Player Matchup

Yemoja
Yemoja
L4st_NoLxve
Yemoja
Level 40
God Stats
10W - 9L
1,581 SR
Queue Stats
162W - 148L
1,594 Elo+
Party 4
Cerberus
Cerberus
Lasituacion94
Cerberus
Level 80
God Stats
10W - 11L
1,592 SR
Queue Stats
52W - 44L
1,498 Elo+
Party 2
Hun Batz
Hun Batz
MauricioMora
Hun Batz
Level 29
God Stats
6W - 9L
1,430 SR
Queue Stats
48W - 45L
1,437 Elo+
Party 2
Ah Puch
Ah Puch
QK-Bernal
Ah Puch
Level 89
God Stats
3W - 5L
1,525 SR
Queue Stats
109W - 125L
1,432 Elo+
Party 2
Izanami
Izanami
Uchiwa_Pimmouss
Izanami
Level 49
God Stats
3W - 3L
1,644 SR
Queue Stats
302W - 312L
1,456 Elo+
Party 4
Team Averages
Level 57
1,554 SR
1,483 Elo+

VS

Team Averages
Level 75
1,686 SR
1,499 Elo+
Danzaburou
Danzaburou
BANNANA HANDS1
Danzaburou
Level 46
God Stats
18W - 13L
1,628 SR
Queue Stats
712W - 629L
1,515 Elo+
Party 1
Hades
Hades
Bird_Is_Online
Hades
Level 16
God Stats
3W - 0L
1,767 SR
Queue Stats
36W - 44L
1,311 Elo+
Party 3
Guan Yu
Guan Yu
Dragon Noot
Guan Yu
Level 142
God Stats
4W - 3L
1,676 SR
Queue Stats
639W - 576L
1,632 Elo+
Party 1
Osiris
Osiris
Hoody OG
Osiris
Level 125
God Stats
20W - 20L
1,655 SR
Queue Stats
500W - 430L
1,615 Elo+
Party 1
Bacchus
Bacchus
WYTM97
Bacchus
Level 47
God Stats
11W - 9L
1,702 SR
Queue Stats
89W - 90L
1,420 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
14
3 / 2 / 7
10,240
512
4,619
14,134
11,909
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cerberus
Lasituacion94
Cerberus
16
1 / 6 / 4
9,479
474
8,838
23,171
19,968
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hun Batz
MauricioMora
Hun Batz
11
3 / 1 / 0
8,014
401
2,471
5,322
1,598
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Puch
QK-Bernal
Ah Puch
14
4 / 11 / 3
8,979
449
12,476
17,083
5,100
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
5 / 5 / 1
10,272
514
13,022
14,435
5,060
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BANNANA HANDS1
Danzaburou
15
3 / 6 / 3
10,234
512
8,266
15,147
5,200
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
1 / 5 / 5
8,713
436
6,437
13,390
6,418
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
Dragon Noot
Guan Yu
18
4 / 3 / 6
11,370
569
12,178
16,641
15,174
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Osiris
Hoody OG
Osiris
20
16 / 1 / 2
13,509
675
24,582
15,933
11,565
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bacchus
WYTM97
Bacchus
15
1 / 1 / 3
9,753
488
8,202
12,266
12,741
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
44
16
Kills
25
25
Deaths
16
15
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
BANNANA HANDS1
Danzaburou
3
6
3
0.75
W
1
5
5
0.7
W
Guan Yu
Dragon Noot
Guan Yu
4
3
6
2.33
W
Osiris
Hoody OG
Osiris
16
1
2
17
L
Yemoja
3
2
7
3.25
L
Cerberus
Lasituacion94
Cerberus
1
6
4
0.5
L
Hun Batz
MauricioMora
Hun Batz
3
1
0
3
L
Ah Puch
QK-Bernal
Ah Puch
4
11
3
0.5
L
5
5
1
1.1
W
Bacchus
WYTM97
Bacchus
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,426
Damage
59,665
74,145
Taken
73,377
43,635
Mitigated
51,098
21,125
Healing
23,131
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
BANNANA HANDS1
Danzaburou
8,266
3,606
0
5,183
15,147
5,200
2,858
4,348
10,799
0
56,405
W
6,437
1,919
123
2,328
13,390
6,418
1,554
8,116
5,274
23,207
0
W
Guan Yu
Dragon Noot
Guan Yu
12,178
2,913
638
6,979
16,641
15,174
1,325
5,095
11,546
0
74,185
W
Osiris
Hoody OG
Osiris
24,582
10,303
0
6,360
15,933
11,565
0
5,464
10,469
0
133,777
L
Yemoja
4,619
230
1,545
2,363
14,134
11,909
0
3,349
10,785
13,992
0
L
Cerberus
Lasituacion94
Cerberus
8,838
404
0
7,777
23,171
19,968
0
3,007
20,164
54,467
0
L
Hun Batz
MauricioMora
Hun Batz
2,471
980
0
2,570
5,322
1,598
0
0
5,322
0
34,450
L
Ah Puch
QK-Bernal
Ah Puch
12,476
851
0
3,482
17,083
5,100
274
3,540
13,543
48,988
0
L
13,022
9,007
0
3,388
14,435
5,060
253
4,743
9,692
0
87,236
W
Bacchus
WYTM97
Bacchus
8,202
884
0
1,520
12,266
12,741
854
2,910
9,356
36,689
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,984
Gold Earned
53,579
476
Minions Killed
522
0
Camps Cleared
0
1,588,900
Distance Traveled
1,797,419
9
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,234
512
109
5
0
307,805
0
W
Hades
8,713
436
54
3
0
269,129
5
W
Guan Yu
11,370
569
149
7
0
396,068
6
W
Osiris
13,509
675
167
8
0
433,584
1
L
Yemoja
10,240
512
20
1
0
397,197
7
L
Cerberus
9,479
474
128
6
0
361,590
1
L
Hun Batz
8,014
401
75
4
0
209,582
1
L
Ah Puch
8,979
449
79
4
0
313,182
0
L
Izanami
10,272
514
174
9
0
307,349
0
W
Bacchus
9,753
488
43
2
0
390,833
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role