Player Matchup

Loki
Loki
AdmittedTie64
Loki
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,364 Elo+
Solo
Anhur
Anhur
Sl3ndyy08
Anhur
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 20L
1,430 Elo+
Solo
Amaterasu
Amaterasu
SuperT225
Amaterasu
Level 17
God Stats
2W - 3L
1,379 SR
Queue Stats
48W - 39L
1,433 Elo+
Solo
Sobek
Sobek
august1g0get
Sobek
Level 6
God Stats
1W - 4L
1,500 SR
Queue Stats
17W - 19L
1,340 Elo+
Solo
Cthulhu
Cthulhu
nosweat_uesful01
Cthulhu
Level 5
God Stats
0W - 2L
1,203 SR
Queue Stats
1W - 3L
1,166 Elo+
Solo
Team Averages
Level 10
1,416 SR
1,346 Elo+

VS

Team Averages
Level 16
1,535 SR
1,350 Elo+
Bacchus
Bacchus
Alu0326
Bacchus
Level 29
God Stats
5W - 2L
1,488 SR
Queue Stats
15W - 14L
1,487 Elo+
Solo
Skadi
Skadi
Hipsterwaifu
Skadi
Level 22
God Stats
56W - 54L
1,520 SR
Queue Stats
150W - 173L
1,434 Elo+
Solo
Olorun
Olorun
Richie117
Olorun
Level 11
God Stats
9W - 6L
1,717 SR
Queue Stats
87W - 79L
1,307 Elo+
Party 1
Medusa
Medusa
bolala
Medusa
Level 16
God Stats
37W - 29L
1,448 SR
Queue Stats
95W - 91L
1,354 Elo+
Party 1
Nemesis
Nemesis
scelmar
Nemesis
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,166 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 9 / 2
8,812
383
8,942
13,691
4,625
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Anhur
Sl3ndyy08
Anhur
12
4 / 4 / 2
8,466
368
7,549
10,639
3,203
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Amaterasu
SuperT225
Amaterasu
18
4 / 7 / 4
11,235
488
15,593
25,881
15,944
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
1 / 5 / 0
8,607
374
3,517
22,425
22,249
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

14
1 / 9 / 6
8,953
389
5,362
23,986
17,350
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Alu0326
Bacchus
17
8 / 0 / 9
12,444
541
6,814
10,492
15,407
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
5 / 4 / 10
12,382
538
19,351
15,685
5,627
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Bow

Short Bow

+15%
Attack Speed

Olorun
Richie117
Olorun
18
5 / 4 / 10
12,569
546
13,463
15,338
6,325
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Medusa
bolala
Medusa
20
9 / 1 / 3
13,291
578
19,718
12,386
5,749
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Nemesis
scelmar
Nemesis
17
7 / 4 / 11
11,782
512
9,880
11,586
6,426
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
77
13
Kills
34
34
Deaths
13
14
Assists
43
Player
Kills
Deaths
Assists
KDA
L
3
9
2
0.44
W
Bacchus
Alu0326
Bacchus
8
0
9
12.5
W
5
4
10
2.5
W
Olorun
Richie117
Olorun
5
4
10
2.5
L
Anhur
Sl3ndyy08
Anhur
4
4
2
1.25
L
Amaterasu
SuperT225
Amaterasu
4
7
4
0.86
L
1
5
0
0.2
W
Medusa
bolala
Medusa
9
1
3
10.5
L
1
9
6
0.44
W
Nemesis
scelmar
Nemesis
7
4
11
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,963
Damage
69,226
96,622
Taken
65,487
63,371
Mitigated
39,534
16,584
Healing
26,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,942
2,486
0
1,081
13,691
4,625
0
4,154
9,537
0
41,969
W
Bacchus
Alu0326
Bacchus
6,814
1,301
0
3,080
10,492
15,407
277
970
9,522
31,716
0
W
19,351
10,568
582
5,080
15,685
5,627
4,264
1,065
14,620
0
123,674
W
Olorun
Richie117
Olorun
13,463
6,346
1,614
9,261
15,338
6,325
4,588
2,606
12,732
59,844
0
L
Anhur
Sl3ndyy08
Anhur
7,549
2,199
0
2,075
10,639
3,203
360
1,623
9,016
0
32,902
L
Amaterasu
SuperT225
Amaterasu
15,593
7,249
0
6,632
25,881
15,944
0
3,992
21,889
0
80,936
L
3,517
551
461
4,843
22,425
22,249
200
4,519
17,906
32,018
0
W
Medusa
bolala
Medusa
19,718
13,321
268
5,490
12,386
5,749
3,788
2,814
9,572
0
91,982
L
5,362
363
39
1,453
23,986
17,350
0
5,989
17,997
30,395
0
W
Nemesis
scelmar
Nemesis
9,880
5,172
0
1,013
11,586
6,426
1,515
1,424
10,162
0
35,038

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,073
Gold Earned
62,468
346
Minions Killed
492
0
Camps Cleared
0
1,601,486
Distance Traveled
2,096,093
18
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
8,812
383
65
3
0
328,422
9
W
Bacchus
12,444
541
45
2
0
447,089
4
W
Skadi
12,382
538
129
6
0
401,824
6
W
Olorun
12,569
546
102
4
0
381,016
1
L
Anhur
8,466
368
54
2
0
241,500
2
L
Amaterasu
11,235
488
138
6
0
368,296
0
L
Sobek
8,607
374
46
2
0
352,266
0
W
Medusa
13,291
578
149
6
0
390,087
2
L
Cthulhu
8,953
389
43
2
0
311,002
7
W
Nemesis
11,782
512
67
3
0
476,077
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role