Player Matchup

Tiamat
Tiamat
Oogragon
Tiamat
Level 27
God Stats
9W - 4L
1,741 SR
Queue Stats
150W - 111L
1,686 Elo+
Solo
He Bo
He Bo
Unity_Kairo
He Bo
Level 16
God Stats
29W - 21L
1,614 SR
Queue Stats
75W - 62L
1,536 Elo+
Solo
Cu Chulainn
Cu Chulainn
cheery-dribbleUW
Cu Chulainn
Level 18
God Stats
5W - 4L
1,413 SR
Queue Stats
86W - 92L
1,488 Elo+
Party 1
Apollo
Apollo
davivitor572
Apollo
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
26W - 36L
1,736 Elo+
Solo
Sol
Sol
wwsdfrtgb
Sol
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 26
1,554 SR
1,589 Elo+

VS

Team Averages
Level 37
1,463 SR
1,551 Elo+
Vulcan
Vulcan
Justt_Peaachy
Vulcan
Level 11
God Stats
2W - 2L
1,573 SR
Queue Stats
10W - 7L
1,602 Elo+
Party 2
Da Ji
Da Ji
Milkshake9493
Da Ji
Level 24
God Stats
7W - 13L
1,264 SR
Queue Stats
146W - 154L
1,563 Elo+
Solo
Chaac
Chaac
RMurnan85
Chaac
Level 7
God Stats
4W - 3L
1,667 SR
Queue Stats
24W - 36L
1,640 Elo+
Solo
King Arthur
King Arthur
lucksalamander1
King Arthur
Level 27
God Stats
43W - 23L
1,493 SR
Queue Stats
102W - 103L
1,427 Elo+
Solo
Khepri
Khepri
micheal76445
Khepri
Level 118
God Stats
0W - 1L
1,316 SR
Queue Stats
36W - 31L
1,521 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Oogragon
Tiamat
15
9 / 1 / 6
9,169
611
15,945
8,812
6,970
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
7 / 1 / 5
9,182
612
12,442
8,207
2,620
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cu Chulainn
cheery-dribbleUW
Cu Chulainn
15
3 / 3 / 4
8,914
594
7,799
9,018
6,490
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Apollo
11
1 / 4 / 1
6,586
439
3,783
8,547
3,501
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
2 / 1 / 0
7,774
518
7,651
10,795
2,985
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 3 / 1
6,779
452
9,224
6,313
2,247
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
5 / 4 / 1
8,337
556
5,182
11,121
4,505
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chaac
RMurnan85
Chaac
8
1 / 6 / 1
5,730
382
3,301
13,258
6,114
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

King Arthur
lucksalamander1
King Arthur
9
1 / 10 / 2
6,227
415
7,016
19,748
9,617
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman

Talisman

+75
Health
+15
Magical Protection

Khepri
11
1 / 0 / 1
7,186
479
3,657
9,415
6,461
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
16
22
Kills
10
10
Deaths
23
16
Assists
6
Player
Kills
Deaths
Assists
KDA
L
2
3
1
0.83
L
5
4
1
1.38
W
Tiamat
Oogragon
Tiamat
9
1
6
12
L
Chaac
RMurnan85
Chaac
1
6
1
0.25
W
7
1
5
9.5
W
Cu Chulainn
cheery-dribbleUW
Cu Chulainn
3
3
4
1.67
W
Apollo
1
4
1
0.38
L
King Arthur
lucksalamander1
King Arthur
1
10
2
0.2
L
Khepri
1
0
1
1.5
W
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,620
Damage
28,380
45,379
Taken
59,855
22,566
Mitigated
28,944
17,920
Healing
13,844
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,224
3,002
0
513
6,313
2,247
516
4,600
1,713
38,137
0
L
5,182
2,193
0
943
11,121
4,505
540
3,125
7,914
0
44,322
W
Tiamat
Oogragon
Tiamat
15,945
2,424
123
3,158
8,812
6,970
1,471
0
8,812
54,733
0
L
Chaac
RMurnan85
Chaac
3,301
343
0
3,947
13,258
6,114
47
10,222
2,705
0
19,725
W
12,442
378
0
4,749
8,207
2,620
921
356
7,811
64,322
0
W
Cu Chulainn
cheery-dribbleUW
Cu Chulainn
7,799
1,797
0
1,153
9,018
6,490
2,360
1,441
7,535
7,559
46,171
W
Apollo
3,783
1,661
400
1,407
8,547
3,501
592
3,857
4,514
0
24,264
L
King Arthur
lucksalamander1
King Arthur
7,016
708
138
2,341
19,748
9,617
64
13,792
5,400
0
28,490
L
Khepri
3,657
585
605
5,357
9,415
6,461
272
4,421
4,976
28,581
0
W
7,651
3,438
0
6,930
10,795
2,985
690
6,615
3,826
51,905
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,625
Gold Earned
34,259
440
Minions Killed
293
0
Camps Cleared
0
1,351,667
Distance Traveled
1,321,212
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
6,779
452
77
5
0
264,841
2
L
Da Ji
8,337
556
83
6
0
248,036
1
W
Tiamat
9,169
611
103
7
0
291,048
1
L
Chaac
5,730
382
35
2
0
246,050
0
W
He Bo
9,182
612
104
7
0
286,062
0
W
Cu Chulainn
8,914
594
97
6
0
278,567
2
W
Apollo
6,586
439
41
3
0
274,081
2
L
King Arthur
6,227
415
48
3
0
263,661
1
L
Khepri
7,186
479
50
3
0
298,624
2
W
Sol
7,774
518
95
6
0
221,909
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role