Player Matchup

Fenrir
Fenrir
ELCAZADOR514
Fenrir
Level 14
God Stats
10W - 9L
1,281 SR
Queue Stats
154W - 176L
1,345 Elo+
Solo
Kukulkan
Kukulkan
Javcov
Kukulkan
Level 36
God Stats
58W - 48L
1,599 SR
Queue Stats
102W - 103L
1,500 Elo+
Party 2
Apollo
Apollo
TU2TLE
Apollo
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 65L
1,346 Elo+
Solo
Anubis
Anubis
Werewolf719
Anubis
Level 24
God Stats
17W - 12L
1,634 SR
Queue Stats
54W - 53L
1,486 Elo+
Party 2
Neith
Neith
crystalamir
Neith
Level 6
God Stats
13W - 28L
1,153 SR
Queue Stats
16W - 34L
1,238 Elo+
Solo
Team Averages
Level 19
1,433 SR
1,383 Elo+

VS

Team Averages
Level 19
1,428 SR
1,407 Elo+
Neith
Neith
InvaderOz 816
Neith
Level 7
God Stats
8W - 7L
1,427 SR
Queue Stats
10W - 12L
1,306 Elo+
Party 1
Chiron
Chiron
Kraken_Ent
Chiron
Level 28
God Stats
15W - 20L
1,434 SR
Queue Stats
78W - 73L
1,406 Elo+
Party 1
Tiamat
Tiamat
O1EBlvk__
Tiamat
Level 29
God Stats
2W - 4L
1,206 SR
Queue Stats
45W - 59L
1,377 Elo+
Party 1
Thor
Thor
OldCat1073
Thor
Level 4
God Stats
7W - 1L
1,500 SR
Queue Stats
78W - 84L
1,500 Elo+
Solo
Arachne
Arachne
YoungButHopeful
Arachne
Level 25
God Stats
18W - 9L
1,573 SR
Queue Stats
34W - 31L
1,448 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
16
4 / 7 / 3
10,994
999
6,933
18,100
9,611
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Kukulkan
Javcov
Kukulkan
18
3 / 9 / 5
11,800
1,073
21,073
16,599
6,826
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
TU2TLE
Apollo
15
2 / 12 / 3
9,839
894
7,130
19,273
6,761
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Anubis
16
1 / 9 / 3
10,230
930
6,683
15,174
7,109
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
0 / 1 / 2
8,958
814
763
2,545
1,107
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Team 1 Tickets

0

VS

Team 2 Tickets

277

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 3 / 17
11,135
1,012
11,075
8,922
3,796
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chiron
Kraken_Ent
Chiron
18
4 / 5 / 16
11,535
1,049
12,323
13,758
5,208
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tiamat
O1EBlvk__
Tiamat
18
4 / 1 / 17
11,587
1,053
12,661
5,935
3,151
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

19
15 / 0 / 12
13,603
1,237
14,605
11,121
7,018
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

19
12 / 1 / 14
13,745
1,250
15,628
10,845
5,035
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
114
10
Kills
38
38
Deaths
10
16
Assists
76
Player
Kills
Deaths
Assists
KDA
L
Fenrir
4
7
3
0.79
W
3
3
17
3.83
L
Kukulkan
Javcov
Kukulkan
3
9
5
0.61
W
Chiron
Kraken_Ent
Chiron
4
5
16
2.4
W
Tiamat
O1EBlvk__
Tiamat
4
1
17
12.5
W
15
0
12
21
L
Apollo
TU2TLE
Apollo
2
12
3
0.29
L
Anubis
1
9
3
0.28
W
12
1
14
19
L
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,582
Damage
66,292
71,691
Taken
50,581
31,414
Mitigated
24,208
3,821
Healing
9,351
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
6,933
736
0
73
18,100
9,611
0
2,222
15,638
0
10,268
W
11,075
5,903
0
749
8,922
3,796
0
4,928
3,994
0
24,314
L
Kukulkan
Javcov
Kukulkan
21,073
3,065
438
920
16,599
6,826
0
3,779
12,552
57,450
0
W
Chiron
Kraken_Ent
Chiron
12,323
7,193
822
2,523
13,758
5,208
0
7,631
6,127
0
32,006
W
Tiamat
O1EBlvk__
Tiamat
12,661
1,159
0
1,798
5,935
3,151
0
2,622
3,313
25,838
0
W
14,605
4,923
0
0
11,121
7,018
0
5,787
5,334
0
37,098
L
Apollo
TU2TLE
Apollo
7,130
5,007
0
554
19,273
6,761
0
3,545
15,518
0
17,817
L
Anubis
6,683
505
537
1,299
15,174
7,109
0
1,917
13,029
31,470
0
W
15,628
12,167
0
3,459
10,845
5,035
0
6,788
4,057
0
35,871
L
763
584
0
0
2,545
1,107
0
240
2,293
0
2,546

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,821
Gold Earned
61,605
198
Minions Killed
223
4
Camps Cleared
11
765,043
Distance Traveled
979,617
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
10,994
999
5
0
0
199,777
1
W
Neith
11,135
1,012
36
3
0
174,448
1
L
Kukulkan
11,800
1,073
102
9
2
201,070
1
W
Chiron
11,535
1,049
51
5
0
147,043
1
W
Tiamat
11,587
1,053
37
3
1
184,361
0
W
Thor
13,603
1,237
57
5
1
229,467
2
L
Apollo
9,839
894
34
3
0
113,322
0
L
Anubis
10,230
930
51
5
1
193,163
1
W
Arachne
13,745
1,250
42
4
9
244,298
5
L
Neith
8,958
814
6
1
1
57,711
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role