
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Izanami
Jerrica0530
Izanami
18
0 / 7 / 6
11,817
455
13,536
17,179
5,225
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thanatos
QuanntumRealm
Thanatos
20
19 / 4 / 4
16,220
624
19,171
22,777
9,826
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Aphrodite
RonRicoFSU
Aphrodite
18
2 / 8 / 8
12,238
471
6,841
19,713
10,727
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
60
29
Kills
26
27
Deaths
29
36
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
4
4
7
1.88
W
Hercules
AL_JAGER-_-
Hercules
1
6
9
0.92
L
Awilix
14
5
6
3.4
L
Gilgamesh
GIBBAAAAYY
Gilgamesh
6
6
2
1.17
W
Izanami
Jerrica0530
Izanami
0
7
6
0.43
W
Thanatos
QuanntumRealm
Thanatos
19
4
4
5.25
W
Aphrodite
RonRicoFSU
Aphrodite
2
8
8
0.75
L
Bacchus
Swaggy_petey
Bacchus
1
2
13
3.75
L
4
10
6
0.7
L
Chiron
4
4
9
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,151
Damage
63,643
94,467
Taken
103,791
54,570
Mitigated
59,180
16,271
Healing
55,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
15,181
1,207
0
2,473
14,176
4,917
0
2,607
11,415
87,502
0
W
Hercules
AL_JAGER-_-
Hercules
8,914
1,971
0
11,636
29,946
28,485
842
2,658
27,248
0
71,159
L
Awilix
18,522
7,183
0
580
18,846
7,761
1,237
4,384
14,432
0
97,092
L
Gilgamesh
GIBBAAAAYY
Gilgamesh
17,396
5,117
0
2,639
20,403
14,557
572
3,785
16,558
166
110,791
W
Izanami
Jerrica0530
Izanami
13,536
10,932
0
2,951
17,179
5,225
4,601
991
16,184
0
92,110
W
Thanatos
QuanntumRealm
Thanatos
19,171
5,800
0
23,608
22,777
9,826
2,372
2,620
20,115
0
101,172
W
Aphrodite
RonRicoFSU
Aphrodite
6,841
281
6,818
7,763
19,713
10,727
306
7,077
12,526
36,294
0
L
Bacchus
Swaggy_petey
Bacchus
6,899
290
0
1,852
16,596
19,557
55
3,510
12,950
38,160
0
L
9,252
3,232
0
1,927
17,153
4,917
795
5,148
11,553
53,151
0
L
Chiron
20,082
10,096
947
8,326
21,469
7,778
967
4,539
16,792
0
117,443

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,343
Gold Earned
66,706
673
Minions Killed
656
0
Camps Cleared
0
2,335,360
Distance Traveled
2,253,264
18
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
13,439
517
140
5
0
438,782
9
W
Hercules
12,992
500
150
6
0
451,895
1
L
Awilix
13,778
530
129
5
0
519,703
6
L
Gilgamesh
14,011
539
179
7
0
472,492
0
W
Izanami
11,817
455
160
6
0
428,868
2
W
Thanatos
16,220
624
147
6
0
489,150
5
W
Aphrodite
12,238
471
59
2
0
444,569
16
L
Bacchus
11,255
433
64
2
0
518,044
9
L
Hera
11,421
439
108
4
0
407,630
0
L
Chiron
12,878
495
193
7
0
417,491
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role