Player Matchup

Skadi
Skadi
CyFeT
Skadi
Level 15
God Stats
6W - 3L
1,316 SR
Queue Stats
36W - 31L
1,469 Elo+
Solo
Hachiman
Hachiman
DaRealWes
Hachiman
Level 8
God Stats
5W - 7L
1,069 SR
Queue Stats
12W - 19L
1,143 Elo+
Solo
Tiamat
Tiamat
NordicPython
Tiamat
Level 23
God Stats
13W - 11L
1,420 SR
Queue Stats
128W - 119L
1,370 Elo+
Solo
Cerberus
Cerberus
ROFLENT
Cerberus
Level 13
God Stats
2W - 0L
1,500 SR
Queue Stats
17W - 18L
1,379 Elo+
Solo
Zeus
Zeus
Royca05
Zeus
Level 18
God Stats
5W - 5L
1,500 SR
Queue Stats
153W - 145L
1,322 Elo+
Solo
Team Averages
Level 15
1,361 SR
1,337 Elo+

VS

Team Averages
Level 12
1,480 SR
1,287 Elo+
Thanatos
Thanatos
CoopDogg477282
Thanatos
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,240 Elo+
Solo
Baron Samedi
Baron Samedi
FilhoDaWolf
Baron Samedi
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
616W - 702L
1,233 Elo+
Solo
Izanami
Izanami
VenomSix2099
Izanami
Level 15
God Stats
8W - 5L
1,614 SR
Queue Stats
34W - 44L
1,306 Elo+
Solo
Zeus
Zeus
iuytre-jhgfd84
Zeus
Level 17
God Stats
6W - 6L
1,468 SR
Queue Stats
14W - 17L
1,351 Elo+
Solo
Neith
Neith
maddysmith34777
Neith
Level 15
God Stats
24W - 44L
1,316 SR
Queue Stats
35W - 59L
1,307 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
CyFeT
Skadi
20
15 / 2 / 20
15,434
1,286
25,389
11,100
4,257
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hachiman
DaRealWes
Hachiman
18
1 / 3 / 18
11,563
964
10,964
10,659
4,644
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Tiamat
20
12 / 0 / 15
14,320
1,193
19,208
6,721
5,216
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
ROFLENT
Cerberus
20
4 / 1 / 25
13,008
1,084
15,824
17,721
20,669
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Zeus
Royca05
Zeus
20
11 / 6 / 18
13,947
1,162
21,067
13,424
4,974
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Team 1 Tickets

213

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
17
2 / 7 / 6
11,167
931
4,526
14,533
5,754
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
FilhoDaWolf
Baron Samedi
18
3 / 11 / 8
11,663
972
11,737
26,426
11,303
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
VenomSix2099
Izanami
17
2 / 8 / 5
11,585
965
12,506
23,871
7,870
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
3 / 11 / 5
11,704
975
14,874
18,535
6,011
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

18
2 / 6 / 8
11,497
958
11,620
16,496
6,251
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

139
Kill Participation
44
43
Kills
12
12
Deaths
43
96
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Thanatos
2
7
6
0.71
W
Skadi
CyFeT
Skadi
15
2
20
12.5
W
Hachiman
DaRealWes
Hachiman
1
3
18
3.33
L
Baron Samedi
FilhoDaWolf
Baron Samedi
3
11
8
0.64
W
Tiamat
12
0
15
19.5
W
Cerberus
ROFLENT
Cerberus
4
1
25
16.5
W
Zeus
Royca05
Zeus
11
6
18
3.33
L
Izanami
VenomSix2099
Izanami
2
8
5
0.56
L
3
11
5
0.5
L
2
6
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,452
Damage
55,263
59,625
Taken
99,861
39,760
Mitigated
37,189
8,002
Healing
10,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
4,526
784
0
2,961
14,533
5,754
0
7,945
6,588
0
16,330
W
Skadi
CyFeT
Skadi
25,389
9,663
0
1,522
11,100
4,257
0
4,782
6,318
0
62,654
W
Hachiman
DaRealWes
Hachiman
10,964
7,411
267
585
10,659
4,644
0
4,569
6,090
0
22,473
L
Baron Samedi
FilhoDaWolf
Baron Samedi
11,737
1,171
773
1,525
26,426
11,303
0
14,084
12,342
24,789
0
W
Tiamat
19,208
986
1,332
1,972
6,721
5,216
0
2,538
4,183
30,477
0
W
Cerberus
ROFLENT
Cerberus
15,824
1,131
0
2,066
17,721
20,669
0
7,585
10,136
47,804
0
W
Zeus
Royca05
Zeus
21,067
4,597
0
258
13,424
4,974
0
7,137
6,287
36,003
0
L
Izanami
VenomSix2099
Izanami
12,506
9,528
697
3,713
23,871
7,870
0
13,162
10,709
0
41,514
L
14,874
1,309
0
709
18,535
6,011
0
12,539
5,996
37,415
0
L
11,620
9,524
0
0
16,496
6,251
0
8,369
8,127
0
31,198

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,272
Gold Earned
57,616
244
Minions Killed
214
9
Camps Cleared
3
1,120,994
Distance Traveled
927,217
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
11,167
931
27
2
1
204,117
0
W
Skadi
15,434
1,286
95
8
1
230,577
0
W
Hachiman
11,563
964
27
2
1
202,206
0
L
Baron Samedi
11,663
972
28
2
0
209,055
0
W
Tiamat
14,320
1,193
24
2
2
256,071
4
W
Cerberus
13,008
1,084
64
5
3
260,540
1
W
Zeus
13,947
1,162
34
3
2
171,600
1
L
Izanami
11,585
965
65
5
0
170,860
1
L
Zeus
11,704
975
54
5
2
161,535
0
L
Neith
11,497
958
40
3
0
181,650
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role