Player Matchup

Danzaburou
Danzaburou
Cobaltboo
Danzaburou
Level 17
God Stats
2W - 1L
1,498 SR
Queue Stats
6W - 4L
1,754 Elo+
Solo
Amaterasu
Amaterasu
S1d3Zh0w
Amaterasu
Level 8
God Stats
48W - 68L
1,256 SR
Queue Stats
55W - 82L
1,255 Elo+
Solo
Tiamat
Tiamat
eyani08
Tiamat
Level 23
God Stats
23W - 16L
1,510 SR
Queue Stats
121W - 103L
1,423 Elo+
Party 1
Cthulhu
Cthulhu
measured_wire
Cthulhu
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 11L
1,368 Elo+
Solo
Medusa
Medusa
platform-pro
Medusa
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 7L
1,134 Elo+
Party 1
Team Averages
Level 12
1,453 SR
1,387 Elo+

VS

Team Averages
Level 14
1,403 SR
1,385 Elo+
Kali
Kali
CHICKENGODZX1
Kali
Level 17
God Stats
9W - 13L
1,270 SR
Queue Stats
53W - 56L
1,299 Elo+
Solo
Geb
Geb
COWMAN400
Geb
Level 24
God Stats
4W - 4L
1,369 SR
Queue Stats
40W - 45L
1,369 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
IlI dumpling
Ah Muzen Cab
Level 16
God Stats
1W - 2L
1,375 SR
Queue Stats
1W - 2L
1,581 Elo+
Solo
Cthulhu
Cthulhu
NakedBurrito
Cthulhu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,408 Elo+
Solo
Sol
Sol
danimerck4
Sol
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,266 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Cobaltboo
Danzaburou
20
5 / 2 / 19
14,208
1,093
22,719
13,370
6,325
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Amaterasu
S1d3Zh0w
Amaterasu
20
9 / 3 / 15
14,160
1,089
14,019
16,023
13,426
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tiamat
eyani08
Tiamat
20
21 / 3 / 14
17,109
1,316
31,982
13,191
12,156
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Cthulhu
19
1 / 8 / 16
11,906
916
3,570
14,033
6,666
Medusa
20
5 / 8 / 22
13,233
1,018
14,077
13,570
11,938
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

181

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 12 / 11
13,099
1,008
16,670
29,074
13,205
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

19
7 / 8 / 14
13,416
1,032
17,947
23,129
22,175
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ah Muzen Cab
IlI dumpling
Ah Muzen Cab
18
5 / 7 / 8
12,439
957
9,012
10,342
7,498
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cthulhu
NakedBurrito
Cthulhu
18
0 / 4 / 11
11,073
852
6,650
13,704
15,396
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

18
5 / 11 / 11
12,465
959
7,472
20,739
8,021
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
78
41
Kills
23
24
Deaths
42
86
Assists
55
Player
Kills
Deaths
Assists
KDA
L
6
12
11
0.96
L
7
8
14
1.75
W
Danzaburou
Cobaltboo
Danzaburou
5
2
19
7.25
L
Ah Muzen Cab
IlI dumpling
Ah Muzen Cab
5
7
8
1.29
L
Cthulhu
NakedBurrito
Cthulhu
0
4
11
1.38
W
Amaterasu
S1d3Zh0w
Amaterasu
9
3
15
5.5
L
5
11
11
0.95
W
Tiamat
eyani08
Tiamat
21
3
14
9.33
W
Cthulhu
1
8
16
1.13
W
Medusa
5
8
22
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,367
Damage
57,751
70,187
Taken
96,988
50,511
Mitigated
66,295
13,496
Healing
7,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,670
11,980
0
3,450
29,074
13,205
0
13,617
15,421
0
32,101
L
17,947
2,922
123
1,657
23,129
22,175
0
8,349
14,728
33,682
0
W
Danzaburou
Cobaltboo
Danzaburou
22,719
11,611
0
3,845
13,370
6,325
0
7,796
5,574
0
57,253
L
Ah Muzen Cab
IlI dumpling
Ah Muzen Cab
9,012
3,684
0
1,187
10,342
7,498
0
4,560
5,782
0
29,544
L
Cthulhu
NakedBurrito
Cthulhu
6,650
151
0
0
13,704
15,396
0
3,314
9,609
17,459
0
W
Amaterasu
S1d3Zh0w
Amaterasu
14,019
9,731
0
3,113
16,023
13,426
0
5,602
10,058
0
36,994
L
7,472
1,975
0
1,438
20,739
8,021
0
5,535
15,164
21,388
0
W
Tiamat
eyani08
Tiamat
31,982
3,364
1,245
5,293
13,191
12,156
0
4,740
8,451
52,445
0
W
Cthulhu
3,570
1,046
0
0
14,033
6,666
0
8,018
6,015
12,589
0
W
Medusa
14,077
7,395
0
0
13,570
11,938
0
5,913
7,657
13
24,478

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,616
Gold Earned
62,492
233
Minions Killed
187
9
Camps Cleared
0
1,084,992
Distance Traveled
944,029
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
13,099
1,008
37
3
0
207,373
0
L
Geb
13,416
1,032
45
3
0
241,354
0
W
Danzaburou
14,208
1,093
74
6
3
228,649
0
L
Ah Muzen Cab
12,439
957
52
4
0
124,427
0
L
Cthulhu
11,073
852
29
2
0
199,287
2
W
Amaterasu
14,160
1,089
60
5
3
251,112
0
L
Sol
12,465
959
24
2
0
171,588
0
W
Tiamat
17,109
1,316
49
4
1
254,272
3
W
Cthulhu
11,906
916
33
3
2
191,744
0
W
Medusa
13,233
1,018
17
1
0
159,215
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role