Player Matchup

Ratatoskr
Ratatoskr
Optical Naruto
Ratatoskr
Level 16
God Stats
21W - 7L
1,685 SR
Queue Stats
27W - 21L
1,451 Elo+
Solo
Zeus
Zeus
SubShield
Zeus
Level 10
God Stats
47W - 21L
1,857 SR
Queue Stats
221W - 197L
1,376 Elo+
Solo
Freya
Freya
almighty_jr2K19
Freya
Level 7
God Stats
5W - 3L
1,363 SR
Queue Stats
8W - 7L
1,300 Elo+
Solo
Guan Yu
Guan Yu
louisfurious
Guan Yu
Level 6
God Stats
1W - 3L
1,186 SR
Queue Stats
3W - 8L
966 Elo+
Solo
Jormungandr
Jormungandr
nateboss25
Jormungandr
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 14L
1,402 Elo+
Solo
Team Averages
Level 9
1,518 SR
1,299 Elo+

VS

Team Averages
Level 15
1,616 SR
1,439 Elo+
Merlin
Merlin
MAKAV3LI x99
Merlin
Level 19
God Stats
59W - 48L
1,736 SR
Queue Stats
109W - 105L
1,566 Elo+
Solo
Zeus
Zeus
PoolGodz21
Zeus
Level 17
God Stats
2W - 1L
1,829 SR
Queue Stats
35W - 26L
1,466 Elo+
Party 1
Fenrir
Fenrir
jimmydeanlover
Fenrir
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Odin
Odin
lexluger21
Odin
Level 17
God Stats
1W - 2L
1,477 SR
Queue Stats
236W - 274L
1,248 Elo+
Solo
Neith
Neith
silvernoel87
Neith
Level 14
God Stats
12W - 9L
1,537 SR
Queue Stats
31W - 29L
1,415 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Optical Naruto
Ratatoskr
20
23 / 9 / 10
16,554
1,505
38,507
20,920
8,906
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Zeus
20
14 / 1 / 16
13,883
1,262
25,176
7,011
2,511
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
10 / 4 / 14
12,497
1,136
13,650
15,290
6,056
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Guan Yu
louisfurious
Guan Yu
17
0 / 7 / 14
10,282
935
1,666
14,745
9,531
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Jormungandr
nateboss25
Jormungandr
19
0 / 2 / 22
11,546
1,050
3,905
9,691
10,180
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Team 1 Tickets

178

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
18
6 / 7 / 8
12,116
1,101
14,088
14,653
5,053
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
9 / 9 / 10
12,841
1,167
17,750
16,767
5,477
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
1 / 11 / 6
9,823
893
7,201
20,431
9,132
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

16
0 / 11 / 6
9,600
873
5,639
20,513
16,412
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

18
7 / 9 / 10
12,806
1,164
13,840
19,461
7,614
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
63
47
Kills
23
23
Deaths
47
76
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Merlin
6
7
8
1.43
W
Ratatoskr
Optical Naruto
Ratatoskr
23
9
10
3.11
L
9
9
10
1.56
W
Zeus
14
1
16
22
W
10
4
14
4.25
L
1
11
6
0.36
L
0
11
6
0.27
W
Guan Yu
louisfurious
Guan Yu
0
7
14
1
W
Jormungandr
nateboss25
Jormungandr
0
2
22
5.5
L
7
9
10
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,904
Damage
58,518
67,657
Taken
91,825
37,184
Mitigated
43,688
12,186
Healing
4,536
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
14,088
1,626
0
0
14,653
5,053
0
4,661
9,992
33,981
0
W
Ratatoskr
Optical Naruto
Ratatoskr
38,507
26,807
0
6,915
20,920
8,906
0
8,747
12,173
0
65,023
L
17,750
5,051
0
649
16,767
5,477
0
6,935
9,832
41,705
0
W
Zeus
25,176
2,168
0
26
7,011
2,511
0
4,255
2,756
52,388
0
W
13,650
5,440
0
4,835
15,290
6,056
0
7,565
7,725
29,903
0
L
7,201
4,067
462
2,336
20,431
9,132
0
12,574
7,857
0
16,835
L
5,639
3,536
0
0
20,513
16,412
0
12,214
8,299
0
20,365
W
Guan Yu
louisfurious
Guan Yu
1,666
630
105
305
14,745
9,531
0
7,543
7,202
0
10,800
W
Jormungandr
nateboss25
Jormungandr
3,905
1,231
0
0
9,691
10,180
0
3,728
5,963
16,529
0
L
13,840
7,145
0
1,089
19,461
7,614
0
6,347
13,114
0
26,466

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,762
Gold Earned
57,186
193
Minions Killed
172
9
Camps Cleared
4
889,946
Distance Traveled
866,193
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
12,116
1,101
49
4
0
182,862
0
W
Ratatoskr
16,554
1,505
59
5
5
205,230
1
L
Zeus
12,841
1,167
44
4
1
174,857
1
W
Zeus
13,883
1,262
63
6
3
194,084
0
W
Freya
12,497
1,136
30
3
1
175,143
0
L
Fenrir
9,823
893
21
2
2
170,922
1
L
Odin
9,600
873
29
3
0
157,983
0
W
Guan Yu
10,282
935
14
1
0
143,184
0
W
Jormungandr
11,546
1,050
27
2
0
172,305
0
L
Neith
12,806
1,164
29
3
1
179,569
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role