Player Matchup

Cerberus
Cerberus
Chord24
Cerberus
Level 78
God Stats
29W - 28L
1,653 SR
Queue Stats
497W - 585L
1,407 Elo+
Solo
Arachne
Arachne
DoubleUup
Arachne
Level 126
God Stats
32W - 26L
1,773 SR
Queue Stats
289W - 331L
1,381 Elo+
Solo
Skadi
Skadi
Gandropodo
Skadi
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 29L
1,443 Elo+
Party 1
Sol
Sol
Pain_sma
Sol
Level 46
God Stats
4W - 8L
1,494 SR
Queue Stats
237W - 291L
1,340 Elo+
Solo
Poseidon
Poseidon
meliodas_zama
Poseidon
Level 60
God Stats
1W - 1L
1,719 SR
Queue Stats
16W - 21L
1,426 Elo+
Party 1
Team Averages
Level 72
1,628 SR
1,400 Elo+

VS

Team Averages
Level 74
1,541 SR
1,363 Elo+
Medusa
Medusa
Arcannabis
Medusa
Level 66
God Stats
5W - 5L
1,450 SR
Queue Stats
140W - 152L
1,384 Elo+
Solo
Gilgamesh
Gilgamesh
NOSOYVEGETTA
Gilgamesh
Level 89
God Stats
16W - 15L
1,568 SR
Queue Stats
196W - 232L
1,378 Elo+
Solo
King Arthur
King Arthur
Spoilsbury
King Arthur
Level 47
God Stats
1W - 2L
1,719 SR
Queue Stats
19W - 33L
1,281 Elo+
Solo
Nu Wa
Nu Wa
Xande7061
Nu Wa
Level 89
God Stats
6W - 5L
1,466 SR
Queue Stats
115W - 135L
1,380 Elo+
Solo
Ne Zha
Ne Zha
seaseaven
Ne Zha
Level 81
God Stats
3W - 1L
1,500 SR
Queue Stats
168W - 194L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Chord24
Cerberus
12
0 / 2 / 5
7,650
450
5,347
14,716
9,855
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Arachne
DoubleUup
Arachne
13
4 / 6 / 2
8,311
489
5,206
13,898
4,114
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Skadi
12
1 / 7 / 1
7,780
458
5,329
12,747
4,986
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
4 / 4 / 1
8,648
509
7,520
12,777
4,799
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Poseidon
meliodas_zama
Poseidon
15
4 / 5 / 2
9,581
564
9,792
11,344
3,610
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Arcannabis
Medusa
14
7 / 3 / 2
8,740
514
8,809
7,665
2,665
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
NOSOYVEGETTA
Gilgamesh
14
2 / 3 / 11
9,532
561
5,895
15,873
11,196
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

King Arthur
Spoilsbury
King Arthur
13
1 / 6 / 3
8,208
483
2,843
12,667
7,669
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nu Wa
Xande7061
Nu Wa
16
4 / 1 / 9
9,762
574
16,680
8,052
2,665
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ne Zha
seaseaven
Ne Zha
15
10 / 0 / 6
10,054
591
12,722
11,185
4,139
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
55
13
Kills
24
24
Deaths
13
11
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Medusa
Arcannabis
Medusa
7
3
2
2.67
L
Cerberus
Chord24
Cerberus
0
2
5
1.25
L
Arachne
DoubleUup
Arachne
4
6
2
0.83
L
Skadi
1
7
1
0.21
W
Gilgamesh
NOSOYVEGETTA
Gilgamesh
2
3
11
2.5
L
4
4
1
1.13
W
King Arthur
Spoilsbury
King Arthur
1
6
3
0.42
W
Nu Wa
Xande7061
Nu Wa
4
1
9
8.5
L
Poseidon
meliodas_zama
Poseidon
4
5
2
1
W
Ne Zha
seaseaven
Ne Zha
10
0
6
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,194
Damage
46,949
65,482
Taken
55,442
27,364
Mitigated
28,334
18,249
Healing
10,835
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Arcannabis
Medusa
8,809
3,352
0
1,424
7,665
2,665
0
2,622
5,003
0
46,808
L
Cerberus
Chord24
Cerberus
5,347
450
0
4,011
14,716
9,855
0
3,108
11,356
30,471
0
L
Arachne
DoubleUup
Arachne
5,206
3,452
0
3,405
13,898
4,114
0
4,889
8,581
0
34,541
L
Skadi
5,329
3,055
466
1,399
12,747
4,986
1,058
1,510
11,149
0
45,473
W
Gilgamesh
NOSOYVEGETTA
Gilgamesh
5,895
835
0
2,885
15,873
11,196
0
5,394
10,437
0
26,792
L
7,520
1,113
0
5,330
12,777
4,799
0
4,623
7,738
46,176
2,598
W
King Arthur
Spoilsbury
King Arthur
2,843
137
0
1,876
12,667
7,669
61
6,348
5,887
0
34,784
W
Nu Wa
Xande7061
Nu Wa
16,680
3,788
101
2,628
8,052
2,665
296
4,209
3,797
64,578
0
L
Poseidon
meliodas_zama
Poseidon
9,792
1,940
0
3,638
11,344
3,610
440
1,224
9,978
54,759
0
W
Ne Zha
seaseaven
Ne Zha
12,722
8,387
0
1,921
11,185
4,139
0
3,373
7,794
0
66,220

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,970
Gold Earned
46,296
430
Minions Killed
405
0
Camps Cleared
0
1,477,217
Distance Traveled
1,671,957
17
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,740
514
74
4
0
302,924
3
L
Cerberus
7,650
450
51
3
0
298,339
9
L
Arachne
8,311
489
69
4
0
319,421
2
L
Skadi
7,780
458
87
5
0
293,886
0
W
Gilgamesh
9,532
561
50
3
0
333,928
2
L
Sol
8,648
509
100
6
0
282,212
0
W
King Arthur
8,208
483
70
4
0
348,293
3
W
Nu Wa
9,762
574
119
7
0
304,376
2
L
Poseidon
9,581
564
123
7
0
283,359
6
W
Ne Zha
10,054
591
92
5
0
382,436
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role