Player Matchup

Anubis
Anubis
Goodie96
Anubis
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
103W - 81L
1,637 Elo+
Party 1
Raijin
Raijin
JGrimmjow224
Raijin
Level 128
God Stats
1W - 2L
1,318 SR
Queue Stats
102W - 111L
1,577 Elo+
Party 1
Cu Chulainn
Cu Chulainn
ODSTx96
Cu Chulainn
Level 143
God Stats
0W - 1L
1,771 SR
Queue Stats
41W - 30L
1,626 Elo+
Party 1
Athena
Athena
ThatOneGuyUri
Athena
Level 129
God Stats
2W - 3L
1,500 SR
Queue Stats
32W - 34L
1,631 Elo+
Party 1
Kumbhakarna
Kumbhakarna
undeadkiller236
Kumbhakarna
Level 141
God Stats
0W - 1L
1,737 SR
Queue Stats
29W - 19L
1,623 Elo+
Party 1
Team Averages
Level 133
1,565 SR
1,619 Elo+

VS

Team Averages
Level 97
1,441 SR
1,534 Elo+
Xbalanque
Xbalanque
HotMoistJawa
Xbalanque
Level 131
God Stats
2W - 2L
1,253 SR
Queue Stats
339W - 338L
1,517 Elo+
Party 2
Tyr
Tyr
Kinglyanteater7
Tyr
Level 129
God Stats
1W - 1L
1,328 SR
Queue Stats
254W - 262L
1,517 Elo+
Solo
Zhong Kui
Zhong Kui
PaniqDad
Zhong Kui
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,497 Elo+
Party 3
Skadi
Skadi
Third Eye Kye
Skadi
Level 32
God Stats
1W - 0L
1,756 SR
Queue Stats
31W - 24L
1,548 Elo+
Party 3
Thor
Thor
picasso af
Thor
Level 129
God Stats
9W - 16L
1,367 SR
Queue Stats
660W - 631L
1,592 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Goodie96
Anubis
16
5 / 8 / 9
10,888
640
11,649
17,480
10,709
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Raijin
19
3 / 5 / 12
12,287
723
12,467
13,539
6,985
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cu Chulainn
ODSTx96
Cu Chulainn
20
8 / 6 / 17
13,211
777
20,588
24,952
29,012
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
7 / 5 / 19
13,817
813
12,326
27,989
32,244
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kumbhakarna
undeadkiller236
Kumbhakarna
20
6 / 5 / 14
13,453
791
10,668
20,334
28,005
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
HotMoistJawa
Xbalanque
20
8 / 5 / 11
13,083
770
19,092
12,713
6,507
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
5 / 5 / 17
12,898
759
10,446
22,496
24,004
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Zhong Kui
PaniqDad
Zhong Kui
20
3 / 8 / 18
12,748
750
20,454
17,313
11,274
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
4 / 5 / 18
12,324
725
21,540
14,469
7,097
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

20
9 / 7 / 17
13,389
788
18,386
15,625
8,944
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
110
29
Kills
29
29
Deaths
30
71
Assists
81
Player
Kills
Deaths
Assists
KDA
L
Anubis
Goodie96
Anubis
5
8
9
1.19
W
Xbalanque
HotMoistJawa
Xbalanque
8
5
11
2.7
L
Raijin
3
5
12
1.8
W
5
5
17
2.7
L
Cu Chulainn
ODSTx96
Cu Chulainn
8
6
17
2.75
W
Zhong Kui
PaniqDad
Zhong Kui
3
8
18
1.5
L
7
5
19
3.3
W
4
5
18
2.6
W
9
7
17
2.5
L
Kumbhakarna
undeadkiller236
Kumbhakarna
6
5
14
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,698
Damage
89,918
104,294
Taken
82,616
106,955
Mitigated
57,826
27,790
Healing
23,458
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Goodie96
Anubis
11,649
494
840
4,442
17,480
10,709
70
3,401
14,079
30,896
0
W
Xbalanque
HotMoistJawa
Xbalanque
19,092
4,881
1,739
2,426
12,713
6,507
1,755
7,336
5,321
0
36,883
L
Raijin
12,467
1,422
2,489
1,261
13,539
6,985
575
3,189
10,350
29,839
0
W
10,446
927
1,691
6,435
22,496
24,004
508
9,278
12,933
0
24,284
L
Cu Chulainn
ODSTx96
Cu Chulainn
20,588
4,823
2,224
1,956
24,952
29,012
1,249
4,337
20,615
0
34,893
W
Zhong Kui
PaniqDad
Zhong Kui
20,454
1,863
0
4,246
17,313
11,274
384
11,268
5,865
36,585
0
L
12,326
1,950
4,700
7,196
27,989
32,244
696
6,086
21,903
20,197
0
W
21,540
8,303
2,693
2,266
14,469
7,097
2,050
9,684
4,671
0
58,647
W
18,386
3,087
866
1,096
15,625
8,944
733
8,801
6,716
0
27,583
L
Kumbhakarna
undeadkiller236
Kumbhakarna
10,668
517
659
2,023
20,334
28,005
541
3,441
16,893
26,427
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,656
Gold Earned
64,442
160
Minions Killed
193
0
Camps Cleared
0
1,342,134
Distance Traveled
1,443,342
3
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
10,888
640
38
2
0
209,967
0
W
Xbalanque
13,083
770
38
2
0
273,934
7
L
Raijin
12,287
723
62
4
0
277,661
0
W
Tyr
12,898
759
24
1
0
311,650
3
L
Cu Chulainn
13,211
777
33
2
0
253,437
2
W
Zhong Kui
12,748
750
51
3
0
266,550
2
L
Athena
13,817
813
5
0
0
310,339
1
W
Skadi
12,324
725
58
3
0
300,242
5
W
Thor
13,389
788
22
1
0
290,966
0
L
Kumbhakarna
13,453
791
22
1
0
290,730
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role