Player Matchup

Neith
Neith
Gator Bait8704
Neith
Level 17
God Stats
0W - 4L
1,299 SR
Queue Stats
58W - 57L
1,435 Elo+
Party 1
Yemoja
Yemoja
VantermonYT
Yemoja
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,722 Elo+
Solo
Ra
Ra
hang123456789
Ra
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,411 Elo+
Party 2
Fenrir
Fenrir
nytfall19
Fenrir
Level 8
God Stats
1W - 7L
1,383 SR
Queue Stats
33W - 44L
1,369 Elo+
Party 1
Bellona
Bellona
tohinyui216
Bellona
Level 5
God Stats
3W - 2L
1,719 SR
Queue Stats
41W - 42L
1,411 Elo+
Party 2
Team Averages
Level 9
1,480 SR
1,470 Elo+

VS

Team Averages
Level 15
1,521 SR
1,458 Elo+
Medusa
Medusa
CelloJ
Medusa
Level 29
God Stats
13W - 9L
1,523 SR
Queue Stats
112W - 109L
1,524 Elo+
Solo
Loki
Loki
Forkremy
Loki
Level 3
God Stats
1W - 1L
1,322 SR
Queue Stats
1W - 1L
1,247 Elo+
Solo
Anubis
Anubis
LittySchmitty
Anubis
Level 29
God Stats
9W - 11L
1,428 SR
Queue Stats
104W - 125L
1,551 Elo+
Solo
Bellona
Bellona
chronoice74
Bellona
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 17L
1,452 Elo+
Solo
Cthulhu
Cthulhu
huynhnhanxxx
Cthulhu
Level 10
God Stats
3W - 0L
1,829 SR
Queue Stats
9W - 7L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 7 / 1
8,593
452
5,267
9,615
2,436
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
11
0 / 9 / 5
7,491
394
2,071
13,002
8,706
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
2 / 11 / 7
9,450
497
11,146
13,860
4,908
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Fenrir
nytfall19
Fenrir
13
3 / 6 / 5
9,212
485
5,844
12,258
4,531
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bellona
tohinyui216
Bellona
14
5 / 5 / 5
9,278
488
6,936
16,954
12,180
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
CelloJ
Medusa
13
5 / 0 / 6
9,655
508
7,628
9,554
3,701
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Loki
17
10 / 5 / 12
12,044
634
12,377
12,256
4,891
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

17
15 / 4 / 6
12,383
652
14,780
15,583
9,142
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bellona
chronoice74
Bellona
16
6 / 3 / 3
10,920
575
9,358
11,962
9,826
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cthulhu
huynhnhanxxx
Cthulhu
15
2 / 3 / 11
9,937
523
11,004
16,186
14,578
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
76
14
Kills
38
38
Deaths
15
23
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Medusa
CelloJ
Medusa
5
0
6
8
W
Loki
10
5
12
3.2
L
4
7
1
0.64
W
15
4
6
4.5
L
Yemoja
0
9
5
0.28
W
Bellona
chronoice74
Bellona
6
3
3
2.5
L
2
11
7
0.5
W
Cthulhu
huynhnhanxxx
Cthulhu
2
3
11
2.5
L
Fenrir
nytfall19
Fenrir
3
6
5
0.92
L
Bellona
tohinyui216
Bellona
5
5
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,264
Damage
55,147
65,689
Taken
65,541
32,761
Mitigated
42,138
6,988
Healing
21,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
CelloJ
Medusa
7,628
3,934
0
6,687
9,554
3,701
2,589
1,512
8,042
0
45,143
W
Loki
12,377
4,068
0
2,180
12,256
4,891
2,826
708
11,548
0
72,078
L
5,267
1,689
0
1,736
9,615
2,436
0
5,108
4,297
0
18,019
W
14,780
1,076
0
8,318
15,583
9,142
2,161
4,290
11,267
86,172
0
L
Yemoja
2,071
28
415
285
13,002
8,706
0
4,705
8,087
11,385
0
W
Bellona
chronoice74
Bellona
9,358
3,051
0
1,246
11,962
9,826
2,055
1,284
10,678
0
60,903
L
11,146
1,726
979
872
13,860
4,908
0
5,581
8,189
49,481
0
W
Cthulhu
huynhnhanxxx
Cthulhu
11,004
455
0
2,962
16,186
14,578
651
5,349
10,789
35,357
0
L
Fenrir
nytfall19
Fenrir
5,844
2,547
0
1,455
12,258
4,531
0
3,318
8,880
0
24,884
L
Bellona
tohinyui216
Bellona
6,936
2,054
231
1,015
16,954
12,180
0
6,145
10,452
0
24,561

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,024
Gold Earned
54,939
223
Minions Killed
477
0
Camps Cleared
0
1,396,444
Distance Traveled
1,684,857
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,655
508
75
4
0
389,296
4
W
Loki
12,044
634
127
7
0
328,382
0
L
Neith
8,593
452
35
2
0
251,928
1
W
Anubis
12,383
652
114
6
0
263,421
5
L
Yemoja
7,491
394
14
1
0
288,529
5
W
Bellona
10,920
575
104
5
0
367,397
0
L
Ra
9,450
497
89
5
0
271,464
0
W
Cthulhu
9,937
523
57
3
0
336,361
0
L
Fenrir
9,212
485
53
3
0
236,100
0
L
Bellona
9,278
488
32
2
0
348,423
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role