Player Matchup

Neith
Neith
MooreYup
Neith
Level 24
God Stats
1W - 1L
1,333 SR
Queue Stats
125W - 106L
1,661 Elo+
Solo
Tyr
Tyr
NUWATHICC
Tyr
Level 17
God Stats
3W - 0L
1,500 SR
Queue Stats
132W - 100L
1,609 Elo+
Solo
Fafnir
Fafnir
c3rberuusG0D
Fafnir
Level 8
God Stats
6W - 7L
1,624 SR
Queue Stats
328W - 347L
1,590 Elo+
Solo
Mercury
Mercury
hipfirestuuu
Mercury
Level 25
God Stats
5W - 0L
1,850 SR
Queue Stats
41W - 31L
1,619 Elo+
Solo
Hel
Hel
mosqueteros3delc
Hel
Level 25
God Stats
2W - 2L
1,500 SR
Queue Stats
81W - 84L
1,574 Elo+
Solo
Team Averages
Level 20
1,561 SR
1,610 Elo+

VS

Team Averages
Level 40
1,542 SR
1,526 Elo+
Poseidon
Poseidon
 
Poseidon
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
LT Clutch4043
Bellona
Level 28
God Stats
13W - 10L
1,499 SR
Queue Stats
123W - 100L
1,548 Elo+
Party 1
Nemesis
Nemesis
Relevant
Nemesis
Level 5
God Stats
1W - 2L
1,713 SR
Queue Stats
54W - 52L
1,630 Elo+
Party 1
Ymir
Ymir
XxMChickenxX722
Ymir
Level 14
God Stats
29W - 27L
1,417 SR
Queue Stats
31W - 33L
1,398 Elo+
Party 1
Anhur
Anhur
ixSoulsxi
Anhur
Level 89
God Stats
31W - 33L
1,579 SR
Queue Stats
881W - 809L
1,552 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
MooreYup
Neith
19
6 / 3 / 12
13,533
564
21,248
20,018
8,236
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

20
18 / 0 / 7
15,209
634
23,688
20,090
24,817
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Fafnir
17
3 / 3 / 18
12,659
527
12,813
21,802
23,287
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mercury
hipfirestuuu
Mercury
20
12 / 1 / 9
16,923
705
13,644
15,749
6,920
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
0 / 6 / 11
11,235
468
6,856
14,056
8,188
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
17
3 / 9 / 4
10,708
446
13,765
15,066
5,435
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
15
2 / 11 / 3
9,926
414
9,888
23,646
16,403
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nemesis
Relevant
Nemesis
17
2 / 3 / 3
10,878
453
5,178
13,056
8,347
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
0 / 8 / 7
10,188
425
5,027
27,131
23,955
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Anhur
ixSoulsxi
Anhur
19
6 / 8 / 2
11,920
497
16,084
19,822
7,558
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
32
39
Kills
13
13
Deaths
39
57
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
3
9
4
0.56
L
Bellona
2
11
3
0.32
W
Neith
MooreYup
Neith
6
3
12
4
W
18
0
7
21.5
L
Nemesis
Relevant
Nemesis
2
3
3
1.17
L
0
8
7
0.44
W
Fafnir
3
3
18
4
W
Mercury
hipfirestuuu
Mercury
12
1
9
16.5
L
Anhur
ixSoulsxi
Anhur
6
8
2
0.88
W
0
6
11
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,249
Damage
49,942
91,715
Taken
98,721
71,448
Mitigated
61,698
45,033
Healing
14,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
13,765
1,587
0
1,891
15,066
5,435
0
2,488
12,550
77,706
0
L
Bellona
9,888
3,192
0
1,814
23,646
16,403
0
4,231
19,415
0
45,784
W
Neith
MooreYup
Neith
21,248
9,827
0
8,922
20,018
8,236
7,103
3,350
16,668
0
110,257
W
23,688
2,819
0
11,296
20,090
24,817
0
3,015
17,075
0
100,371
L
Nemesis
Relevant
Nemesis
5,178
2,380
0
5,272
13,056
8,347
0
2,149
10,907
0
72,345
L
5,027
810
0
0
27,131
23,955
0
7,308
19,823
19,063
0
W
Fafnir
12,813
4,344
569
9,954
21,802
23,287
841
7,080
14,722
37,339
0
W
Mercury
hipfirestuuu
Mercury
13,644
10,473
0
4,924
15,749
6,920
4,802
3,757
11,992
0
153,881
L
Anhur
ixSoulsxi
Anhur
16,084
10,289
0
5,023
19,822
7,558
940
3,493
16,329
0
82,993
W
6,856
2,125
4,582
4,786
14,056
8,188
1,166
7,441
6,615
44,124
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,559
Gold Earned
53,620
668
Minions Killed
521
0
Camps Cleared
0
2,352,388
Distance Traveled
2,094,952
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
10,708
446
137
6
0
397,733
5
L
Bellona
9,926
414
94
4
0
418,984
3
W
Neith
13,533
564
155
6
0
381,583
5
W
Tyr
15,209
634
140
6
0
503,608
0
L
Nemesis
10,878
453
119
5
0
481,756
1
L
Ymir
10,188
425
43
2
0
413,498
0
W
Fafnir
12,659
527
37
2
0
470,302
3
W
Mercury
16,923
705
258
11
0
590,576
0
L
Anhur
11,920
497
128
5
0
382,981
0
W
Hel
11,235
468
78
3
0
406,319
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role