Player Matchup

Anhur
Anhur
Conndor
Anhur
Level 28
God Stats
1W - 2L
1,584 SR
Queue Stats
84W - 73L
1,495 Elo+
Party 1
Cthulhu
Cthulhu
Danqeth
Cthulhu
Level 23
God Stats
32W - 10L
1,755 SR
Queue Stats
48W - 41L
1,470 Elo+
Party 1
Sol
Sol
Lakobos77
Sol
Level 28
God Stats
79W - 40L
1,654 SR
Queue Stats
108W - 88L
1,503 Elo+
Party 1
Team Averages
Level 26
1,664 SR
1,489 Elo+

VS

Team Averages
Level 85
1,481 SR
1,475 Elo+
Cernunnos
Cernunnos
Fused v
Cernunnos
Level 104
God Stats
1W - 3L
1,296 SR
Queue Stats
406W - 467L
1,379 Elo+
Solo
Ymir
Ymir
Ravinexe
Ymir
Level 123
God Stats
10W - 11L
1,510 SR
Queue Stats
500W - 465L
1,507 Elo+
Solo
Poseidon
Poseidon
SirSoloDolo
Poseidon
Level 29
God Stats
9W - 6L
1,636 SR
Queue Stats
168W - 135L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Conndor
Anhur
11
3 / 7 / 5
8,732
624
9,563
11,592
3,735
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cthulhu
Danqeth
Cthulhu
12
0 / 4 / 10
8,412
601
5,963
16,371
13,167
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
6 / 8 / 3
9,455
675
12,158
13,328
3,574
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Fused v
Cernunnos
11
3 / 4 / 10
9,560
683
5,578
8,344
3,457
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ymir
14
3 / 5 / 13
10,806
772
7,484
19,278
18,962
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Poseidon
SirSoloDolo
Poseidon
17
13 / 2 / 6
12,089
864
22,922
11,208
4,393
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
48
9
Kills
19
19
Deaths
11
18
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Anhur
Conndor
Anhur
3
7
5
0.79
L
Cthulhu
Danqeth
Cthulhu
0
4
10
1.25
W
Cernunnos
Fused v
Cernunnos
3
4
10
2
L
6
8
3
0.94
W
Ymir
3
5
13
1.9
W
Poseidon
SirSoloDolo
Poseidon
13
2
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,684
Damage
35,984
41,291
Taken
38,830
20,476
Mitigated
26,812
4,939
Healing
11,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
Conndor
Anhur
9,563
5,916
0
1,171
11,592
3,735
523
9,144
2,448
0
26,289
L
Cthulhu
Danqeth
Cthulhu
5,963
715
357
500
16,371
13,167
243
11,113
5,258
19,521
0
W
Cernunnos
Fused v
Cernunnos
5,578
2,060
0
1,194
8,344
3,457
576
4,283
4,061
0
17,743
L
12,158
5,169
0
2,911
13,328
3,574
859
10,161
3,167
36,709
0
W
Ymir
7,484
927
652
3,966
19,278
18,962
483
8,574
10,704
23,052
0
W
Poseidon
SirSoloDolo
Poseidon
22,922
2,714
438
5,281
11,208
4,393
1,626
5,300
5,908
86,537
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,599
Gold Earned
32,455
124
Minions Killed
160
0
Camps Cleared
0
671,856
Distance Traveled
700,790
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
8,732
624
35
3
0
209,449
3
L
Cthulhu
8,412
601
26
2
0
252,477
0
W
Cernunnos
9,560
683
22
2
0
196,152
2
L
Sol
9,455
675
63
5
0
209,930
2
W
Ymir
10,806
772
15
1
0
248,989
2
W
Poseidon
12,089
864
123
9
0
255,649
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role