Player Matchup

Kukulkan
Kukulkan
Dagger93
Kukulkan
Level 18
God Stats
3W - 7L
1,633 SR
Queue Stats
15W - 28L
1,414 Elo+
Solo
Yemoja
Yemoja
DanMulligan97
Yemoja
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Fenrir
Fenrir
ELCAZADOR514
Fenrir
Level 14
God Stats
3W - 5L
1,295 SR
Queue Stats
29W - 47L
1,152 Elo+
Solo
Team Averages
Level 12
1,476 SR
1,355 Elo+

VS

Team Averages
Level 26
1,634 SR
1,473 Elo+
Cupid
Cupid
Conndor
Cupid
Level 28
God Stats
24W - 11L
1,535 SR
Queue Stats
84W - 73L
1,479 Elo+
Party 1
Cthulhu
Cthulhu
Danqeth
Cthulhu
Level 22
God Stats
32W - 10L
1,729 SR
Queue Stats
48W - 41L
1,452 Elo+
Party 1
Sol
Sol
Lakobos77
Sol
Level 28
God Stats
79W - 40L
1,639 SR
Queue Stats
108W - 88L
1,488 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Dagger93
Kukulkan
11
3 / 8 / 1
7,737
703
5,362
8,972
3,475
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
0 / 6 / 3
6,400
582
1,034
8,934
4,027
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fenrir
12
4 / 2 / 3
8,295
754
6,133
11,214
5,692
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Conndor
Cupid
12
5 / 2 / 9
9,065
824
9,954
7,788
3,095
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
Danqeth
Cthulhu
11
1 / 3 / 10
7,963
724
2,450
12,407
10,406
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
10 / 2 / 6
10,025
911
12,998
8,854
3,008
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
41
7
Kills
16
16
Deaths
7
7
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Cupid
Conndor
Cupid
5
2
9
4.75
L
Kukulkan
Dagger93
Kukulkan
3
8
1
0.44
L
0
6
3
0.25
W
Cthulhu
Danqeth
Cthulhu
1
3
10
2
L
Fenrir
4
2
3
2.75
W
10
2
6
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,529
Damage
25,402
29,120
Taken
29,049
13,194
Mitigated
16,509
885
Healing
7,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
Conndor
Cupid
9,954
5,536
103
1,916
7,788
3,095
901
1,870
5,828
0
32,749
L
Kukulkan
Dagger93
Kukulkan
5,362
491
0
0
8,972
3,475
0
5,855
3,117
27,944
0
L
1,034
112
30
30
8,934
4,027
0
4,919
4,015
4,565
0
W
Cthulhu
Danqeth
Cthulhu
2,450
514
169
482
12,407
10,406
744
1,909
10,498
12,259
0
L
Fenrir
6,133
1,219
0
825
11,214
5,692
120
4,786
6,428
0
25,556
W
12,998
5,519
0
4,653
8,854
3,008
1,251
2,559
6,265
41,800
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,432
Gold Earned
27,053
97
Minions Killed
106
0
Camps Cleared
0
428,718
Distance Traveled
639,712
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
9,065
824
31
3
0
200,026
1
L
Kukulkan
7,737
703
44
4
0
129,820
0
L
Yemoja
6,400
582
8
1
0
90,922
0
W
Cthulhu
7,963
724
23
2
0
232,507
0
L
Fenrir
8,295
754
45
4
0
207,976
0
W
Sol
10,025
911
52
5
0
207,179
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role