Player Matchup

Baba Yaga
Baba Yaga
BarbaNegraAzul
Baba Yaga
Level 5
God Stats
2W - 2L
1,500 SR
Queue Stats
4W - 6L
1,316 Elo+
Solo
Cthulhu
Cthulhu
EthanHammond066
Cthulhu
Level 10
God Stats
6W - 2L
1,715 SR
Queue Stats
20W - 23L
1,281 Elo+
Solo
Guan Yu
Guan Yu
Killstreak68528
Guan Yu
Level 16
God Stats
2W - 0L
1,659 SR
Queue Stats
45W - 57L
1,196 Elo+
Solo
Bellona
Bellona
Rawsteppa904
Bellona
Level 4
God Stats
1W - 0L
1,290 SR
Queue Stats
3W - 3L
1,500 Elo+
Solo
Da Ji
Da Ji
UtopianDusk
Da Ji
Level 28
God Stats
6W - 4L
1,684 SR
Queue Stats
8W - 10L
1,600 Elo+
Solo
Team Averages
Level 13
1,569 SR
1,379 Elo+

VS

Team Averages
Level 9
1,377 SR
1,406 Elo+
Jing Wei
Jing Wei
Ghostiee0
Jing Wei
Level 7
God Stats
1W - 5L
1,274 SR
Queue Stats
3W - 9L
1,284 Elo+
Party 1
He Bo
He Bo
S0 Conceited
He Bo
Level 17
God Stats
1W - 7L
1,500 SR
Queue Stats
28W - 32L
1,513 Elo+
Solo
Scylla
Scylla
ShadyAlarm24
Scylla
Level 3
God Stats
0W - 1L
1,312 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Neith
Neith
Shorty_Th3_BarbR
Neith
Level 14
God Stats
18W - 24L
1,297 SR
Queue Stats
34W - 55L
1,231 Elo+
Solo
Merlin
Merlin
dannypr09
Merlin
Level 4
God Stats
4W - 4L
1,500 SR
Queue Stats
6W - 5L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
BarbaNegraAzul
Baba Yaga
19
5 / 2 / 11
12,273
944
12,682
10,183
4,522
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

17
1 / 2 / 9
10,790
830
6,932
7,287
5,040
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

20
5 / 1 / 14
12,969
998
10,437
12,813
12,420
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bellona
Rawsteppa904
Bellona
17
1 / 5 / 6
10,850
835
1,262
13,895
9,606
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

20
24 / 1 / 4
17,621
1,355
28,563
14,035
6,622
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

275

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Ghostiee0
Jing Wei
16
2 / 3 / 4
10,685
822
9,794
8,158
5,775
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
3 / 11 / 5
11,476
883
13,147
17,909
5,094
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Scylla
16
0 / 10 / 4
10,170
782
5,405
13,594
4,195
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
0 / 4 / 7
10,630
818
4,520
9,231
3,033
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Merlin
dannypr09
Merlin
17
6 / 8 / 4
12,471
959
15,169
15,102
4,650
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
35
36
Kills
11
11
Deaths
36
44
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
BarbaNegraAzul
Baba Yaga
5
2
11
5.25
W
1
2
9
2.75
L
Jing Wei
Ghostiee0
Jing Wei
2
3
4
1.33
W
5
1
14
12
W
Bellona
Rawsteppa904
Bellona
1
5
6
0.8
L
3
11
5
0.5
L
Scylla
0
10
4
0.2
L
0
4
7
0.88
W
24
1
4
26
L
Merlin
dannypr09
Merlin
6
8
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,876
Damage
48,035
58,213
Taken
63,994
38,210
Mitigated
22,747
7,147
Healing
2,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
BarbaNegraAzul
Baba Yaga
12,682
415
0
1,541
10,183
4,522
0
5,711
4,410
24,455
0
W
6,932
112
550
0
7,287
5,040
0
5,144
1,992
15,909
0
L
Jing Wei
Ghostiee0
Jing Wei
9,794
4,676
0
0
8,158
5,775
0
2,424
5,734
0
21,631
W
10,437
267
402
2,926
12,813
12,420
0
7,733
4,828
0
22,294
W
Bellona
Rawsteppa904
Bellona
1,262
1,262
0
788
13,895
9,606
0
7,086
6,735
0
11,259
L
13,147
2,862
0
1,915
17,909
5,094
0
7,001
10,908
20,759
0
L
Scylla
5,405
1,521
0
0
13,594
4,195
0
4,535
9,059
10,381
0
L
4,520
1,641
0
265
9,231
3,033
0
1,950
7,281
0
15,619
W
28,563
13,085
0
940
14,035
6,622
0
7,432
6,527
0
69,761
L
Merlin
dannypr09
Merlin
15,169
1,610
0
0
15,102
4,650
0
3,704
11,398
45,104
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,503
Gold Earned
55,432
195
Minions Killed
135
7
Camps Cleared
1
1,144,121
Distance Traveled
931,757
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
12,273
944
22
2
1
216,641
0
W
Cthulhu
10,790
830
16
1
1
218,030
0
L
Jing Wei
10,685
822
19
1
0
225,748
1
W
Guan Yu
12,969
998
23
2
0
290,027
0
W
Bellona
10,850
835
23
2
1
148,705
0
L
He Bo
11,476
883
19
1
1
132,567
0
L
Scylla
10,170
782
8
1
0
194,132
0
L
Neith
10,630
818
24
2
0
154,572
0
W
Da Ji
17,621
1,355
111
9
4
270,718
0
L
Merlin
12,471
959
65
5
0
224,738
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role