Player Matchup

Izanami
Izanami
ChaoticGamer988
Izanami
Level 26
God Stats
96W - 56L
1,556 SR
Queue Stats
132W - 128L
1,365 Elo+
Solo
Anubis
Anubis
Deestructor1
Anubis
Level 28
God Stats
9W - 6L
1,429 SR
Queue Stats
24W - 28L
1,236 Elo+
Party 2
Nemesis
Nemesis
GBurke4473
Nemesis
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Bellona
Bellona
instick-jamespro
Bellona
Level 14
God Stats
3W - 2L
1,573 SR
Queue Stats
3W - 5L
1,210 Elo+
Party 2
Yemoja
Yemoja
yolandayoliyola
Yemoja
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Team Averages
Level 14
1,512 SR
1,362 Elo+

VS

Team Averages
Level 6
1,434 SR
1,399 Elo+
Yemoja
Yemoja
Rafael4650
Yemoja
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Jing Wei
Jing Wei
TLovelyy11
Jing Wei
Level 5
God Stats
1W - 3L
1,400 SR
Queue Stats
2W - 3L
1,127 Elo+
Party 1
Zeus
Zeus
dark_fire_br09
Zeus
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Hel
Hel
leced
Hel
Level 18
God Stats
0W - 4L
1,268 SR
Queue Stats
20W - 29L
1,366 Elo+
Party 1
Loki
Loki
txusguridi
Loki
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
8 / 1 / 4
5,618
803
4,073
3,694
1,033
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
8
5 / 0 / 5
5,210
744
1,991
2,260
679
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Nemesis
GBurke4473
Nemesis
6
0 / 6 / 2
4,036
577
1,018
5,580
1,197
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

7
5 / 3 / 4
4,996
714
2,350
4,566
2,398
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

4
1 / 5 / 3
3,895
556
747
4,740
1,702
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Rafael4650
Yemoja
3
0 / 3 / 3
3,467
495
774
2,549
682
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jing Wei
TLovelyy11
Jing Wei
8
7 / 5 / 2
5,250
750
5,302
4,566
907
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

1
0 / 2 / 0
2,934
419
205
1,103
227
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Hel
leced
Hel
5
0 / 4 / 4
3,771
539
627
4,022
626
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

5
5 / 7 / 3
4,387
627
2,265
5,540
1,110
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
24
19
Kills
12
15
Deaths
21
18
Assists
12
Player
Kills
Deaths
Assists
KDA
W
8
1
4
10
W
Anubis
5
0
5
7.5
W
Nemesis
GBurke4473
Nemesis
0
6
2
0.17
L
Yemoja
Rafael4650
Yemoja
0
3
3
0.5
L
Jing Wei
TLovelyy11
Jing Wei
7
5
2
1.6
L
0
2
0
0
W
5
3
4
2.33
L
Hel
leced
Hel
0
4
4
0.5
L
5
7
3
0.93
W
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,179
Damage
9,173
20,840
Taken
17,780
7,009
Mitigated
3,552
2,769
Healing
783
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,073
3,545
0
0
3,694
1,033
591
445
3,249
0
20,748
W
Anubis
1,991
406
0
660
2,260
679
734
453
1,807
14,080
0
W
Nemesis
GBurke4473
Nemesis
1,018
650
0
272
5,580
1,197
622
0
5,580
0
9,728
L
Yemoja
Rafael4650
Yemoja
774
376
18
36
2,549
682
0
661
1,888
2,113
0
L
Jing Wei
TLovelyy11
Jing Wei
5,302
4,590
0
0
4,566
907
66
926
3,640
0
15,949
L
205
148
0
26
1,103
227
0
108
995
1,002
0
W
2,350
515
0
1,508
4,566
2,398
898
544
4,022
0
11,448
L
Hel
leced
Hel
627
203
173
530
4,022
626
0
516
3,506
10,037
0
L
2,265
652
0
0
5,540
1,110
40
527
5,013
0
5,285
W
747
148
101
228
4,740
1,702
0
164
4,576
2,608
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,755
Gold Earned
19,809
105
Minions Killed
63
0
Camps Cleared
0
686,180
Distance Traveled
542,142
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
5,618
803
44
6
0
148,956
0
W
Anubis
5,210
744
20
3
0
125,932
0
W
Nemesis
4,036
577
21
3
0
159,366
3
L
Yemoja
3,467
495
4
1
0
91,036
0
L
Jing Wei
5,250
750
24
3
0
139,233
0
L
Zeus
2,934
419
1
0
0
29,665
0
W
Bellona
4,996
714
17
2
0
126,071
0
L
Hel
3,771
539
24
3
0
112,013
0
L
Loki
4,387
627
10
1
0
170,195
1
W
Yemoja
3,895
556
3
0
0
125,855
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role