Player Matchup

Nemesis
Nemesis
DatShad0w
Nemesis
Level 106
God Stats
23W - 14L
1,635 SR
Queue Stats
121W - 110L
1,548 Elo+
Party 2
Khepri
Khepri
ExpertBanana
Khepri
Level 87
God Stats
1W - 0L
1,377 SR
Queue Stats
25W - 15L
1,587 Elo+
Party 1
Tyr
Tyr
Fel101
Tyr
Level 122
God Stats
10W - 7L
1,530 SR
Queue Stats
133W - 119L
1,566 Elo+
Party 2
Vulcan
Vulcan
SkipTek
Vulcan
Level 124
God Stats
6W - 7L
1,500 SR
Queue Stats
38W - 40L
1,398 Elo+
Party 2
Izanami
Izanami
YaBoiSkinnyWenis
Izanami
Level 128
God Stats
6W - 2L
1,759 SR
Queue Stats
22W - 25L
1,526 Elo+
Party 1
Team Averages
Level 113
1,560 SR
1,525 Elo+

VS

Team Averages
Level 139
1,589 SR
1,523 Elo+
Kuzenbo
Kuzenbo
Pevvex
Kuzenbo
Level 157
God Stats
5W - 8L
1,500 SR
Queue Stats
583W - 592L
1,534 Elo+
Party 3
Chronos
Chronos
Rapidtreal
Chronos
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Vathgern
Anhur
Level 129
God Stats
1W - 4L
1,796 SR
Queue Stats
72W - 75L
1,497 Elo+
Party 3
Zeus
Zeus
badrichkoms
Zeus
Level 142
God Stats
62W - 67L
1,497 SR
Queue Stats
636W - 663L
1,528 Elo+
Solo
Pele
Pele
krysia007
Pele
Level 141
God Stats
11W - 9L
1,651 SR
Queue Stats
523W - 525L
1,555 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
DatShad0w
Nemesis
14
7 / 0 / 6
8,204
631
7,682
7,501
3,176
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Khepri
12
1 / 0 / 10
7,491
576
2,673
6,648
2,965
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

Tyr
Fel101
Tyr
14
3 / 0 / 1
8,360
643
7,736
7,232
3,094
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Vulcan
SkipTek
Vulcan
14
5 / 0 / 4
8,256
635
7,009
4,447
1,561
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

12
4 / 0 / 4
8,039
618
6,964
4,599
1,432
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+20%
Attack Speed
+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Pevvex
Kuzenbo
7
0 / 4 / 0
5,161
397
1,953
10,476
5,777
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Chronos
Rapidtreal
Chronos
11
0 / 1 / 0
6,628
510
4,718
5,934
1,652
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Anhur
Vathgern
Anhur
9
0 / 3 / 0
5,442
419
3,511
6,014
1,156
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
0 / 6 / 0
5,854
450
7,256
10,884
2,756
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Pele
9
0 / 6 / 0
5,575
429
1,300
10,134
2,758
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
0
20
Kills
0
0
Deaths
20
25
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Nemesis
DatShad0w
Nemesis
7
0
6
10
W
Khepri
1
0
10
6
W
Tyr
Fel101
Tyr
3
0
1
3.5
L
Kuzenbo
Pevvex
Kuzenbo
0
4
0
0
L
Chronos
Rapidtreal
Chronos
0
1
0
0
W
Vulcan
SkipTek
Vulcan
5
0
4
7
L
Anhur
Vathgern
Anhur
0
3
0
0
W
4
0
4
6
L
0
6
0
0
L
Pele
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,064
Damage
18,738
30,427
Taken
43,442
12,228
Mitigated
14,099
10,920
Healing
14,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
DatShad0w
Nemesis
7,682
4,717
0
1,513
7,501
3,176
961
3,206
4,295
0
47,511
W
Khepri
2,673
505
0
2,194
6,648
2,965
45
1,619
5,029
20,202
0
W
Tyr
Fel101
Tyr
7,736
1,282
0
4,159
7,232
3,094
1,836
5,000
2,232
0
53,324
L
Kuzenbo
Pevvex
Kuzenbo
1,953
1,142
0
1,961
10,476
5,777
10
3,062
7,414
14,260
0
L
Chronos
Rapidtreal
Chronos
4,718
1,854
0
3,004
5,934
1,652
0
0
5,934
39,557
0
W
Vulcan
SkipTek
Vulcan
7,009
1,400
0
2,304
4,447
1,561
424
2,298
2,149
56,400
0
L
Anhur
Vathgern
Anhur
3,511
1,707
0
2,116
6,014
1,156
0
1,142
4,872
0
24,446
W
6,964
4,695
0
750
4,599
1,432
1,876
1,804
2,795
0
50,443
L
7,256
1,697
0
4,288
10,884
2,756
0
3,763
7,121
39,125
0
L
Pele
1,300
257
0
2,994
10,134
2,758
0
1,715
8,419
0
26,713

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,350
Gold Earned
28,660
451
Minions Killed
290
0
Camps Cleared
0
1,308,068
Distance Traveled
1,085,995
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
8,204
631
91
7
0
282,007
1
W
Khepri
7,491
576
27
2
0
271,374
0
W
Tyr
8,360
643
111
9
0
242,604
3
L
Kuzenbo
5,161
397
23
2
0
235,155
5
L
Chronos
6,628
510
95
7
0
169,147
2
W
Vulcan
8,256
635
113
9
0
276,271
4
L
Anhur
5,442
419
43
3
0
241,653
1
W
Izanami
8,039
618
109
8
0
235,812
2
L
Zeus
5,854
450
69
5
0
218,204
1
L
Pele
5,575
429
60
5
0
221,836
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role