Player Matchup

Medusa
Medusa
Justmois
Medusa
Level 123
God Stats
6W - 5L
1,521 SR
Queue Stats
425W - 431L
1,619 Elo+
Solo
Gilgamesh
Gilgamesh
KevinLoL2016
Gilgamesh
Level 154
God Stats
5W - 5L
1,703 SR
Queue Stats
38W - 43L
1,586 Elo+
Solo
Chang'e
Chang'e
Nagashika
Chang'e
Level 159
God Stats
4W - 2L
1,748 SR
Queue Stats
93W - 63L
1,654 Elo+
Solo
Team Averages
Level 145
1,657 SR
1,620 Elo+

VS

Team Averages
Level 113
1,524 SR
1,646 Elo+
Chaac
Chaac
Deiter7
Chaac
Level 126
God Stats
1W - 3L
1,590 SR
Queue Stats
33W - 23L
1,672 Elo+
Solo
Raijin
Raijin
FuZe 2point0
Raijin
Level 143
God Stats
0W - 2L
1,518 SR
Queue Stats
70W - 70L
1,651 Elo+
Solo
Chiron
Chiron
TheRealOrmani
Chiron
Level 69
God Stats
0W - 1L
1,464 SR
Queue Stats
85W - 77L
1,616 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Justmois
Medusa
13
1 / 2 / 7
9,829
655
7,823
12,438
5,012
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Gilgamesh
KevinLoL2016
Gilgamesh
14
4 / 0 / 4
11,813
788
8,709
17,470
10,220
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chang'e
Nagashika
Chang'e
15
6 / 1 / 3
10,672
711
16,413
11,571
3,989
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Deiter7
Chaac
12
0 / 4 / 3
8,538
569
10,400
14,323
14,498
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Raijin
13
1 / 3 / 2
9,122
608
9,730
11,258
3,674
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
2 / 4 / 1
9,043
603
8,940
10,912
3,985
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
9
11
Kills
3
3
Deaths
11
14
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Chaac
Deiter7
Chaac
0
4
3
0.38
L
Raijin
1
3
2
0.67
W
Medusa
Justmois
Medusa
1
2
7
2.25
W
Gilgamesh
KevinLoL2016
Gilgamesh
4
0
4
6
W
Chang'e
Nagashika
Chang'e
6
1
3
7.5
L
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,945
Damage
29,070
41,479
Taken
36,493
19,221
Mitigated
22,157
17,931
Healing
7,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
Deiter7
Chaac
10,400
396
0
3,540
14,323
14,498
0
5,776
8,547
0
36,132
L
Raijin
9,730
964
0
2,063
11,258
3,674
0
5,347
5,911
46,223
0
W
Medusa
Justmois
Medusa
7,823
3,321
0
2,036
12,438
5,012
708
3,364
8,744
0
49,666
W
Gilgamesh
KevinLoL2016
Gilgamesh
8,709
1,971
0
3,898
17,470
10,220
1,337
2,759
14,321
0
34,891
W
Chang'e
Nagashika
Chang'e
16,413
525
4,375
7,622
11,571
3,989
973
3,681
7,710
65,553
0
L
8,940
4,225
670
1,614
10,912
3,985
0
5,401
5,511
0
38,643

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,314
Gold Earned
26,703
208
Minions Killed
178
0
Camps Cleared
0
896,475
Distance Traveled
767,114
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
8,538
569
45
3
0
278,689
6
L
Raijin
9,122
608
73
5
0
244,862
4
W
Medusa
9,829
655
66
4
0
282,409
3
W
Gilgamesh
11,813
788
49
3
0
317,505
3
W
Chang'e
10,672
711
93
6
0
296,561
4
L
Chiron
9,043
603
60
4
0
243,563
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role