Player Matchup

Anhur
Anhur
Themitsake
Anhur
Level 29
God Stats
9W - 4L
1,827 SR
Queue Stats
181W - 77L
1,746 Elo+
Solo
Tiamat
Tiamat
Toby23
Tiamat
Level 26
God Stats
0W - 2L
1,390 SR
Queue Stats
37W - 35L
1,462 Elo+
Solo
Fenrir
Fenrir
vSnakeDFgodz
Fenrir
Level 16
God Stats
0W - 4L
1,500 SR
Queue Stats
9W - 22L
1,140 Elo+
Solo
Team Averages
Level 24
1,572 SR
1,449 Elo+

VS

Team Averages
Level 85
1,503 SR
1,478 Elo+
Baron Samedi
Baron Samedi
SevenxDeadlysinz
Baron Samedi
Level 29
God Stats
43W - 34L
1,475 SR
Queue Stats
262W - 362L
1,368 Elo+
Solo
Gilgamesh
Gilgamesh
WolvenDagger
Gilgamesh
Level 106
God Stats
14W - 13L
1,535 SR
Queue Stats
179W - 178L
1,567 Elo+
Party 1
Ullr
Ullr
smitedhick
Ullr
Level 119
God Stats
1W - 1L
1,500 SR
Queue Stats
56W - 57L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
12
2 / 1 / 3
7,869
787
6,921
7,940
2,584
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Tiamat
Toby23
Tiamat
10
1 / 4 / 3
6,798
680
5,670
5,242
3,975
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fenrir
8
2 / 6 / 1
6,486
649
2,920
8,798
4,261
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
SevenxDeadlysinz
Baron Samedi
10
3 / 2 / 3
7,046
705
5,934
6,351
2,068
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gilgamesh
WolvenDagger
Gilgamesh
11
6 / 2 / 4
8,005
801
8,136
9,863
5,068
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

9
2 / 1 / 5
6,809
681
2,980
6,307
1,858
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
23
5
Kills
11
11
Deaths
5
7
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
SevenxDeadlysinz
Baron Samedi
3
2
3
2.25
L
Anhur
2
1
3
3.5
L
Tiamat
Toby23
Tiamat
1
4
3
0.63
W
Gilgamesh
WolvenDagger
Gilgamesh
6
2
4
4
W
2
1
5
4.5
L
Fenrir
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,511
Damage
17,050
21,980
Taken
22,521
10,820
Mitigated
8,994
5,084
Healing
5,746
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
SevenxDeadlysinz
Baron Samedi
5,934
97
730
1,477
6,351
2,068
105
977
5,079
19,724
0
L
Anhur
6,921
4,427
0
4,375
7,940
2,584
473
1,711
6,229
0
39,249
L
Tiamat
Toby23
Tiamat
5,670
243
0
445
5,242
3,975
0
2,180
3,062
15,179
0
W
Gilgamesh
WolvenDagger
Gilgamesh
8,136
2,491
0
2,205
9,863
5,068
189
2,172
7,322
0
24,195
W
2,980
1,757
0
1,334
6,307
1,858
0
1,730
4,413
0
12,718
L
Fenrir
2,920
400
0
264
8,798
4,261
0
2,195
6,603
0
9,098

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,153
Gold Earned
21,860
114
Minions Killed
88
0
Camps Cleared
0
537,205
Distance Traveled
510,995
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
7,046
705
20
2
0
159,460
3
L
Anhur
7,869
787
76
8
0
178,035
2
L
Tiamat
6,798
680
25
3
0
179,068
0
W
Gilgamesh
8,005
801
35
4
0
194,195
2
W
Ullr
6,809
681
33
3
0
157,340
0
L
Fenrir
6,486
649
13
1
0
180,102
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role