Player Matchup

Merlin
Merlin
Cegaz
Merlin
Level 27
God Stats
1W - 2L
1,507 SR
Queue Stats
6W - 8L
1,274 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Phapcute
Tsukuyomi
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Ra
Ra
SrSpaguetty
Ra
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,274 Elo+
Party 2
Ares
Ares
huydeeptry
Ares
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,244 Elo+
Party 3
Hachiman
Hachiman
trumngu
Hachiman
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Team Averages
Level 10
1,501 SR
1,358 Elo+

VS

Team Averages
Level 9
1,586 SR
1,432 Elo+
Neith
Neith
BuTbKa230697
Neith
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
Youngmitra
Jormungandr
Level 24
God Stats
3W - 2L
1,383 SR
Queue Stats
84W - 84L
1,430 Elo+
Solo
Loki
Loki
iamhoman
Loki
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
setsunafz
Cthulhu
Level 7
God Stats
2W - 0L
1,738 SR
Queue Stats
9W - 7L
1,384 Elo+
Party 1
Nu Wa
Nu Wa
怪太强我来扛
Nu Wa
Level 7
God Stats
5W - 0L
1,808 SR
Queue Stats
8W - 7L
1,347 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Cegaz
Merlin
14
5 / 1 / 1
7,799
557
4,664
7,187
2,405
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tsukuyomi
Phapcute
Tsukuyomi
12
3 / 3 / 5
7,466
533
3,737
9,843
3,402
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
7 / 3 / 4
8,025
573
7,809
7,239
4,181
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

8
2 / 7 / 0
6,019
430
4,110
13,037
8,058
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hachiman
trumngu
Hachiman
8
0 / 9 / 0
5,217
373
2,146
8,566
2,847
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 5 / 1
5,170
369
2,946
5,901
1,702
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jormungandr
Youngmitra
Jormungandr
11
2 / 3 / 1
6,977
498
4,531
8,684
4,183
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Loki
10
0 / 6 / 3
6,359
454
1,133
8,165
2,062
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
setsunafz
Cthulhu
14
17 / 1 / 1
9,042
646
12,224
10,602
10,363
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

12
4 / 4 / 2
7,233
517
9,826
6,962
2,188
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
31
17
Kills
23
23
Deaths
19
10
Assists
8
Player
Kills
Deaths
Assists
KDA
W
0
5
1
0.1
L
Merlin
Cegaz
Merlin
5
1
1
5.5
L
Tsukuyomi
Phapcute
Tsukuyomi
3
3
5
1.83
L
7
3
4
3
W
Jormungandr
Youngmitra
Jormungandr
2
3
1
0.83
L
2
7
0
0.29
W
Loki
0
6
3
0.25
W
Cthulhu
setsunafz
Cthulhu
17
1
1
17.5
L
Hachiman
trumngu
Hachiman
0
9
0
0
W
4
4
2
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,466
Damage
30,660
45,872
Taken
40,314
20,893
Mitigated
20,498
7,925
Healing
6,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,946
2,153
0
613
5,901
1,702
625
2,550
3,217
0
9,636
L
Merlin
Cegaz
Merlin
4,664
317
0
1,500
7,187
2,405
634
3,774
3,099
42,166
0
L
Tsukuyomi
Phapcute
Tsukuyomi
3,737
1,426
0
2,643
9,843
3,402
0
3,107
6,480
0
27,743
L
7,809
1,279
683
2,622
7,239
4,181
342
3,982
3,047
39,410
0
W
Jormungandr
Youngmitra
Jormungandr
4,531
591
72
439
8,684
4,183
234
5,488
2,738
30,004
0
L
4,110
679
0
477
13,037
8,058
0
7,888
4,677
13,583
0
W
Loki
1,133
516
0
1,827
8,165
2,062
95
1,923
6,084
0
28,816
W
Cthulhu
setsunafz
Cthulhu
12,224
1,972
0
3,609
10,602
10,363
0
1,547
8,984
42,532
0
L
Hachiman
trumngu
Hachiman
2,146
1,339
0
0
8,566
2,847
63
6,184
1,988
0
17,502
W
9,826
1,898
0
0
6,962
2,188
1,414
3,812
2,708
37,515
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,526
Gold Earned
34,781
283
Minions Killed
260
0
Camps Cleared
0
1,220,818
Distance Traveled
1,296,646
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
5,170
369
20
1
0
254,752
1
L
Merlin
7,799
557
97
7
0
238,897
2
L
Tsukuyomi
7,466
533
60
4
0
260,322
1
L
Ra
8,025
573
77
6
0
255,074
2
W
Jormungandr
6,977
498
50
4
0
266,704
1
L
Ares
6,019
430
13
1
0
245,466
3
W
Loki
6,359
454
54
4
0
251,347
0
W
Cthulhu
9,042
646
63
5
0
271,357
0
L
Hachiman
5,217
373
36
3
0
221,059
2
W
Nu Wa
7,233
517
73
5
0
252,486
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role