Player Matchup

Baba Yaga
Baba Yaga
Azuredemon877
Baba Yaga
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
EL_MyTO0
Merlin
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,165 Elo+
Solo
Horus
Horus
GRdoMarques
Horus
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 26L
1,652 Elo+
Solo
Ymir
Ymir
andreferrari77
Ymir
Level 29
God Stats
126W - 133L
1,482 SR
Queue Stats
208W - 253L
1,406 Elo+
Solo
Medusa
Medusa
gokusiin
Medusa
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
24W - 30L
1,500 Elo+
Solo
Team Averages
Level 19
1,496 SR
1,445 Elo+

VS

Team Averages
Level 17
1,572 SR
1,428 Elo+
Ullr
Ullr
Baby Beef3372
Ullr
Level 27
God Stats
4W - 5L
1,441 SR
Queue Stats
84W - 74L
1,388 Elo+
Solo
Tyr
Tyr
BruninhoSix
Tyr
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 4L
1,500 Elo+
Solo
Xing Tian
Xing Tian
Edhera7
Xing Tian
Level 18
God Stats
3W - 3L
1,692 SR
Queue Stats
21W - 23L
1,397 Elo+
Solo
Ra
Ra
Eltutus
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Mercury
Mercury
pedro_avila01
Mercury
Level 22
God Stats
1W - 2L
1,728 SR
Queue Stats
58W - 77L
1,356 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Azuredemon877
Baba Yaga
13
7 / 0 / 2
8,198
586
10,477
3,741
1,569
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Merlin
EL_MyTO0
Merlin
9
1 / 6 / 2
6,371
455
1,881
7,267
2,256
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

12
2 / 2 / 5
7,163
512
6,159
8,539
5,283
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
6 / 1 / 4
7,752
554
6,246
11,217
5,813
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Medusa
gokusiin
Medusa
11
3 / 6 / 6
7,087
506
4,431
8,678
2,698
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 5 / 3
7,186
513
10,229
8,892
2,950
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
5 / 3 / 0
7,495
535
7,448
10,661
6,206
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Xing Tian
Edhera7
Xing Tian
9
3 / 5 / 4
6,660
476
5,967
10,319
6,298
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
1 / 4 / 0
6,253
447
2,440
7,246
2,771
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
6
1 / 2 / 2
5,307
379
936
3,258
797
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
24
19
Kills
15
15
Deaths
19
19
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
Azuredemon877
Baba Yaga
7
0
2
8
L
5
5
3
1.3
L
5
3
0
1.67
W
Merlin
EL_MyTO0
Merlin
1
6
2
0.33
L
Xing Tian
Edhera7
Xing Tian
3
5
4
1
L
1
4
0
0.25
W
2
2
5
2.25
W
6
1
4
8
W
Medusa
gokusiin
Medusa
3
6
6
1
L
Mercury
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,194
Damage
27,020
39,442
Taken
40,376
17,619
Mitigated
19,022
6,383
Healing
7,706
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
Azuredemon877
Baba Yaga
10,477
1,035
0
1,421
3,741
1,569
58
1,058
2,438
48,433
0
L
10,229
5,258
0
1,302
8,892
2,950
586
3,127
5,765
0
28,115
L
7,448
1,874
0
4,752
10,661
6,206
378
3,608
6,923
0
42,750
W
Merlin
EL_MyTO0
Merlin
1,881
312
0
0
7,267
2,256
354
1,112
6,073
20,623
0
L
Xing Tian
Edhera7
Xing Tian
5,967
473
0
669
10,319
6,298
87
4,762
5,533
21,269
0
L
2,440
377
345
168
7,246
2,771
93
6,318
872
32,451
0
W
6,159
3,801
721
1,099
8,539
5,283
0
532
8,007
0
37,316
W
6,246
1,373
0
2,262
11,217
5,813
68
3,056
8,117
30,838
0
W
Medusa
gokusiin
Medusa
4,431
2,756
0
880
8,678
2,698
108
2,278
6,400
0
22,881
L
Mercury
936
336
0
470
3,258
797
244
539
2,679
0
11,245

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,571
Gold Earned
32,901
297
Minions Killed
236
0
Camps Cleared
0
1,227,661
Distance Traveled
1,100,463
3
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
8,198
586
88
6
0
248,105
0
L
Ullr
7,186
513
41
3
0
215,777
0
L
Tyr
7,495
535
85
6
0
262,003
6
W
Merlin
6,371
455
49
4
0
240,043
2
L
Xing Tian
6,660
476
21
2
0
254,526
6
L
Ra
6,253
447
54
4
0
251,425
1
W
Horus
7,163
512
66
5
0
281,246
0
W
Ymir
7,752
554
44
3
0
231,291
0
W
Medusa
7,087
506
50
4
0
226,976
1
L
Mercury
5,307
379
35
3
0
116,732
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role