Player Matchup

Anhur
Anhur
AK REPTAR
Anhur
Level 157
God Stats
8W - 5L
1,405 SR
Queue Stats
391W - 438L
1,496 Elo+
Party 1
Cthulhu
Cthulhu
ChaoticFuzzy
Cthulhu
Level 69
God Stats
4W - 1L
1,500 SR
Queue Stats
242W - 261L
1,467 Elo+
Solo
Yemoja
Yemoja
GrandTuna
Yemoja
Level 145
God Stats
2W - 7L
1,435 SR
Queue Stats
259W - 275L
1,547 Elo+
Party 1
Fafnir
Fafnir
IVI4s
Fafnir
Level 155
God Stats
2W - 1L
1,764 SR
Queue Stats
56W - 49L
1,551 Elo+
Solo
Fenrir
Fenrir
xELiTexXxDeViLx
Fenrir
Level 146
God Stats
2W - 2L
1,500 SR
Queue Stats
493W - 493L
1,536 Elo+
Solo
Team Averages
Level 134
1,521 SR
1,520 Elo+

VS

Team Averages
Level 135
1,593 SR
1,570 Elo+
Horus
Horus
PABLOHITIZQ
Horus
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Camazotz
Camazotz
Teranzo
Camazotz
Level 146
God Stats
2W - 3L
1,500 SR
Queue Stats
252W - 244L
1,515 Elo+
Solo
Nike
Nike
TrapLover68plus1
Nike
Level 114
God Stats
0W - 2L
1,558 SR
Queue Stats
17W - 12L
1,554 Elo+
Party 3
Hera
Hera
bigblackklok
Hera
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,696 Elo+
Party 2
Thoth
Thoth
x0mni
Thoth
Level 110
God Stats
0W - 1L
1,908 SR
Queue Stats
31W - 20L
1,584 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
AK REPTAR
Anhur
17
2 / 2 / 18
10,274
790
13,807
18,033
7,674
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
ChaoticFuzzy
Cthulhu
18
9 / 2 / 11
10,864
836
27,978
18,910
9,976
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Yemoja
GrandTuna
Yemoja
16
2 / 2 / 17
9,498
731
5,891
15,324
12,035
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fafnir
IVI4s
Fafnir
16
3 / 2 / 15
9,812
755
10,405
20,620
24,867
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

17
6 / 3 / 14
11,053
850
13,212
35,982
21,624
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 5 / 7
9,119
701
9,147
20,545
14,957
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Camazotz
Teranzo
Camazotz
15
0 / 2 / 10
8,768
674
11,324
15,499
8,300
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

15
2 / 6 / 7
9,135
703
14,801
19,153
10,962
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
4 / 5 / 6
10,169
782
24,892
17,792
7,357
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thoth
x0mni
Thoth
17
3 / 4 / 7
10,184
783
25,885
12,852
5,172
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
48
22
Kills
11
11
Deaths
22
75
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Anhur
AK REPTAR
Anhur
2
2
18
5.5
W
Cthulhu
ChaoticFuzzy
Cthulhu
9
2
11
7.25
W
Yemoja
GrandTuna
Yemoja
2
2
17
5.25
W
Fafnir
IVI4s
Fafnir
3
2
15
5.25
L
2
5
7
1.1
L
Camazotz
Teranzo
Camazotz
0
2
10
2.5
L
2
6
7
0.92
L
4
5
6
1.4
L
Thoth
x0mni
Thoth
3
4
7
1.63
W
6
3
14
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,293
Damage
86,049
108,869
Taken
85,841
76,176
Mitigated
46,748
59,711
Healing
45,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
AK REPTAR
Anhur
13,807
7,779
1,657
3,890
18,033
7,674
1,426
9,837
8,196
0
40,684
W
Cthulhu
ChaoticFuzzy
Cthulhu
27,978
1,174
4,820
1,320
18,910
9,976
841
10,632
8,278
52,953
0
W
Yemoja
GrandTuna
Yemoja
5,891
2,809
22,120
2,954
15,324
12,035
827
4,777
10,547
12,695
0
W
Fafnir
IVI4s
Fafnir
10,405
2,632
3,043
5,824
20,620
24,867
636
9,709
10,911
16,491
0
L
9,147
4,355
6,983
7,197
20,545
14,957
408
12,366
8,179
0
12,895
L
Camazotz
Teranzo
Camazotz
11,324
3,338
0
7,866
15,499
8,300
614
7,995
7,504
0
15,648
L
14,801
1,850
2,523
5,952
19,153
10,962
284
9,703
9,450
0
21,672
L
24,892
4,245
3,171
6,033
17,792
7,357
599
8,160
9,632
42,863
0
L
Thoth
x0mni
Thoth
25,885
2,470
2,075
3,220
12,852
5,172
784
6,050
6,802
47,073
0
W
13,212
3,391
1,874
12,209
35,982
21,624
1,604
15,822
20,160
0
20,326

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,501
Gold Earned
47,375
133
Minions Killed
111
0
Camps Cleared
0
1,090,877
Distance Traveled
1,228,928
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
10,274
790
51
4
0
200,754
1
W
Cthulhu
10,864
836
46
4
0
247,561
1
W
Yemoja
9,498
731
17
1
0
188,426
1
W
Fafnir
9,812
755
6
0
0
218,267
0
L
Horus
9,119
701
8
1
0
248,776
0
L
Camazotz
8,768
674
7
1
0
260,182
0
L
Nike
9,135
703
16
1
0
265,387
1
L
Hera
10,169
782
40
3
0
224,348
2
L
Thoth
10,184
783
40
3
0
230,235
0
W
Fenrir
11,053
850
13
1
0
235,869
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role