Player Matchup

Cthulhu
Cthulhu
BlueFire2758
Cthulhu
Level 26
God Stats
2W - 0L
1,813 SR
Queue Stats
35W - 37L
1,416 Elo+
Solo
Izanami
Izanami
ElBigJimmy
Izanami
Level 27
God Stats
35W - 26L
1,414 SR
Queue Stats
190W - 207L
1,380 Elo+
Solo
Bellona
Bellona
GER_RoterBaron
Bellona
Level 20
God Stats
1W - 1L
1,154 SR
Queue Stats
12W - 11L
1,466 Elo+
Party 1
Awilix
Awilix
Lord Shatta
Awilix
Level 27
God Stats
22W - 16L
1,615 SR
Queue Stats
153W - 171L
1,446 Elo+
Solo
Thanatos
Thanatos
sturmwindchen
Thanatos
Level 15
God Stats
2W - 4L
1,339 SR
Queue Stats
11W - 12L
1,466 Elo+
Party 1
Team Averages
Level 23
1,467 SR
1,435 Elo+

VS

Team Averages
Level 17
1,481 SR
1,371 Elo+
Sun Wukong
Sun Wukong
Keycon1
Sun Wukong
Level 14
God Stats
5W - 6L
1,686 SR
Queue Stats
16W - 23L
1,312 Elo+
Party 2
Tiamat
Tiamat
Legendary02
Tiamat
Level 7
God Stats
2W - 7L
1,500 SR
Queue Stats
6W - 8L
1,662 Elo+
Solo
Medusa
Medusa
OneTopiicZ
Medusa
Level 30
God Stats
4W - 5L
1,544 SR
Queue Stats
24W - 34L
1,420 Elo+
Solo
Susano
Susano
XbatubangX
Susano
Level 7
God Stats
1W - 8L
1,176 SR
Queue Stats
9W - 18L
1,157 Elo+
Party 2
Janus
Janus
soy_bronze_
Janus
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 25L
1,303 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BlueFire2758
Cthulhu
15
3 / 3 / 14
10,427
474
10,209
21,427
9,939
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
ElBigJimmy
Izanami
18
13 / 4 / 10
12,836
583
17,493
12,764
5,408
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
3 / 7 / 12
10,295
468
6,641
13,701
7,860
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Awilix
19
19 / 4 / 5
13,079
595
18,549
16,362
7,484
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Thanatos
sturmwindchen
Thanatos
16
7 / 9 / 3
10,897
495
13,008
18,053
8,684
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Keycon1
Sun Wukong
19
14 / 7 / 5
13,146
598
21,513
25,228
19,509
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tiamat
13
1 / 10 / 4
8,741
397
5,637
16,137
7,158
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Medusa
OneTopiicZ
Medusa
10
3 / 7 / 2
8,199
373
6,925
9,514
2,798
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Susano
XbatubangX
Susano
16
5 / 11 / 6
9,952
452
7,609
19,966
7,400
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
2 / 10 / 2
7,984
363
6,695
12,977
3,036
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
44
45
Kills
25
27
Deaths
45
44
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
BlueFire2758
Cthulhu
3
3
14
3.33
W
Izanami
ElBigJimmy
Izanami
13
4
10
4.5
W
3
7
12
1.29
L
Sun Wukong
Keycon1
Sun Wukong
14
7
5
2.36
L
Tiamat
1
10
4
0.3
W
Awilix
19
4
5
5.38
L
Medusa
OneTopiicZ
Medusa
3
7
2
0.57
L
Susano
XbatubangX
Susano
5
11
6
0.73
L
2
10
2
0.3
W
Thanatos
sturmwindchen
Thanatos
7
9
3
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,900
Damage
48,379
82,307
Taken
83,822
39,375
Mitigated
39,901
22,673
Healing
9,747
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
BlueFire2758
Cthulhu
10,209
804
1,006
5,560
21,427
9,939
453
3,068
18,185
33,537
0
W
Izanami
ElBigJimmy
Izanami
17,493
12,971
474
1,242
12,764
5,408
5,769
2,748
9,824
0
76,235
W
6,641
1,744
0
748
13,701
7,860
2,926
1,936
11,605
0
48,176
L
Sun Wukong
Keycon1
Sun Wukong
21,513
6,642
0
5,650
25,228
19,509
271
3,348
21,880
0
65,063
L
Tiamat
5,637
1,704
0
3,121
16,137
7,158
0
1,896
14,241
35,503
0
W
Awilix
18,549
6,122
0
3,775
16,362
7,484
730
1,455
14,863
0
81,691
L
Medusa
OneTopiicZ
Medusa
6,925
3,246
0
551
9,514
2,798
450
797
8,717
0
25,052
L
Susano
XbatubangX
Susano
7,609
1,497
0
425
19,966
7,400
532
2,710
17,256
0
33,588
L
6,695
877
0
0
12,977
3,036
304
1,458
11,519
23,636
0
W
Thanatos
sturmwindchen
Thanatos
13,008
2,887
0
9,868
18,053
8,684
2,979
2,541
15,498
0
49,551

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,534
Gold Earned
48,022
461
Minions Killed
288
0
Camps Cleared
0
2,022,815
Distance Traveled
1,576,402
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,427
474
70
3
0
443,276
0
W
Izanami
12,836
583
120
5
0
379,119
0
W
Bellona
10,295
468
78
4
0
381,172
0
L
Sun Wukong
13,146
598
85
4
0
395,279
0
L
Tiamat
8,741
397
73
3
0
317,817
1
W
Awilix
13,079
595
106
5
0
449,925
4
L
Medusa
8,199
373
42
2
0
245,351
0
L
Susano
9,952
452
49
2
0
351,249
0
L
Janus
7,984
363
39
2
0
266,706
2
W
Thanatos
10,897
495
87
4
0
369,323
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role