Player Matchup

Nemesis
Nemesis
Apal1an
Nemesis
Level 4
God Stats
1W - 5L
1,310 SR
Queue Stats
7W - 8L
1,173 Elo+
Party 1
Olorun
Olorun
Darff31
Olorun
Level 4
God Stats
1W - 3L
1,310 SR
Queue Stats
7W - 5L
1,173 Elo+
Party 1
Ymir
Ymir
GJSteve69
Ymir
Level 18
God Stats
19W - 32L
1,286 SR
Queue Stats
131W - 172L
1,251 Elo+
Solo
Artemis
Artemis
UilMoon
Artemis
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 34L
1,500 Elo+
Solo
Zeus
Zeus
nskdmtry
Zeus
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 6
1,381 SR
1,320 Elo+

VS

Team Averages
Level 25
1,401 SR
1,387 Elo+
Bellona
Bellona
Berzerkeer
Bellona
Level 9
God Stats
10W - 12L
1,299 SR
Queue Stats
23W - 20L
1,262 Elo+
Party 2
Xing Tian
Xing Tian
ClicktowinPI
Xing Tian
Level 66
God Stats
6W - 3L
1,500 SR
Queue Stats
20W - 13L
1,500 Elo+
Party 2
Pele
Pele
Daga-1976
Pele
Level 16
God Stats
1W - 1L
1,231 SR
Queue Stats
9W - 10L
1,351 Elo+
Party 3
Rama
Rama
RoberkK
Rama
Level 15
God Stats
6W - 5L
1,474 SR
Queue Stats
43W - 41L
1,058 Elo+
Party 2
Anubis
Anubis
eld186
Anubis
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,762 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Apal1an
Nemesis
19
14 / 7 / 3
12,684
551
18,774
20,549
9,098
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Olorun
Darff31
Olorun
17
4 / 13 / 3
10,915
475
9,607
20,337
7,213
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ymir
12
1 / 2 / 6
8,373
364
5,046
13,500
7,930
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Artemis
UilMoon
Artemis
18
8 / 9 / 3
12,004
522
14,830
14,791
6,326
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Zeus
13
3 / 7 / 4
8,739
380
12,269
9,138
2,407
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Berzerkeer
Bellona
17
8 / 7 / 4
11,982
521
13,634
19,786
14,449
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Xing Tian
ClicktowinPI
Xing Tian
16
4 / 7 / 8
10,740
467
10,518
14,821
7,282
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pele
15
3 / 6 / 10
10,632
462
8,079
14,870
4,935
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Rama
RoberkK
Rama
19
11 / 5 / 4
12,496
543
14,123
16,872
7,893
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Anubis
eld186
Anubis
20
11 / 5 / 4
13,188
573
13,249
17,577
7,977
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
67
30
Kills
37
38
Deaths
30
19
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Apal1an
Nemesis
14
7
3
2.21
W
Bellona
Berzerkeer
Bellona
8
7
4
1.43
W
Xing Tian
ClicktowinPI
Xing Tian
4
7
8
1.14
W
Pele
3
6
10
1.33
L
Olorun
Darff31
Olorun
4
13
3
0.42
L
Ymir
1
2
6
2
W
Rama
RoberkK
Rama
11
5
4
2.6
L
Artemis
UilMoon
Artemis
8
9
3
1.06
W
Anubis
eld186
Anubis
11
5
4
2.6
L
Zeus
3
7
4
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,526
Damage
59,603
78,315
Taken
83,926
32,974
Mitigated
42,536
13,645
Healing
20,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Apal1an
Nemesis
18,774
7,486
0
3,435
20,549
9,098
197
8,654
11,895
0
51,340
W
Bellona
Berzerkeer
Bellona
13,634
4,455
0
5,281
19,786
14,449
1,221
7,702
11,996
0
55,224
W
Xing Tian
ClicktowinPI
Xing Tian
10,518
757
0
650
14,821
7,282
1,244
4,863
9,752
29,834
0
W
Pele
8,079
705
0
1,759
14,870
4,935
2,317
4,336
10,428
0
36,498
L
Olorun
Darff31
Olorun
9,607
4,735
212
2,996
20,337
7,213
712
4,301
16,036
47,149
0
L
Ymir
5,046
1,102
0
6,079
13,500
7,930
0
3,134
10,366
22,714
0
W
Rama
RoberkK
Rama
14,123
11,058
0
4,285
16,872
7,893
5,476
4,636
12,136
0
79,774
L
Artemis
UilMoon
Artemis
14,830
6,291
0
210
14,791
6,326
704
4,251
10,540
0
76,296
W
Anubis
eld186
Anubis
13,249
377
0
8,689
17,577
7,977
2,206
4,407
12,692
83,642
0
L
Zeus
12,269
2,063
0
713
9,138
2,407
376
3,427
5,711
38,717
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,715
Gold Earned
59,038
380
Minions Killed
474
0
Camps Cleared
0
1,697,588
Distance Traveled
1,994,530
12
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
12,684
551
69
3
0
464,310
0
W
Bellona
11,982
521
98
4
0
424,327
9
W
Xing Tian
10,740
467
29
1
0
388,082
0
W
Pele
10,632
462
69
3
0
383,350
0
L
Olorun
10,915
475
73
3
0
308,930
0
L
Ymir
8,373
364
32
1
0
284,900
5
W
Rama
12,496
543
130
6
0
422,786
7
L
Artemis
12,004
522
135
6
0
379,103
2
W
Anubis
13,188
573
148
6
0
375,985
1
L
Zeus
8,739
380
71
3
0
260,345
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role