Player Matchup

Izanami
Izanami
GrImReApEr-_-531
Izanami
Level 38
God Stats
28W - 18L
1,500 SR
Queue Stats
134W - 193L
972 Elo+
Party 1
Anubis
Anubis
HunterZERO07
Anubis
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,304 Elo+
Party 3
King Arthur
King Arthur
RoxasFrost09
King Arthur
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 12L
1,483 Elo+
Party 3
Thanatos
Thanatos
ZaCkyVeAngence
Thanatos
Level 42
God Stats
0W - 2L
1,205 SR
Queue Stats
128W - 182L
972 Elo+
Party 1
Jormungandr
Jormungandr
matze1_8
Jormungandr
Level 15
God Stats
0W - 4L
1,024 SR
Queue Stats
13W - 45L
972 Elo+
Party 1
Team Averages
Level 32
1,346 SR
1,141 Elo+

VS

Team Averages
Level 37
1,470 SR
1,357 Elo+
Cerberus
Cerberus
Bisse89
Cerberus
Level 29
God Stats
62W - 83L
1,417 SR
Queue Stats
294W - 350L
1,326 Elo+
Party 2
Pele
Pele
HandsomeBandits
Pele
Level 58
God Stats
7W - 16L
1,310 SR
Queue Stats
274W - 343L
1,317 Elo+
Party 2
Neith
Neith
Morrbotten
Neith
Level 32
God Stats
66W - 74L
1,473 SR
Queue Stats
303W - 336L
1,370 Elo+
Party 2
Ullr
Ullr
Omen9658
Ullr
Level 34
God Stats
2W - 0L
1,500 SR
Queue Stats
60W - 60L
1,467 Elo+
Solo
Janus
Janus
PoorlyBranch823
Janus
Level 33
God Stats
5W - 2L
1,651 SR
Queue Stats
65W - 120L
1,306 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 5 / 0
5,857
390
2,786
5,842
1,154
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Anubis
10
1 / 4 / 1
6,466
431
5,580
7,267
2,975
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

King Arthur
RoxasFrost09
King Arthur
9
2 / 3 / 2
6,326
422
2,909
10,383
6,264
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Thanatos
12
3 / 6 / 3
7,736
516
6,955
11,521
2,918
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jormungandr
matze1_8
Jormungandr
10
1 / 4 / 1
6,631
442
3,590
7,823
3,484
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Bisse89
Cerberus
12
1 / 1 / 12
7,559
504
5,676
10,015
5,266
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

14
12 / 3 / 5
9,236
616
10,720
10,975
3,149
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Neith
13
2 / 1 / 6
8,277
552
6,182
7,306
2,126
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ullr
11
3 / 1 / 5
7,235
482
2,217
4,981
1,451
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
4 / 2 / 7
8,058
537
5,149
6,564
1,480
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
57
8
Kills
22
22
Deaths
8
7
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Bisse89
Cerberus
1
1
12
7
L
1
5
0
0.2
W
12
3
5
4.83
L
Anubis
1
4
1
0.38
W
Neith
2
1
6
5
W
Ullr
3
1
5
5.5
W
4
2
7
3.75
L
King Arthur
RoxasFrost09
King Arthur
2
3
2
1
L
Thanatos
3
6
3
0.75
L
Jormungandr
matze1_8
Jormungandr
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,820
Damage
29,944
42,836
Taken
39,841
16,795
Mitigated
13,472
12,640
Healing
11,574
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Bisse89
Cerberus
5,676
272
420
4,452
10,015
5,266
919
809
9,176
31,666
0
L
2,786
1,467
0
549
5,842
1,154
959
1,044
4,798
0
20,541
W
10,720
2,298
0
2,104
10,975
3,149
288
2,358
8,557
0
52,217
L
Anubis
5,580
519
0
2,435
7,267
2,975
602
2,496
4,669
28,163
0
W
Neith
6,182
2,446
0
3,565
7,306
2,126
2,052
1,954
5,052
0
44,231
W
Ullr
2,217
1,608
0
14
4,981
1,451
1,454
1,177
3,804
0
27,506
W
5,149
279
0
1,019
6,564
1,480
164
2,872
3,662
35,940
0
L
King Arthur
RoxasFrost09
King Arthur
2,909
301
0
1,655
10,383
6,264
96
1,870
8,326
0
17,286
L
Thanatos
6,955
2,333
111
7,483
11,521
2,918
548
3,355
8,003
0
32,358
L
Jormungandr
matze1_8
Jormungandr
3,590
658
135
272
7,823
3,484
140
1,657
6,029
24,593
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,016
Gold Earned
40,365
236
Minions Killed
376
0
Camps Cleared
0
1,160,684
Distance Traveled
1,434,252
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
7,559
504
58
4
0
291,497
5
L
Izanami
5,857
390
52
3
0
227,408
3
W
Pele
9,236
616
92
6
0
310,224
1
L
Anubis
6,466
431
56
4
0
208,719
2
W
Neith
8,277
552
82
5
0
277,567
1
W
Ullr
7,235
482
52
3
0
269,540
4
W
Janus
8,058
537
92
6
0
285,424
0
L
King Arthur
6,326
422
25
2
0
211,576
0
L
Thanatos
7,736
516
65
4
0
265,714
1
L
Jormungandr
6,631
442
38
3
0
247,267
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role